for Win32 release mode, use stderr logging to avoid creation of cr3.log file; you can change logger directly in your UIAppMain if needed

This commit is contained in:
Vadim Lopatin 2015-05-29 08:38:31 +03:00
parent ad3a4f4c2d
commit 33e569d079
1 changed files with 5 additions and 1 deletions

View File

@ -1589,7 +1589,11 @@ void releaseResourcesOnAppExit() {
/// initialize logging (for win32 - to file ui.log, for other platforms - stderr; log level is TRACE for debug builds, and WARN for release builds)
void initLogs() {
version (Windows) {
Log.setFileLogger(std.stdio.File("ui.log", "w"));
debug {
Log.setFileLogger(std.stdio.File("ui.log", "w"));
} else {
Log.setStderrLogger();
}
} else {
Log.setStderrLogger();
}