416 lines
11 KiB
C
416 lines
11 KiB
C
/*
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* Asterisk -- An open source telephony toolkit.
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*
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* Copyright (C) 2006, Digium, Inc.
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*
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* Joshua Colp <jcolp@digium.com>
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*
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* See http://www.asterisk.org for more information about
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* the Asterisk project. Please do not directly contact
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* any of the maintainers of this project for assistance;
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* the project provides a web site, mailing lists and IRC
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* channels for your use.
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*
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* This program is free software, distributed under the terms of
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* the GNU General Public License Version 2. See the LICENSE file
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* at the top of the source tree.
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*/
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/*! \file
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*
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* \brief Generic Speech Recognition API
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*
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* \author Joshua Colp <jcolp@digium.com>
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*/
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/*** MODULEINFO
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<support_level>core</support_level>
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***/
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#include "asterisk.h"
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#include "asterisk/channel.h"
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#include "asterisk/module.h"
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#include "asterisk/lock.h"
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#include "asterisk/linkedlists.h"
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#include "asterisk/cli.h"
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#include "asterisk/term.h"
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#include "asterisk/speech.h"
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#include "asterisk/format_cache.h"
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static AST_RWLIST_HEAD_STATIC(engines, ast_speech_engine);
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static struct ast_speech_engine *default_engine = NULL;
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/*! \brief Find a speech recognition engine of specified name, if NULL then use the default one */
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struct ast_speech_engine *ast_speech_find_engine(const char *engine_name)
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{
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struct ast_speech_engine *engine = NULL;
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/* If no name is specified -- use the default engine */
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if (ast_strlen_zero(engine_name))
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return default_engine;
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AST_RWLIST_RDLOCK(&engines);
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AST_RWLIST_TRAVERSE(&engines, engine, list) {
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if (!strcasecmp(engine->name, engine_name)) {
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break;
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}
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}
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AST_RWLIST_UNLOCK(&engines);
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return engine;
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}
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/*! \brief Activate a loaded (either local or global) grammar */
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int ast_speech_grammar_activate(struct ast_speech *speech, const char *grammar_name)
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{
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return (speech->engine->activate ? speech->engine->activate(speech, grammar_name) : -1);
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}
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/*! \brief Deactivate a loaded grammar on a speech structure */
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int ast_speech_grammar_deactivate(struct ast_speech *speech, const char *grammar_name)
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{
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return (speech->engine->deactivate ? speech->engine->deactivate(speech, grammar_name) : -1);
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}
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/*! \brief Load a local grammar on a speech structure */
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int ast_speech_grammar_load(struct ast_speech *speech, const char *grammar_name, const char *grammar)
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{
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return (speech->engine->load ? speech->engine->load(speech, grammar_name, grammar) : -1);
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}
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/*! \brief Unload a local grammar from a speech structure */
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int ast_speech_grammar_unload(struct ast_speech *speech, const char *grammar_name)
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{
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return (speech->engine->unload ? speech->engine->unload(speech, grammar_name) : -1);
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}
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/*! \brief Return the results of a recognition from the speech structure */
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struct ast_speech_result *ast_speech_results_get(struct ast_speech *speech)
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{
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return (speech->engine->get ? speech->engine->get(speech) : NULL);
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}
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/*! \brief Free a list of results */
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int ast_speech_results_free(struct ast_speech_result *result)
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{
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struct ast_speech_result *current_result = result, *prev_result = NULL;
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int res = 0;
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while (current_result != NULL) {
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prev_result = current_result;
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/* Deallocate what we can */
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if (current_result->text != NULL) {
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ast_free(current_result->text);
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current_result->text = NULL;
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}
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if (current_result->grammar != NULL) {
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ast_free(current_result->grammar);
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current_result->grammar = NULL;
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}
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/* Move on and then free ourselves */
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current_result = AST_LIST_NEXT(current_result, list);
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ast_free(prev_result);
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prev_result = NULL;
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}
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return res;
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}
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/*! \brief Start speech recognition on a speech structure */
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void ast_speech_start(struct ast_speech *speech)
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{
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/* Clear any flags that may affect things */
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ast_clear_flag(speech, AST_SPEECH_SPOKE);
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ast_clear_flag(speech, AST_SPEECH_QUIET);
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ast_clear_flag(speech, AST_SPEECH_HAVE_RESULTS);
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/* If results are on the structure, free them since we are starting again */
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if (speech->results) {
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ast_speech_results_free(speech->results);
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speech->results = NULL;
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}
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/* If the engine needs to start stuff up, do it */
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if (speech->engine->start)
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speech->engine->start(speech);
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return;
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}
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/*! \brief Write in signed linear audio to be recognized */
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int ast_speech_write(struct ast_speech *speech, void *data, int len)
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{
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/* Make sure the speech engine is ready to accept audio */
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if (speech->state != AST_SPEECH_STATE_READY)
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return -1;
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return speech->engine->write(speech, data, len);
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}
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/*! \brief Signal to the engine that DTMF was received */
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int ast_speech_dtmf(struct ast_speech *speech, const char *dtmf)
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{
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int res = 0;
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if (speech->state != AST_SPEECH_STATE_READY)
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return -1;
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if (speech->engine->dtmf != NULL) {
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res = speech->engine->dtmf(speech, dtmf);
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}
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return res;
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}
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/*! \brief Change an engine specific attribute */
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int ast_speech_change(struct ast_speech *speech, const char *name, const char *value)
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{
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return (speech->engine->change ? speech->engine->change(speech, name, value) : -1);
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}
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/*! \brief Get an engine specific attribute */
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int ast_speech_get_setting(struct ast_speech *speech, const char *name, char *buf, size_t len)
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{
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return (speech->engine->get_setting ? speech->engine->get_setting(speech, name, buf, len) : -1);
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}
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/*! \brief Create a new speech structure using the engine specified */
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struct ast_speech *ast_speech_new(const char *engine_name, const struct ast_format_cap *cap)
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{
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struct ast_speech_engine *engine = NULL;
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struct ast_speech *new_speech = NULL;
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struct ast_format_cap *joint;
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RAII_VAR(struct ast_format *, best, NULL, ao2_cleanup);
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/* Try to find the speech recognition engine that was requested */
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if (!(engine = ast_speech_find_engine(engine_name)))
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return NULL;
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joint = ast_format_cap_alloc(AST_FORMAT_CAP_FLAG_DEFAULT);
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if (!joint) {
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return NULL;
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}
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ast_format_cap_get_compatible(engine->formats, cap, joint);
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best = ast_format_cap_get_format(joint, 0);
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ao2_ref(joint, -1);
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if (!best) {
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if (ast_format_cap_iscompatible_format(engine->formats, ast_format_slin) != AST_FORMAT_CMP_NOT_EQUAL) {
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best = ao2_bump(ast_format_slin);
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} else {
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return NULL;
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}
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}
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/* Allocate our own speech structure, and try to allocate a structure from the engine too */
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if (!(new_speech = ast_calloc(1, sizeof(*new_speech)))) {
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return NULL;
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}
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/* Initialize the lock */
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ast_mutex_init(&new_speech->lock);
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/* Make sure no results are present */
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new_speech->results = NULL;
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/* Copy over our engine pointer */
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new_speech->engine = engine;
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/* Can't forget the format audio is going to be in */
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new_speech->format = ao2_bump(best);
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/* We are not ready to accept audio yet */
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ast_speech_change_state(new_speech, AST_SPEECH_STATE_NOT_READY);
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/* Pass ourselves to the engine so they can set us up some more and if they error out then do not create a structure */
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if (engine->create(new_speech, new_speech->format)) {
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ast_mutex_destroy(&new_speech->lock);
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ao2_ref(new_speech->format, -1);
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ast_free(new_speech);
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return NULL;
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}
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return new_speech;
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}
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/*! \brief Destroy a speech structure */
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int ast_speech_destroy(struct ast_speech *speech)
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{
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int res = 0;
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/* Call our engine so we are destroyed properly */
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speech->engine->destroy(speech);
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/* Deinitialize the lock */
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ast_mutex_destroy(&speech->lock);
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/* If results exist on the speech structure, destroy them */
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if (speech->results)
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ast_speech_results_free(speech->results);
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/* If a processing sound is set - free the memory used by it */
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if (speech->processing_sound)
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ast_free(speech->processing_sound);
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ao2_ref(speech->format, -1);
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/* Aloha we are done */
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ast_free(speech);
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return res;
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}
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/*! \brief Change state of a speech structure */
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int ast_speech_change_state(struct ast_speech *speech, int state)
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{
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int res = 0;
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switch (state) {
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case AST_SPEECH_STATE_WAIT:
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/* The engine heard audio, so they spoke */
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ast_set_flag(speech, AST_SPEECH_SPOKE);
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default:
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speech->state = state;
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break;
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}
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return res;
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}
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const char *ast_speech_results_type_to_string(enum ast_speech_results_type type)
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{
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switch (type) {
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case AST_SPEECH_RESULTS_TYPE_NORMAL:
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return "normal";
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case AST_SPEECH_RESULTS_TYPE_NBEST:
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return "nbest";
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default:
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ast_assert(0);
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return "unknown";
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}
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}
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/*! \brief Change the type of results we want */
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int ast_speech_change_results_type(struct ast_speech *speech, enum ast_speech_results_type results_type)
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{
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speech->results_type = results_type;
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return (speech->engine->change_results_type ? speech->engine->change_results_type(speech, results_type) : 0);
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}
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/*! \brief Register a speech recognition engine */
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int ast_speech_register(struct ast_speech_engine *engine)
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{
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int res = 0;
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/* Confirm the engine meets the minimum API requirements */
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if (!engine->create || !engine->write || !engine->destroy) {
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ast_log(LOG_WARNING, "Speech recognition engine '%s' did not meet minimum API requirements.\n", engine->name);
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return -1;
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}
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/* If an engine is already loaded with this name, error out */
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if (ast_speech_find_engine(engine->name)) {
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ast_log(LOG_WARNING, "Speech recognition engine '%s' already exists.\n", engine->name);
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return -1;
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}
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ast_verb(2, "Registered speech recognition engine '%s'\n", engine->name);
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/* Add to the engine linked list and make default if needed */
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AST_RWLIST_WRLOCK(&engines);
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AST_RWLIST_INSERT_HEAD(&engines, engine, list);
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if (!default_engine) {
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default_engine = engine;
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ast_verb(2, "Made '%s' the default speech recognition engine\n", engine->name);
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}
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AST_RWLIST_UNLOCK(&engines);
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return res;
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}
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/*! \brief Unregister a speech recognition engine */
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int ast_speech_unregister(const char *engine_name)
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{
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return ast_speech_unregister2(engine_name) == NULL ? -1 : 0;
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}
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struct ast_speech_engine *ast_speech_unregister2(const char *engine_name)
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{
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struct ast_speech_engine *engine = NULL;
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if (ast_strlen_zero(engine_name)) {
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return NULL;
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}
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AST_RWLIST_WRLOCK(&engines);
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AST_RWLIST_TRAVERSE_SAFE_BEGIN(&engines, engine, list) {
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if (!strcasecmp(engine->name, engine_name)) {
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/* We have our engine... removed it */
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AST_RWLIST_REMOVE_CURRENT(list);
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/* If this was the default engine, we need to pick a new one */
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if (engine == default_engine) {
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default_engine = AST_RWLIST_FIRST(&engines);
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}
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ast_verb(2, "Unregistered speech recognition engine '%s'\n", engine_name);
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/* All went well */
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break;
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}
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}
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AST_RWLIST_TRAVERSE_SAFE_END;
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AST_RWLIST_UNLOCK(&engines);
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return engine;
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}
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void ast_speech_unregister_engines(
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int (*should_unregister)(const struct ast_speech_engine *engine, void *data), void *data,
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void (*on_unregistered)(void *obj))
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{
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struct ast_speech_engine *engine = NULL;
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if (!should_unregister) {
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return;
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}
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AST_RWLIST_WRLOCK(&engines);
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AST_RWLIST_TRAVERSE_SAFE_BEGIN(&engines, engine, list) {
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if (should_unregister(engine, data)) {
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/* We have our engine... removed it */
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AST_RWLIST_REMOVE_CURRENT(list);
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/* If this was the default engine, we need to pick a new one */
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if (engine == default_engine) {
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default_engine = AST_RWLIST_FIRST(&engines);
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}
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ast_verb(2, "Unregistered speech recognition engine '%s'\n", engine->name);
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/* All went well */
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if (on_unregistered) {
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on_unregistered(engine);
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}
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}
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}
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AST_RWLIST_TRAVERSE_SAFE_END;
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AST_RWLIST_UNLOCK(&engines);
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}
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static int unload_module(void)
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{
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/* We can not be unloaded */
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return -1;
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}
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static int load_module(void)
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{
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return AST_MODULE_LOAD_SUCCESS;
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}
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AST_MODULE_INFO(ASTERISK_GPL_KEY, AST_MODFLAG_GLOBAL_SYMBOLS | AST_MODFLAG_LOAD_ORDER, "Generic Speech Recognition API",
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.support_level = AST_MODULE_SUPPORT_CORE,
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.load = load_module,
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.unload = unload_module,
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.load_pri = AST_MODPRI_APP_DEPEND - 1,
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);
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