From 33e569d079d631f3072d1ca61c16ee324c580a99 Mon Sep 17 00:00:00 2001 From: Vadim Lopatin Date: Fri, 29 May 2015 08:38:31 +0300 Subject: [PATCH] for Win32 release mode, use stderr logging to avoid creation of cr3.log file; you can change logger directly in your UIAppMain if needed --- src/dlangui/platforms/common/platform.d | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/src/dlangui/platforms/common/platform.d b/src/dlangui/platforms/common/platform.d index a47bac94..bb779155 100644 --- a/src/dlangui/platforms/common/platform.d +++ b/src/dlangui/platforms/common/platform.d @@ -1589,7 +1589,11 @@ void releaseResourcesOnAppExit() { /// initialize logging (for win32 - to file ui.log, for other platforms - stderr; log level is TRACE for debug builds, and WARN for release builds) void initLogs() { version (Windows) { - Log.setFileLogger(std.stdio.File("ui.log", "w")); + debug { + Log.setFileLogger(std.stdio.File("ui.log", "w")); + } else { + Log.setStderrLogger(); + } } else { Log.setStderrLogger(); }