The remaining ones should also be easy to remove with a
closer look at the situation.
Ideally, we would get rid of all of them at some point and
use safe wrapper functions for accessing the IrDsymbol
associated with a given declaration (which would emit the
declarations on the fly if not already present).
This commit fundamentally changes the way symbol emission in
LDC works: Previously, whenever a declaration was used in some
way, the compiler would check whether it actually needs to be
defined in the currently processed module, based only on the
symbol itself. This lack of contextual information proved to
be a major problem in correctly handling emission of templates
(see e.g. #454).
Now, the DtoResolve…() family of functions and similar only
ever declare the symbols, and definition is handled by doing
a single pass over Module::members for the root module. This
is the same strategy that DMD uses as well, which should
also reduce the maintainance burden down the road (which is
important as during the last few releases, there was pretty
much always a symbol emission related problem slowing us
down).
Our old approach might have been a bit better tuned w.r.t.
avoiding emission of unneeded template instances, but 2.064
will bring improvements here (DMD: FuncDeclaration::toObjFile).
Barring such issues, the change shoud also marginally improve
compile times because of declarations no longer being emitted
when they are not needed.
In the future, we should also consider refactoring the code
so that it no longer directly accesses Dsymbol::ir but uses
wrapper functions that ensure that the appropriate
DtoResolve…() function has been called.
GitHub: Fixes#454.
1. Main include corresponding to .cpp file, if any.
2. DMD and LDC includes.
3. LLVM includes.
4. System includes.
Also updated a few include guards to match the default format.
This is based on Item 2 of "More Effective C++". In general, the C++ cast operators are more expressive and easy to find,
e.g. by grep. Using const_cast also shuts up some compiler warnings.
crucial difference being special handling of `llvm::Type`s so they get printed
by name rather than printing their full representation (which can be positively
*huge*).
This allows re-enabling some logger calls that were disabled due to extreme
verbosity.
`available_externally` linkage. This allows the inliner to inline functions from
other modules while telling the code generator to ignore those functions (treat
them as declarations)
Still generates a few extra `TypeInfo`s and strings...
Disabled when generating debug info because I don't really understand it, and it
doesn't like this.
Applied function type from D1 frontend that got removed in D2, it's critical for member function type to be correct.
Fixed a bunch of type discrepancies in druntime object.di vs. genobj.d .
Disabled (#if 0) some potentally very large type dumps for -vv .
Updated classinfo and typeinfo generation for D2, almost complete now.
Added finer grained checks for vtbl type mismatching, aids debugging.