322 lines
9.7 KiB
C
322 lines
9.7 KiB
C
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/*
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* Asterisk -- An open source telephony toolkit.
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*
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* Copyright (C) 1999 - 2005, Digium, Inc.
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*
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* WaitForSilence Application by David C. Troy <dave@popvox.com>
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* Version 1.11 2006-06-29
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*
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* Mark Spencer <markster@digium.com>
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*
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* See http://www.asterisk.org for more information about
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* the Asterisk project. Please do not directly contact
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* any of the maintainers of this project for assistance;
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* the project provides a web site, mailing lists and IRC
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* channels for your use.
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*
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* This program is free software, distributed under the terms of
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* the GNU General Public License Version 2. See the LICENSE file
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* at the top of the source tree.
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*/
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/*! \file
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*
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* \brief Wait for Silence
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* - Waits for up to 'x' milliseconds of silence, 'y' times \n
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*
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* \author David C. Troy <dave@popvox.com>
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*
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* \brief Wait For Noise
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* The same as Wait For Silence but listenes noise on the chennel that is above \n
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* the pre-configured silence threshold from dsp.conf
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*
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* \author Philipp Skadorov <skadorov@yahoo.com>
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*
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* \ingroup applications
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*/
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/*** MODULEINFO
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<support_level>extended</support_level>
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***/
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#include "asterisk.h"
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#include "asterisk/app.h"
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#include "asterisk/file.h"
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#include "asterisk/channel.h"
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#include "asterisk/pbx.h"
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#include "asterisk/dsp.h"
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#include "asterisk/module.h"
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#include "asterisk/format_cache.h"
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/*** DOCUMENTATION
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<application name="WaitForSilence" language="en_US">
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<synopsis>
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Waits for a specified amount of silence.
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</synopsis>
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<syntax>
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<parameter name="silencerequired">
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<para>If not specified, defaults to <literal>1000</literal> milliseconds.</para>
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</parameter>
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<parameter name="iterations">
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<para>If not specified, defaults to <literal>1</literal>.</para>
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</parameter>
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<parameter name="timeout">
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<para>Is specified only to avoid an infinite loop in cases where silence is never achieved.</para>
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</parameter>
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</syntax>
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<description>
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<para>Waits for up to <replaceable>silencerequired</replaceable> milliseconds of silence,
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<replaceable>iterations</replaceable> times. An optional <replaceable>timeout</replaceable>
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specified the number of seconds to return after, even if we do not receive the specified amount of silence.
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Use <replaceable>timeout</replaceable> with caution, as it may defeat the purpose of this application, which
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is to wait indefinitely until silence is detected on the line. This is particularly useful for reverse-911-type
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call broadcast applications where you need to wait for an answering machine to complete its spiel before
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playing a message.</para>
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<para>Typically you will want to include two or more calls to WaitForSilence when dealing with an answering
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machine; first waiting for the spiel to finish, then waiting for the beep, etc.</para>
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<example title="Wait for half a second of silence, twice">
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same => n,WaitForSilence(500,2)
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</example>
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<example title="Wait for one second of silence, once">
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same => n,WaitForSilence(1000)
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</example>
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<example title="Wait for 300 ms of silence, 3 times, and returns after 10 seconds, even if no silence detected">
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same => n,WaitForSilence(300,3,10)
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</example>
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<para>Sets the channel variable <variable>WAITSTATUS</variable> to one of these values:</para>
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<variablelist>
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<variable name="WAITSTATUS">
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<value name="SILENCE">
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if exited with silence detected.
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</value>
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<value name="TIMEOUT">
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if exited without silence detected after timeout.
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</value>
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</variable>
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</variablelist>
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</description>
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<see-also>
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<ref type="application">WaitForNoise</ref>
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</see-also>
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</application>
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<application name="WaitForNoise" language="en_US">
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<synopsis>
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Waits for a specified amount of noise.
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</synopsis>
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<syntax>
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<parameter name="noiserequired">
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<para>If not specified, defaults to <literal>1000</literal> milliseconds.</para>
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</parameter>
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<parameter name="iterations">
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<para>If not specified, defaults to <literal>1</literal>.</para>
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</parameter>
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<parameter name="timeout">
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<para>Is specified only to avoid an infinite loop in cases where silence is never achieved.</para>
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</parameter>
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</syntax>
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<description>
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<para>Waits for up to <replaceable>noiserequired</replaceable> milliseconds of noise,
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<replaceable>iterations</replaceable> times. An optional <replaceable>timeout</replaceable>
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specified the number of seconds to return after, even if we do not receive the specified amount of noise.
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Use <replaceable>timeout</replaceable> with caution, as it may defeat the purpose of this application, which
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is to wait indefinitely until noise is detected on the line.</para>
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</description>
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<see-also>
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<ref type="application">WaitForSilence</ref>
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</see-also>
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</application>
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***/
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static char *app_silence = "WaitForSilence";
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static char *app_noise = "WaitForNoise";
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struct wait_type {
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const char *name;
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const char *status;
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int stop_on_frame_timeout;
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int (*func)(struct ast_dsp *, struct ast_frame *, int *);
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};
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static const struct wait_type wait_for_silence = {
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.name = "silence",
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.status = "SILENCE",
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.stop_on_frame_timeout = 1,
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.func = ast_dsp_silence,
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};
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static const struct wait_type wait_for_noise = {
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.name = "noise",
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.status = "NOISE",
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.stop_on_frame_timeout = 0,
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.func = ast_dsp_noise,
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};
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static int do_waiting(struct ast_channel *chan, int timereqd, time_t waitstart, int timeout, const struct wait_type *wait_for)
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{
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RAII_VAR(struct ast_format *, rfmt, NULL, ao2_cleanup);
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int res;
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struct ast_dsp *sildet;
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rfmt = ao2_bump(ast_channel_readformat(chan));
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if ((res = ast_set_read_format(chan, ast_format_slin)) < 0) {
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ast_log(LOG_WARNING, "Unable to set channel to linear mode, giving up\n");
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return -1;
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}
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/* Create the silence detector */
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if (!(sildet = ast_dsp_new())) {
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ast_log(LOG_WARNING, "Unable to create silence detector\n");
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return -1;
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}
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ast_dsp_set_threshold(sildet, ast_dsp_get_threshold_from_settings(THRESHOLD_SILENCE));
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for (;;) {
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int dsptime = 0;
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res = ast_waitfor(chan, timereqd);
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/* Must have gotten a hangup; let's exit */
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if (res < 0) {
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pbx_builtin_setvar_helper(chan, "WAITSTATUS", "HANGUP");
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break;
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}
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/* We waited and got no frame; sounds like digital silence or a muted digital channel */
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if (res == 0) {
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if (wait_for->stop_on_frame_timeout) {
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dsptime = timereqd;
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}
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} else {
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/* Looks like we did get a frame, so let's check it out */
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struct ast_frame *f = ast_read(chan);
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if (!f) {
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pbx_builtin_setvar_helper(chan, "WAITSTATUS", "HANGUP");
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break;
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}
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if (f->frametype == AST_FRAME_VOICE) {
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wait_for->func(sildet, f, &dsptime);
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}
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ast_frfree(f);
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}
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ast_debug(1, "Got %dms of %s < %dms required\n", dsptime, wait_for->name, timereqd);
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if (dsptime >= timereqd) {
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ast_verb(3, "Exiting with %dms of %s >= %dms required\n", dsptime, wait_for->name, timereqd);
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pbx_builtin_setvar_helper(chan, "WAITSTATUS", wait_for->status);
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ast_debug(1, "WAITSTATUS was set to %s\n", wait_for->status);
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res = 1;
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break;
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}
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if (timeout && difftime(time(NULL), waitstart) >= timeout) {
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pbx_builtin_setvar_helper(chan, "WAITSTATUS", "TIMEOUT");
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ast_debug(1, "WAITSTATUS was set to TIMEOUT\n");
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res = 0;
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break;
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}
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}
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if (rfmt && ast_set_read_format(chan, rfmt)) {
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ast_log(LOG_WARNING, "Unable to restore format %s to channel '%s'\n", ast_format_get_name(rfmt), ast_channel_name(chan));
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}
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ast_dsp_free(sildet);
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return res;
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}
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static int waitfor_exec(struct ast_channel *chan, const char *data, const struct wait_type *wait_for)
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{
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int res = 1;
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int timereqd = 1000;
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int timeout = 0;
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int iterations = 1, i;
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time_t waitstart;
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char *parse;
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struct ast_silence_generator *silgen = NULL;
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AST_DECLARE_APP_ARGS(args,
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AST_APP_ARG(timereqd);
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AST_APP_ARG(iterations);
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AST_APP_ARG(timeout);
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);
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parse = ast_strdupa(data);
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AST_STANDARD_APP_ARGS(args, parse);
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if (!ast_strlen_zero(args.timereqd)) {
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if (sscanf(args.timereqd, "%30d", &timereqd) != 1 || timereqd < 0) {
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ast_log(LOG_ERROR, "Argument '%srequired' must be an integer greater than or equal to zero.\n",
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wait_for->name);
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return -1;
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}
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}
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if (!ast_strlen_zero(args.iterations)) {
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if (sscanf(args.iterations, "%30d", &iterations) != 1 || iterations < 1) {
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ast_log(LOG_ERROR, "Argument 'iterations' must be an integer greater than 0.\n");
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return -1;
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}
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}
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if (!ast_strlen_zero(args.timeout)) {
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if (sscanf(args.timeout, "%30d", &timeout) != 1 || timeout < 0) {
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ast_log(LOG_ERROR, "Argument 'timeout' must be an integer greater than or equal to zero.\n");
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return -1;
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}
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}
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if (ast_channel_state(chan) != AST_STATE_UP) {
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ast_answer(chan); /* Answer the channel */
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}
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ast_verb(3, "Waiting %d time(s) for %dms of %s with %ds timeout\n",
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iterations, timereqd, wait_for->name, timeout);
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if (ast_opt_transmit_silence) {
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silgen = ast_channel_start_silence_generator(chan);
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}
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time(&waitstart);
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for (i = 0; i < iterations && res == 1; i++) {
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res = do_waiting(chan, timereqd, waitstart, timeout, wait_for);
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}
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if (silgen) {
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ast_channel_stop_silence_generator(chan, silgen);
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}
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return res > 0 ? 0 : res;
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}
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static int waitforsilence_exec(struct ast_channel *chan, const char *data)
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{
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return waitfor_exec(chan, data, &wait_for_silence);
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}
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static int waitfornoise_exec(struct ast_channel *chan, const char *data)
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{
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return waitfor_exec(chan, data, &wait_for_noise);
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}
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static int unload_module(void)
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{
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int res;
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res = ast_unregister_application(app_silence);
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res |= ast_unregister_application(app_noise);
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return res;
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}
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static int load_module(void)
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{
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int res;
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res = ast_register_application_xml(app_silence, waitforsilence_exec);
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res |= ast_register_application_xml(app_noise, waitfornoise_exec);
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return res;
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}
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AST_MODULE_INFO_STANDARD_EXTENDED(ASTERISK_GPL_KEY, "Wait For Silence/Noise");
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