96 lines
2.6 KiB
C
96 lines
2.6 KiB
C
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/******************************************************************************
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* Automatically generated file. Please don't change anything. *
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*****************************************************************************/
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#include <stdlib.h>
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#include <lua.h>
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#include <lauxlib.h>
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#include "iup.h"
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#include "iuplua.h"
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#include "iupglcontrols.h"
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#include "il.h"
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static int glsubcanvas_gl_action(Ihandle *self)
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{
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lua_State *L = iuplua_call_start(self, "gl_action");
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return iuplua_call(L, 0);
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}
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static int glsubcanvas_gl_button_cb(Ihandle *self, int p0, int p1, int p2, int p3, char * p4)
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{
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lua_State *L = iuplua_call_start(self, "gl_button_cb");
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lua_pushinteger(L, p0);
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lua_pushinteger(L, p1);
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lua_pushinteger(L, p2);
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lua_pushinteger(L, p3);
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lua_pushstring(L, p4);
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return iuplua_call(L, 5);
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}
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static int glsubcanvas_gl_enterwindow_cb(Ihandle *self)
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{
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lua_State *L = iuplua_call_start(self, "gl_enterwindow_cb");
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return iuplua_call(L, 0);
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}
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static int glsubcanvas_gl_leavewindow_cb(Ihandle *self)
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{
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lua_State *L = iuplua_call_start(self, "gl_leavewindow_cb");
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return iuplua_call(L, 0);
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}
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static int glsubcanvas_gl_motion_cb(Ihandle *self, int p0, int p1, char * p2)
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{
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lua_State *L = iuplua_call_start(self, "gl_motion_cb");
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lua_pushinteger(L, p0);
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lua_pushinteger(L, p1);
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lua_pushstring(L, p2);
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return iuplua_call(L, 3);
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}
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static int glsubcanvas_gl_wheel_cb(Ihandle *self, float p0, int p1, int p2, char * p3)
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{
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lua_State *L = iuplua_call_start(self, "gl_wheel_cb");
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lua_pushnumber(L, p0);
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lua_pushinteger(L, p1);
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lua_pushinteger(L, p2);
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lua_pushstring(L, p3);
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return iuplua_call(L, 4);
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}
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static int GLSubCanvas(lua_State *L)
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{
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Ihandle *ih = IupGLSubCanvas();
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iuplua_plugstate(L, ih);
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iuplua_pushihandle_raw(L, ih);
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return 1;
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}
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int iupglsubcanvaslua_open(lua_State * L)
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{
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iuplua_register(L, GLSubCanvas, "GLSubCanvas");
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iuplua_register_cb(L, "GL_ACTION", (lua_CFunction)glsubcanvas_gl_action, NULL);
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iuplua_register_cb(L, "GL_BUTTON_CB", (lua_CFunction)glsubcanvas_gl_button_cb, NULL);
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iuplua_register_cb(L, "GL_ENTERWINDOW_CB", (lua_CFunction)glsubcanvas_gl_enterwindow_cb, NULL);
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iuplua_register_cb(L, "GL_LEAVEWINDOW_CB", (lua_CFunction)glsubcanvas_gl_leavewindow_cb, NULL);
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iuplua_register_cb(L, "GL_MOTION_CB", (lua_CFunction)glsubcanvas_gl_motion_cb, NULL);
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iuplua_register_cb(L, "GL_WHEEL_CB", (lua_CFunction)glsubcanvas_gl_wheel_cb, NULL);
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#ifdef IUPLUA_USELOH
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#include "glsubcanvas.loh"
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#else
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#ifdef IUPLUA_USELH
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#include "glsubcanvas.lh"
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#else
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iuplua_dofile(L, "glsubcanvas.lua");
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#endif
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#endif
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return 0;
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}
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