mirror of https://github.com/buggins/dlangui.git
49 lines
1.6 KiB
Markdown
49 lines
1.6 KiB
Markdown
Dlang UI
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========
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GUI for D programming language, written in D.
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* Crossplatform (Win32 and Linux are supported in current version)
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* Mostly inspired by Android UI API (layouts, styles, two phase layout, ...)
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* Supports highly customizable UI themes and styles
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* Supports internationalization
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* Hardware acceleration using OpenGL (when built with USE_OPENGL)
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* Fallback to Win32 API / XCB when OpenGL is not available
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* Actually it's a port (with major refactoring) of GUI library for cross platform OpenGL based implementation of Cool Reader app prokeject from C++.
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* Almost ready for 2D games development
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* Goal: provide set of widgets suitable for building of IDE.
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Win32 builds
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------------
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* Under windows, uses Win32 API as backend.
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* Optionally, may use OpenGL acceleration via DerelictGL3/WGL.
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* Uses Win32 API for font rendering.
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* Optinally can use FreeType for font rendering.
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Linux builds
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------------
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* Uses XCB (X C binding) as backend.
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* Uses shared memory images for faster drawing.
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* Uses FreeType for font rendering.
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* TODO: Use FontConfig to get font list.
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* TODO: OpenGL initializes ok, but images not visible on screen. Disabled temporary.
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Other platforms
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---------------
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* Other platforms support may be added easy
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Third party components used
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---------------------------
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* DerelictGL3 - for OpenGL support
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* DerelictFT + FreeType library support under linux and optionally under Windows.
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* DerelictFI + FreeImage library support for decoding of images
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* WindowsAPI bindings from http://www.dsource.org/projects/bindings/wiki/WindowsApi (patched)
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* XCB and X11 bindings (patched) TODO: provide links
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