asterisk/res/res_geolocation/wiki/GML.md

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h1. Introduction All compliant participants are required to support GML as the description language but it's really only suitable for mobile devices. As stated earlier though, you and your partners must agree on which description formats are acceptable.

The language itself is fairly simple. There are 8 shapes that can be used to describe a location and they share a common set of attributes described below. Determining the actual values for those attributes though can be quite complex and is not covered here.

h2. References:

  • [Open Geospatial Consortium Geography Markup Language|gml]
  • [GML 3.1.1 PIDF-LO Shape Application Schema|geoshape]
  • [Universal Geographical Area Description (GAD)|gad] (for background)

h2. Coordinate Reference Systems The coordinate reference system (crs) for a shape specifies whether the points that define a shape express a two dimensional or three dimensional point in space. It does NOT specify whether the shape itself is 2D or 3D. For instance, a Point is a one dimensional "shape" but it can be specified with just a latitude and longitude (2d) or latitude, longitude and altitude (3d). The crs is specified for each shape with the crs attribute whose value can be either 2d or 3d.

h2. Units of Measure h3. Position Positions are always specified in decimal degrees latitude and longitude. A 3d position adds the altitude in meters. pos and posList are the two attributes that specify position. h3. Distance Distance is always specified in meters. height, radius and the altitude component of pos are some of the distance attributes.

A special note about altitude: As of the date of this writing (May 2022) we couldn't find any mention in the RFCs concerning the altitude reference. Is it above:

Ground Level (AGL)

Mean Sea Level (MSL)

A Geoid reference (which one?)

h3. Angle Angle may be specified in either degrees or radians by specifying the degrees or radians suffix to the angle value. The default it degrees if no suffix is provided. orientation, startAngle and openingAngle are some of the angle attributes.

h2. Shapes h3. Point A Point isn't really a "shape" because it's a one dimensional construct but we'll ignore that. It's simply a point in space specified with either two or three dimensions.

|| Shape || Attributes || Description || | Point | pos or pos3d | A single point | | Circle | pos or pos3d, radius | A two dimensional circle around a point | | Sphere | pos3d, radius | A 3 dimensional sphere around a point |

|| Attribute || Description || Units || Example || | pos | A two dimensional point | Decimal degrees | pos="39.12345 -105.98766" | | pos3d | A three dimensional point | Decimal degrees + altitude in meters | pos="39.12345 -105.98766 1690" | | radius | Distance | Meters | radius="20" | | height | Distance | Meters | height="45" | | orientation | Angle | Degrees (default) or Radians | orientation="90", orientation="25 radians" |

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