128 lines
2.8 KiB
C++
Executable File
128 lines
2.8 KiB
C++
Executable File
/*
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TUIO C++ Library
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Copyright (c) 2005-2017 Martin Kaltenbrunner <martin@tuio.org>
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 3.0 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library.
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*/
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#ifndef INCLUDED_TCPSENDER_H
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#define INCLUDED_TCPSENDER_H
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#include "OscSender.h"
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#ifdef WIN32
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#include <winsock.h>
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#include <io.h>
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#include <stdint.h>
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typedef int socklen_t;
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#else
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#include <sys/types.h>
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#include <sys/socket.h>
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#include <netinet/in.h>
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#include <netdb.h>
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#include <arpa/inet.h>
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#include <unistd.h>
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#endif
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#include <list>
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#define MAX_TCP_SIZE 65536
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namespace TUIO {
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/**
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* The TcpSender implements the TCP transport method for OSC
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*
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* @author Martin Kaltenbrunner
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* @version 1.1.6
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*/
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class LIBDECL TcpSender : public OscSender {
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public:
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/**
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* The default constructor creates a TcpSender that sends to the default TUIO port 3333 on localhost
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*/
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TcpSender();
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/**
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* This constructor creates a TcpSender that sends to the provided port on the the given host
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*
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* @param host the receiving host name
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* @param port the outgoing TUIO TCP port number
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*/
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TcpSender(const char *host, int port);
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/**
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* This constructor creates a TcpSender that listens to the provided port
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*
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* @param port the incoming TUIO TCP port number
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*/
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TcpSender(int port);
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/**
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* The destructor closes the socket.
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*/
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virtual ~TcpSender();
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/**
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* This method delivers the provided OSC data
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*
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* @param *bundle the OSC stream to deliver
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* @return true if the data was delivered successfully
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*/
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bool sendOscPacket (osc::OutboundPacketStream *bundle);
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/**
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* This method returns the connection state
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*
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* @return true if the connection is alive
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*/
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bool isConnected ();
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/**
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* This method is called whenever a new client connects
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*
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* @param tcp_client the socket handle of the new client
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*/
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virtual void newClient( int tcp_client );
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int port_no;
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#ifdef WIN32
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SOCKET tcp_socket;
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std::list<SOCKET> tcp_client_list;
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#else
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int tcp_socket;
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std::list<int> tcp_client_list;
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#endif
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bool connected;
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const char* tuio_type() { return "TUIO/TCP"; }
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protected:
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char data_size[4];
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char data_buffer[MAX_TCP_SIZE+4];
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#ifdef WIN32
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HANDLE server_thread;
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DWORD ServerThreadId;
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#else
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pthread_t server_thread;
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#endif
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};
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}
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#endif /* INCLUDED_TCPSENDER_H */
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