asterisk/apps/app_waitforsilence.c

322 lines
9.7 KiB
C

/*
* Asterisk -- An open source telephony toolkit.
*
* Copyright (C) 1999 - 2005, Digium, Inc.
*
* WaitForSilence Application by David C. Troy <dave@popvox.com>
* Version 1.11 2006-06-29
*
* Mark Spencer <markster@digium.com>
*
* See http://www.asterisk.org for more information about
* the Asterisk project. Please do not directly contact
* any of the maintainers of this project for assistance;
* the project provides a web site, mailing lists and IRC
* channels for your use.
*
* This program is free software, distributed under the terms of
* the GNU General Public License Version 2. See the LICENSE file
* at the top of the source tree.
*/
/*! \file
*
* \brief Wait for Silence
* - Waits for up to 'x' milliseconds of silence, 'y' times \n
*
* \author David C. Troy <dave@popvox.com>
*
* \brief Wait For Noise
* The same as Wait For Silence but listenes noise on the chennel that is above \n
* the pre-configured silence threshold from dsp.conf
*
* \author Philipp Skadorov <skadorov@yahoo.com>
*
* \ingroup applications
*/
/*** MODULEINFO
<support_level>extended</support_level>
***/
#include "asterisk.h"
#include "asterisk/app.h"
#include "asterisk/file.h"
#include "asterisk/channel.h"
#include "asterisk/pbx.h"
#include "asterisk/dsp.h"
#include "asterisk/module.h"
#include "asterisk/format_cache.h"
/*** DOCUMENTATION
<application name="WaitForSilence" language="en_US">
<synopsis>
Waits for a specified amount of silence.
</synopsis>
<syntax>
<parameter name="silencerequired">
<para>If not specified, defaults to <literal>1000</literal> milliseconds.</para>
</parameter>
<parameter name="iterations">
<para>If not specified, defaults to <literal>1</literal>.</para>
</parameter>
<parameter name="timeout">
<para>Is specified only to avoid an infinite loop in cases where silence is never achieved.</para>
</parameter>
</syntax>
<description>
<para>Waits for up to <replaceable>silencerequired</replaceable> milliseconds of silence,
<replaceable>iterations</replaceable> times. An optional <replaceable>timeout</replaceable>
specified the number of seconds to return after, even if we do not receive the specified amount of silence.
Use <replaceable>timeout</replaceable> with caution, as it may defeat the purpose of this application, which
is to wait indefinitely until silence is detected on the line. This is particularly useful for reverse-911-type
call broadcast applications where you need to wait for an answering machine to complete its spiel before
playing a message.</para>
<para>Typically you will want to include two or more calls to WaitForSilence when dealing with an answering
machine; first waiting for the spiel to finish, then waiting for the beep, etc.</para>
<example title="Wait for half a second of silence, twice">
same => n,WaitForSilence(500,2)
</example>
<example title="Wait for one second of silence, once">
same => n,WaitForSilence(1000)
</example>
<example title="Wait for 300 ms of silence, 3 times, and returns after 10 seconds, even if no silence detected">
same => n,WaitForSilence(300,3,10)
</example>
<para>Sets the channel variable <variable>WAITSTATUS</variable> to one of these values:</para>
<variablelist>
<variable name="WAITSTATUS">
<value name="SILENCE">
if exited with silence detected.
</value>
<value name="TIMEOUT">
if exited without silence detected after timeout.
</value>
</variable>
</variablelist>
</description>
<see-also>
<ref type="application">WaitForNoise</ref>
</see-also>
</application>
<application name="WaitForNoise" language="en_US">
<synopsis>
Waits for a specified amount of noise.
</synopsis>
<syntax>
<parameter name="noiserequired">
<para>If not specified, defaults to <literal>1000</literal> milliseconds.</para>
</parameter>
<parameter name="iterations">
<para>If not specified, defaults to <literal>1</literal>.</para>
</parameter>
<parameter name="timeout">
<para>Is specified only to avoid an infinite loop in cases where silence is never achieved.</para>
</parameter>
</syntax>
<description>
<para>Waits for up to <replaceable>noiserequired</replaceable> milliseconds of noise,
<replaceable>iterations</replaceable> times. An optional <replaceable>timeout</replaceable>
specified the number of seconds to return after, even if we do not receive the specified amount of noise.
Use <replaceable>timeout</replaceable> with caution, as it may defeat the purpose of this application, which
is to wait indefinitely until noise is detected on the line.</para>
</description>
<see-also>
<ref type="application">WaitForSilence</ref>
</see-also>
</application>
***/
static char *app_silence = "WaitForSilence";
static char *app_noise = "WaitForNoise";
struct wait_type {
const char *name;
const char *status;
int stop_on_frame_timeout;
int (*func)(struct ast_dsp *, struct ast_frame *, int *);
};
static const struct wait_type wait_for_silence = {
.name = "silence",
.status = "SILENCE",
.stop_on_frame_timeout = 1,
.func = ast_dsp_silence,
};
static const struct wait_type wait_for_noise = {
.name = "noise",
.status = "NOISE",
.stop_on_frame_timeout = 0,
.func = ast_dsp_noise,
};
static int do_waiting(struct ast_channel *chan, int timereqd, time_t waitstart, int timeout, const struct wait_type *wait_for)
{
RAII_VAR(struct ast_format *, rfmt, NULL, ao2_cleanup);
int res;
struct ast_dsp *sildet;
rfmt = ao2_bump(ast_channel_readformat(chan));
if ((res = ast_set_read_format(chan, ast_format_slin)) < 0) {
ast_log(LOG_WARNING, "Unable to set channel to linear mode, giving up\n");
return -1;
}
/* Create the silence detector */
if (!(sildet = ast_dsp_new())) {
ast_log(LOG_WARNING, "Unable to create silence detector\n");
return -1;
}
ast_dsp_set_threshold(sildet, ast_dsp_get_threshold_from_settings(THRESHOLD_SILENCE));
for (;;) {
int dsptime = 0;
res = ast_waitfor(chan, timereqd);
/* Must have gotten a hangup; let's exit */
if (res < 0) {
pbx_builtin_setvar_helper(chan, "WAITSTATUS", "HANGUP");
break;
}
/* We waited and got no frame; sounds like digital silence or a muted digital channel */
if (res == 0) {
if (wait_for->stop_on_frame_timeout) {
dsptime = timereqd;
}
} else {
/* Looks like we did get a frame, so let's check it out */
struct ast_frame *f = ast_read(chan);
if (!f) {
pbx_builtin_setvar_helper(chan, "WAITSTATUS", "HANGUP");
break;
}
if (f->frametype == AST_FRAME_VOICE) {
wait_for->func(sildet, f, &dsptime);
}
ast_frfree(f);
}
ast_debug(1, "Got %dms of %s < %dms required\n", dsptime, wait_for->name, timereqd);
if (dsptime >= timereqd) {
ast_verb(3, "Exiting with %dms of %s >= %dms required\n", dsptime, wait_for->name, timereqd);
pbx_builtin_setvar_helper(chan, "WAITSTATUS", wait_for->status);
ast_debug(1, "WAITSTATUS was set to %s\n", wait_for->status);
res = 1;
break;
}
if (timeout && difftime(time(NULL), waitstart) >= timeout) {
pbx_builtin_setvar_helper(chan, "WAITSTATUS", "TIMEOUT");
ast_debug(1, "WAITSTATUS was set to TIMEOUT\n");
res = 0;
break;
}
}
if (rfmt && ast_set_read_format(chan, rfmt)) {
ast_log(LOG_WARNING, "Unable to restore format %s to channel '%s'\n", ast_format_get_name(rfmt), ast_channel_name(chan));
}
ast_dsp_free(sildet);
return res;
}
static int waitfor_exec(struct ast_channel *chan, const char *data, const struct wait_type *wait_for)
{
int res = 1;
int timereqd = 1000;
int timeout = 0;
int iterations = 1, i;
time_t waitstart;
char *parse;
struct ast_silence_generator *silgen = NULL;
AST_DECLARE_APP_ARGS(args,
AST_APP_ARG(timereqd);
AST_APP_ARG(iterations);
AST_APP_ARG(timeout);
);
parse = ast_strdupa(data);
AST_STANDARD_APP_ARGS(args, parse);
if (!ast_strlen_zero(args.timereqd)) {
if (sscanf(args.timereqd, "%30d", &timereqd) != 1 || timereqd < 0) {
ast_log(LOG_ERROR, "Argument '%srequired' must be an integer greater than or equal to zero.\n",
wait_for->name);
return -1;
}
}
if (!ast_strlen_zero(args.iterations)) {
if (sscanf(args.iterations, "%30d", &iterations) != 1 || iterations < 1) {
ast_log(LOG_ERROR, "Argument 'iterations' must be an integer greater than 0.\n");
return -1;
}
}
if (!ast_strlen_zero(args.timeout)) {
if (sscanf(args.timeout, "%30d", &timeout) != 1 || timeout < 0) {
ast_log(LOG_ERROR, "Argument 'timeout' must be an integer greater than or equal to zero.\n");
return -1;
}
}
if (ast_channel_state(chan) != AST_STATE_UP) {
ast_answer(chan); /* Answer the channel */
}
ast_verb(3, "Waiting %d time(s) for %dms of %s with %ds timeout\n",
iterations, timereqd, wait_for->name, timeout);
if (ast_opt_transmit_silence) {
silgen = ast_channel_start_silence_generator(chan);
}
time(&waitstart);
for (i = 0; i < iterations && res == 1; i++) {
res = do_waiting(chan, timereqd, waitstart, timeout, wait_for);
}
if (silgen) {
ast_channel_stop_silence_generator(chan, silgen);
}
return res > 0 ? 0 : res;
}
static int waitforsilence_exec(struct ast_channel *chan, const char *data)
{
return waitfor_exec(chan, data, &wait_for_silence);
}
static int waitfornoise_exec(struct ast_channel *chan, const char *data)
{
return waitfor_exec(chan, data, &wait_for_noise);
}
static int unload_module(void)
{
int res;
res = ast_unregister_application(app_silence);
res |= ast_unregister_application(app_noise);
return res;
}
static int load_module(void)
{
int res;
res = ast_register_application_xml(app_silence, waitforsilence_exec);
res |= ast_register_application_xml(app_noise, waitfornoise_exec);
return res;
}
AST_MODULE_INFO_STANDARD_EXTENDED(ASTERISK_GPL_KEY, "Wait For Silence/Noise");