416 lines
11 KiB
C
416 lines
11 KiB
C
|
/*
|
||
|
* Asterisk -- An open source telephony toolkit.
|
||
|
*
|
||
|
* Copyright (C) 2006, Digium, Inc.
|
||
|
*
|
||
|
* Joshua Colp <jcolp@digium.com>
|
||
|
*
|
||
|
* See http://www.asterisk.org for more information about
|
||
|
* the Asterisk project. Please do not directly contact
|
||
|
* any of the maintainers of this project for assistance;
|
||
|
* the project provides a web site, mailing lists and IRC
|
||
|
* channels for your use.
|
||
|
*
|
||
|
* This program is free software, distributed under the terms of
|
||
|
* the GNU General Public License Version 2. See the LICENSE file
|
||
|
* at the top of the source tree.
|
||
|
*/
|
||
|
|
||
|
/*! \file
|
||
|
*
|
||
|
* \brief Generic Speech Recognition API
|
||
|
*
|
||
|
* \author Joshua Colp <jcolp@digium.com>
|
||
|
*/
|
||
|
|
||
|
/*** MODULEINFO
|
||
|
<support_level>core</support_level>
|
||
|
***/
|
||
|
|
||
|
#include "asterisk.h"
|
||
|
|
||
|
#include "asterisk/channel.h"
|
||
|
#include "asterisk/module.h"
|
||
|
#include "asterisk/lock.h"
|
||
|
#include "asterisk/linkedlists.h"
|
||
|
#include "asterisk/cli.h"
|
||
|
#include "asterisk/term.h"
|
||
|
#include "asterisk/speech.h"
|
||
|
#include "asterisk/format_cache.h"
|
||
|
|
||
|
static AST_RWLIST_HEAD_STATIC(engines, ast_speech_engine);
|
||
|
static struct ast_speech_engine *default_engine = NULL;
|
||
|
|
||
|
/*! \brief Find a speech recognition engine of specified name, if NULL then use the default one */
|
||
|
struct ast_speech_engine *ast_speech_find_engine(const char *engine_name)
|
||
|
{
|
||
|
struct ast_speech_engine *engine = NULL;
|
||
|
|
||
|
/* If no name is specified -- use the default engine */
|
||
|
if (ast_strlen_zero(engine_name))
|
||
|
return default_engine;
|
||
|
|
||
|
AST_RWLIST_RDLOCK(&engines);
|
||
|
AST_RWLIST_TRAVERSE(&engines, engine, list) {
|
||
|
if (!strcasecmp(engine->name, engine_name)) {
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
AST_RWLIST_UNLOCK(&engines);
|
||
|
|
||
|
return engine;
|
||
|
}
|
||
|
|
||
|
/*! \brief Activate a loaded (either local or global) grammar */
|
||
|
int ast_speech_grammar_activate(struct ast_speech *speech, const char *grammar_name)
|
||
|
{
|
||
|
return (speech->engine->activate ? speech->engine->activate(speech, grammar_name) : -1);
|
||
|
}
|
||
|
|
||
|
/*! \brief Deactivate a loaded grammar on a speech structure */
|
||
|
int ast_speech_grammar_deactivate(struct ast_speech *speech, const char *grammar_name)
|
||
|
{
|
||
|
return (speech->engine->deactivate ? speech->engine->deactivate(speech, grammar_name) : -1);
|
||
|
}
|
||
|
|
||
|
/*! \brief Load a local grammar on a speech structure */
|
||
|
int ast_speech_grammar_load(struct ast_speech *speech, const char *grammar_name, const char *grammar)
|
||
|
{
|
||
|
return (speech->engine->load ? speech->engine->load(speech, grammar_name, grammar) : -1);
|
||
|
}
|
||
|
|
||
|
/*! \brief Unload a local grammar from a speech structure */
|
||
|
int ast_speech_grammar_unload(struct ast_speech *speech, const char *grammar_name)
|
||
|
{
|
||
|
return (speech->engine->unload ? speech->engine->unload(speech, grammar_name) : -1);
|
||
|
}
|
||
|
|
||
|
/*! \brief Return the results of a recognition from the speech structure */
|
||
|
struct ast_speech_result *ast_speech_results_get(struct ast_speech *speech)
|
||
|
{
|
||
|
return (speech->engine->get ? speech->engine->get(speech) : NULL);
|
||
|
}
|
||
|
|
||
|
/*! \brief Free a list of results */
|
||
|
int ast_speech_results_free(struct ast_speech_result *result)
|
||
|
{
|
||
|
struct ast_speech_result *current_result = result, *prev_result = NULL;
|
||
|
int res = 0;
|
||
|
|
||
|
while (current_result != NULL) {
|
||
|
prev_result = current_result;
|
||
|
/* Deallocate what we can */
|
||
|
if (current_result->text != NULL) {
|
||
|
ast_free(current_result->text);
|
||
|
current_result->text = NULL;
|
||
|
}
|
||
|
if (current_result->grammar != NULL) {
|
||
|
ast_free(current_result->grammar);
|
||
|
current_result->grammar = NULL;
|
||
|
}
|
||
|
/* Move on and then free ourselves */
|
||
|
current_result = AST_LIST_NEXT(current_result, list);
|
||
|
ast_free(prev_result);
|
||
|
prev_result = NULL;
|
||
|
}
|
||
|
|
||
|
return res;
|
||
|
}
|
||
|
|
||
|
/*! \brief Start speech recognition on a speech structure */
|
||
|
void ast_speech_start(struct ast_speech *speech)
|
||
|
{
|
||
|
|
||
|
/* Clear any flags that may affect things */
|
||
|
ast_clear_flag(speech, AST_SPEECH_SPOKE);
|
||
|
ast_clear_flag(speech, AST_SPEECH_QUIET);
|
||
|
ast_clear_flag(speech, AST_SPEECH_HAVE_RESULTS);
|
||
|
|
||
|
/* If results are on the structure, free them since we are starting again */
|
||
|
if (speech->results) {
|
||
|
ast_speech_results_free(speech->results);
|
||
|
speech->results = NULL;
|
||
|
}
|
||
|
|
||
|
/* If the engine needs to start stuff up, do it */
|
||
|
if (speech->engine->start)
|
||
|
speech->engine->start(speech);
|
||
|
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
/*! \brief Write in signed linear audio to be recognized */
|
||
|
int ast_speech_write(struct ast_speech *speech, void *data, int len)
|
||
|
{
|
||
|
/* Make sure the speech engine is ready to accept audio */
|
||
|
if (speech->state != AST_SPEECH_STATE_READY)
|
||
|
return -1;
|
||
|
|
||
|
return speech->engine->write(speech, data, len);
|
||
|
}
|
||
|
|
||
|
/*! \brief Signal to the engine that DTMF was received */
|
||
|
int ast_speech_dtmf(struct ast_speech *speech, const char *dtmf)
|
||
|
{
|
||
|
int res = 0;
|
||
|
|
||
|
if (speech->state != AST_SPEECH_STATE_READY)
|
||
|
return -1;
|
||
|
|
||
|
if (speech->engine->dtmf != NULL) {
|
||
|
res = speech->engine->dtmf(speech, dtmf);
|
||
|
}
|
||
|
|
||
|
return res;
|
||
|
}
|
||
|
|
||
|
/*! \brief Change an engine specific attribute */
|
||
|
int ast_speech_change(struct ast_speech *speech, const char *name, const char *value)
|
||
|
{
|
||
|
return (speech->engine->change ? speech->engine->change(speech, name, value) : -1);
|
||
|
}
|
||
|
|
||
|
/*! \brief Get an engine specific attribute */
|
||
|
int ast_speech_get_setting(struct ast_speech *speech, const char *name, char *buf, size_t len)
|
||
|
{
|
||
|
return (speech->engine->get_setting ? speech->engine->get_setting(speech, name, buf, len) : -1);
|
||
|
}
|
||
|
|
||
|
/*! \brief Create a new speech structure using the engine specified */
|
||
|
struct ast_speech *ast_speech_new(const char *engine_name, const struct ast_format_cap *cap)
|
||
|
{
|
||
|
struct ast_speech_engine *engine = NULL;
|
||
|
struct ast_speech *new_speech = NULL;
|
||
|
struct ast_format_cap *joint;
|
||
|
RAII_VAR(struct ast_format *, best, NULL, ao2_cleanup);
|
||
|
|
||
|
/* Try to find the speech recognition engine that was requested */
|
||
|
if (!(engine = ast_speech_find_engine(engine_name)))
|
||
|
return NULL;
|
||
|
|
||
|
joint = ast_format_cap_alloc(AST_FORMAT_CAP_FLAG_DEFAULT);
|
||
|
if (!joint) {
|
||
|
return NULL;
|
||
|
}
|
||
|
|
||
|
ast_format_cap_get_compatible(engine->formats, cap, joint);
|
||
|
best = ast_format_cap_get_format(joint, 0);
|
||
|
ao2_ref(joint, -1);
|
||
|
|
||
|
if (!best) {
|
||
|
if (ast_format_cap_iscompatible_format(engine->formats, ast_format_slin) != AST_FORMAT_CMP_NOT_EQUAL) {
|
||
|
best = ao2_bump(ast_format_slin);
|
||
|
} else {
|
||
|
return NULL;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* Allocate our own speech structure, and try to allocate a structure from the engine too */
|
||
|
if (!(new_speech = ast_calloc(1, sizeof(*new_speech)))) {
|
||
|
return NULL;
|
||
|
}
|
||
|
|
||
|
/* Initialize the lock */
|
||
|
ast_mutex_init(&new_speech->lock);
|
||
|
|
||
|
/* Make sure no results are present */
|
||
|
new_speech->results = NULL;
|
||
|
|
||
|
/* Copy over our engine pointer */
|
||
|
new_speech->engine = engine;
|
||
|
|
||
|
/* Can't forget the format audio is going to be in */
|
||
|
new_speech->format = ao2_bump(best);
|
||
|
|
||
|
/* We are not ready to accept audio yet */
|
||
|
ast_speech_change_state(new_speech, AST_SPEECH_STATE_NOT_READY);
|
||
|
|
||
|
/* Pass ourselves to the engine so they can set us up some more and if they error out then do not create a structure */
|
||
|
if (engine->create(new_speech, new_speech->format)) {
|
||
|
ast_mutex_destroy(&new_speech->lock);
|
||
|
ao2_ref(new_speech->format, -1);
|
||
|
ast_free(new_speech);
|
||
|
return NULL;
|
||
|
}
|
||
|
|
||
|
return new_speech;
|
||
|
}
|
||
|
|
||
|
/*! \brief Destroy a speech structure */
|
||
|
int ast_speech_destroy(struct ast_speech *speech)
|
||
|
{
|
||
|
int res = 0;
|
||
|
|
||
|
/* Call our engine so we are destroyed properly */
|
||
|
speech->engine->destroy(speech);
|
||
|
|
||
|
/* Deinitialize the lock */
|
||
|
ast_mutex_destroy(&speech->lock);
|
||
|
|
||
|
/* If results exist on the speech structure, destroy them */
|
||
|
if (speech->results)
|
||
|
ast_speech_results_free(speech->results);
|
||
|
|
||
|
/* If a processing sound is set - free the memory used by it */
|
||
|
if (speech->processing_sound)
|
||
|
ast_free(speech->processing_sound);
|
||
|
|
||
|
ao2_ref(speech->format, -1);
|
||
|
|
||
|
/* Aloha we are done */
|
||
|
ast_free(speech);
|
||
|
|
||
|
return res;
|
||
|
}
|
||
|
|
||
|
/*! \brief Change state of a speech structure */
|
||
|
int ast_speech_change_state(struct ast_speech *speech, int state)
|
||
|
{
|
||
|
int res = 0;
|
||
|
|
||
|
switch (state) {
|
||
|
case AST_SPEECH_STATE_WAIT:
|
||
|
/* The engine heard audio, so they spoke */
|
||
|
ast_set_flag(speech, AST_SPEECH_SPOKE);
|
||
|
default:
|
||
|
speech->state = state;
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
return res;
|
||
|
}
|
||
|
|
||
|
const char *ast_speech_results_type_to_string(enum ast_speech_results_type type)
|
||
|
{
|
||
|
switch (type) {
|
||
|
case AST_SPEECH_RESULTS_TYPE_NORMAL:
|
||
|
return "normal";
|
||
|
case AST_SPEECH_RESULTS_TYPE_NBEST:
|
||
|
return "nbest";
|
||
|
default:
|
||
|
ast_assert(0);
|
||
|
return "unknown";
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*! \brief Change the type of results we want */
|
||
|
int ast_speech_change_results_type(struct ast_speech *speech, enum ast_speech_results_type results_type)
|
||
|
{
|
||
|
speech->results_type = results_type;
|
||
|
|
||
|
return (speech->engine->change_results_type ? speech->engine->change_results_type(speech, results_type) : 0);
|
||
|
}
|
||
|
|
||
|
/*! \brief Register a speech recognition engine */
|
||
|
int ast_speech_register(struct ast_speech_engine *engine)
|
||
|
{
|
||
|
int res = 0;
|
||
|
|
||
|
/* Confirm the engine meets the minimum API requirements */
|
||
|
if (!engine->create || !engine->write || !engine->destroy) {
|
||
|
ast_log(LOG_WARNING, "Speech recognition engine '%s' did not meet minimum API requirements.\n", engine->name);
|
||
|
return -1;
|
||
|
}
|
||
|
|
||
|
/* If an engine is already loaded with this name, error out */
|
||
|
if (ast_speech_find_engine(engine->name)) {
|
||
|
ast_log(LOG_WARNING, "Speech recognition engine '%s' already exists.\n", engine->name);
|
||
|
return -1;
|
||
|
}
|
||
|
|
||
|
ast_verb(2, "Registered speech recognition engine '%s'\n", engine->name);
|
||
|
|
||
|
/* Add to the engine linked list and make default if needed */
|
||
|
AST_RWLIST_WRLOCK(&engines);
|
||
|
AST_RWLIST_INSERT_HEAD(&engines, engine, list);
|
||
|
if (!default_engine) {
|
||
|
default_engine = engine;
|
||
|
ast_verb(2, "Made '%s' the default speech recognition engine\n", engine->name);
|
||
|
}
|
||
|
AST_RWLIST_UNLOCK(&engines);
|
||
|
|
||
|
return res;
|
||
|
}
|
||
|
|
||
|
/*! \brief Unregister a speech recognition engine */
|
||
|
int ast_speech_unregister(const char *engine_name)
|
||
|
{
|
||
|
return ast_speech_unregister2(engine_name) == NULL ? -1 : 0;
|
||
|
}
|
||
|
|
||
|
struct ast_speech_engine *ast_speech_unregister2(const char *engine_name)
|
||
|
{
|
||
|
struct ast_speech_engine *engine = NULL;
|
||
|
|
||
|
if (ast_strlen_zero(engine_name)) {
|
||
|
return NULL;
|
||
|
}
|
||
|
|
||
|
AST_RWLIST_WRLOCK(&engines);
|
||
|
AST_RWLIST_TRAVERSE_SAFE_BEGIN(&engines, engine, list) {
|
||
|
if (!strcasecmp(engine->name, engine_name)) {
|
||
|
/* We have our engine... removed it */
|
||
|
AST_RWLIST_REMOVE_CURRENT(list);
|
||
|
/* If this was the default engine, we need to pick a new one */
|
||
|
if (engine == default_engine) {
|
||
|
default_engine = AST_RWLIST_FIRST(&engines);
|
||
|
}
|
||
|
ast_verb(2, "Unregistered speech recognition engine '%s'\n", engine_name);
|
||
|
/* All went well */
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
AST_RWLIST_TRAVERSE_SAFE_END;
|
||
|
AST_RWLIST_UNLOCK(&engines);
|
||
|
|
||
|
return engine;
|
||
|
}
|
||
|
|
||
|
void ast_speech_unregister_engines(
|
||
|
int (*should_unregister)(const struct ast_speech_engine *engine, void *data), void *data,
|
||
|
void (*on_unregistered)(void *obj))
|
||
|
{
|
||
|
struct ast_speech_engine *engine = NULL;
|
||
|
|
||
|
if (!should_unregister) {
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
AST_RWLIST_WRLOCK(&engines);
|
||
|
AST_RWLIST_TRAVERSE_SAFE_BEGIN(&engines, engine, list) {
|
||
|
if (should_unregister(engine, data)) {
|
||
|
/* We have our engine... removed it */
|
||
|
AST_RWLIST_REMOVE_CURRENT(list);
|
||
|
/* If this was the default engine, we need to pick a new one */
|
||
|
if (engine == default_engine) {
|
||
|
default_engine = AST_RWLIST_FIRST(&engines);
|
||
|
}
|
||
|
ast_verb(2, "Unregistered speech recognition engine '%s'\n", engine->name);
|
||
|
/* All went well */
|
||
|
if (on_unregistered) {
|
||
|
on_unregistered(engine);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
AST_RWLIST_TRAVERSE_SAFE_END;
|
||
|
AST_RWLIST_UNLOCK(&engines);
|
||
|
}
|
||
|
|
||
|
static int unload_module(void)
|
||
|
{
|
||
|
/* We can not be unloaded */
|
||
|
return -1;
|
||
|
}
|
||
|
|
||
|
static int load_module(void)
|
||
|
{
|
||
|
return AST_MODULE_LOAD_SUCCESS;
|
||
|
}
|
||
|
|
||
|
AST_MODULE_INFO(ASTERISK_GPL_KEY, AST_MODFLAG_GLOBAL_SYMBOLS | AST_MODFLAG_LOAD_ORDER, "Generic Speech Recognition API",
|
||
|
.support_level = AST_MODULE_SUPPORT_CORE,
|
||
|
.load = load_module,
|
||
|
.unload = unload_module,
|
||
|
.load_pri = AST_MODPRI_APP_DEPEND - 1,
|
||
|
);
|