60 lines
2.4 KiB
Groovy
Executable File
60 lines
2.4 KiB
Groovy
Executable File
// If you want IupLua, you must have a pre-built Lua and you need to
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// Add a new entry to your local.properties:
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// prebuilt_external_libs.dir=/Users/ewing/Source/Blurrr/Release/BlurrrSDKApple/Libraries/SDK/Android/Lua_f32_i32
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// This should contain a lua directory with a layout like the old Android NDK "module" system, which contains include/ and libs/<arch>/liblua.so
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// where <arch> is armeabi-v7a, arm64-v8a, x86, x86_64, etc.
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// This path will be passed to CMake as -DPREBUILT_LIBRARY_PATH because the Android cross-compile chain disables the FIND_ system with CMAKE_PREFIX_PATH and friends.
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// This custom flag works in conjunction with our InitialCacheAndroid.cmake file which effectively restores the FIND_ behavior.
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include ':iup', ':iupweb', ':iuptestapp', ':iuptestappwebbrowser'
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// Ugh: Android Studio 3.1 (plugin 4.4) broke the default path so new File('local.properties') fails.
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// Furthermore, System.getProperty("user.dir") changes as it iterates through each sub-project.
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// So in the startup case, System.getProperty("user.dir") + "/local.properties" works,
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// where root/Android/local.properties
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// but when it descends into a sub-project, it breaks because it looks in root/Android/iup/local.properties.
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// For now: you will have to comment/uncomment the additional include for iuplua, etc.
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include ':iuplua', ':iuptestapplua'
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/*
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// println " project dir: ${System.getProperty("user.dir")}"
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def project_dir = System.getProperty("user.dir");
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// We need the full path.
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def full_path_local_properties = project_dir + "/local.properties"
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def file_handle = new File(full_path_local_properties)
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if(file_handle.exists())
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{
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Properties local_properties = new Properties()
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local_properties.load(file_handle.newDataInputStream())
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def prebuilt_library_path = local_properties.getProperty('prebuilt_external_libs.dir')
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if(prebuilt_library_path)
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{
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include ':iuplua', ':iuptestapplua'
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}
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else
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{
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}
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}
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else
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{
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// Hack. We only go one level deep. So we can check .. for the path. If so, we are traversing in a subdirectory and can ignore this case.
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full_path_local_properties = project_dir + "/../local.properties"
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file_handle = new File(full_path_local_properties)
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if (file_handle.exists())
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{
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// Safe to ignore case.
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}
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else
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{
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println "ATTENTION: To build IupLua, you must add an entry called prebuilt_external_libs.dir in local.properties. See settings.gradle for more info.\n"
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}
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}
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*/
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