iup-stack/iup/srctuio/tuio/TcpSender.h

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2023-02-20 16:44:45 +00:00
/*
TUIO C++ Library
Copyright (c) 2005-2017 Martin Kaltenbrunner <martin@tuio.org>
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 3.0 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library.
*/
#ifndef INCLUDED_TCPSENDER_H
#define INCLUDED_TCPSENDER_H
#include "OscSender.h"
#ifdef WIN32
#include <winsock.h>
#include <io.h>
#include <stdint.h>
typedef int socklen_t;
#else
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netdb.h>
#include <arpa/inet.h>
#include <unistd.h>
#endif
#include <list>
#define MAX_TCP_SIZE 65536
namespace TUIO {
/**
* The TcpSender implements the TCP transport method for OSC
*
* @author Martin Kaltenbrunner
* @version 1.1.6
*/
class LIBDECL TcpSender : public OscSender {
public:
/**
* The default constructor creates a TcpSender that sends to the default TUIO port 3333 on localhost
*/
TcpSender();
/**
* This constructor creates a TcpSender that sends to the provided port on the the given host
*
* @param host the receiving host name
* @param port the outgoing TUIO TCP port number
*/
TcpSender(const char *host, int port);
/**
* This constructor creates a TcpSender that listens to the provided port
*
* @param port the incoming TUIO TCP port number
*/
TcpSender(int port);
/**
* The destructor closes the socket.
*/
virtual ~TcpSender();
/**
* This method delivers the provided OSC data
*
* @param *bundle the OSC stream to deliver
* @return true if the data was delivered successfully
*/
bool sendOscPacket (osc::OutboundPacketStream *bundle);
/**
* This method returns the connection state
*
* @return true if the connection is alive
*/
bool isConnected ();
/**
* This method is called whenever a new client connects
*
* @param tcp_client the socket handle of the new client
*/
virtual void newClient( int tcp_client );
int port_no;
#ifdef WIN32
SOCKET tcp_socket;
std::list<SOCKET> tcp_client_list;
#else
int tcp_socket;
std::list<int> tcp_client_list;
#endif
bool connected;
const char* tuio_type() { return "TUIO/TCP"; }
protected:
char data_size[4];
char data_buffer[MAX_TCP_SIZE+4];
#ifdef WIN32
HANDLE server_thread;
DWORD ServerThreadId;
#else
pthread_t server_thread;
#endif
};
}
#endif /* INCLUDED_TCPSENDER_H */