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12 changed files with 320341 additions and 607 deletions

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@ -5,7 +5,7 @@
<provider copy-of="extension" id="org.eclipse.cdt.ui.UserLanguageSettingsProvider"/> <provider copy-of="extension" id="org.eclipse.cdt.ui.UserLanguageSettingsProvider"/>
<provider-reference id="org.eclipse.cdt.core.ReferencedProjectsLanguageSettingsProvider" ref="shared-provider"/> <provider-reference id="org.eclipse.cdt.core.ReferencedProjectsLanguageSettingsProvider" ref="shared-provider"/>
<provider-reference id="org.eclipse.cdt.managedbuilder.core.MBSLanguageSettingsProvider" ref="shared-provider"/> <provider-reference id="org.eclipse.cdt.managedbuilder.core.MBSLanguageSettingsProvider" ref="shared-provider"/>
<provider class="org.eclipse.cdt.managedbuilder.language.settings.providers.GCCBuiltinSpecsDetector" console="false" env-hash="-1277994465197165617" id="org.eclipse.cdt.managedbuilder.core.GCCBuiltinSpecsDetector" keep-relative-paths="false" name="CDT GCC Built-in Compiler Settings" parameter="${COMMAND} ${FLAGS} -E -P -v -dD &quot;${INPUTS}&quot;" prefer-non-shared="true"> <provider class="org.eclipse.cdt.managedbuilder.language.settings.providers.GCCBuiltinSpecsDetector" console="false" env-hash="-1286560408718923769" id="org.eclipse.cdt.managedbuilder.core.GCCBuiltinSpecsDetector" keep-relative-paths="false" name="CDT GCC Built-in Compiler Settings" parameter="${COMMAND} ${FLAGS} -E -P -v -dD &quot;${INPUTS}&quot;" prefer-non-shared="true">
<language-scope id="org.eclipse.cdt.core.gcc"/> <language-scope id="org.eclipse.cdt.core.gcc"/>
<language-scope id="org.eclipse.cdt.core.g++"/> <language-scope id="org.eclipse.cdt.core.g++"/>
</provider> </provider>
@ -16,7 +16,7 @@
<provider copy-of="extension" id="org.eclipse.cdt.ui.UserLanguageSettingsProvider"/> <provider copy-of="extension" id="org.eclipse.cdt.ui.UserLanguageSettingsProvider"/>
<provider-reference id="org.eclipse.cdt.core.ReferencedProjectsLanguageSettingsProvider" ref="shared-provider"/> <provider-reference id="org.eclipse.cdt.core.ReferencedProjectsLanguageSettingsProvider" ref="shared-provider"/>
<provider-reference id="org.eclipse.cdt.managedbuilder.core.MBSLanguageSettingsProvider" ref="shared-provider"/> <provider-reference id="org.eclipse.cdt.managedbuilder.core.MBSLanguageSettingsProvider" ref="shared-provider"/>
<provider class="org.eclipse.cdt.managedbuilder.language.settings.providers.GCCBuiltinSpecsDetector" console="false" env-hash="-1277996664550349269" id="org.eclipse.cdt.managedbuilder.core.GCCBuiltinSpecsDetector" keep-relative-paths="false" name="CDT GCC Built-in Compiler Settings" parameter="${COMMAND} ${FLAGS} -E -P -v -dD &quot;${INPUTS}&quot;" prefer-non-shared="true"> <provider class="org.eclipse.cdt.managedbuilder.language.settings.providers.GCCBuiltinSpecsDetector" console="false" env-hash="-1286562333461475541" id="org.eclipse.cdt.managedbuilder.core.GCCBuiltinSpecsDetector" keep-relative-paths="false" name="CDT GCC Built-in Compiler Settings" parameter="${COMMAND} ${FLAGS} -E -P -v -dD &quot;${INPUTS}&quot;" prefer-non-shared="true">
<language-scope id="org.eclipse.cdt.core.gcc"/> <language-scope id="org.eclipse.cdt.core.gcc"/>
<language-scope id="org.eclipse.cdt.core.g++"/> <language-scope id="org.eclipse.cdt.core.g++"/>
</provider> </provider>

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@ -12,8 +12,6 @@ public:
virtual inline uint16_t GetScore() const = 0; virtual inline uint16_t GetScore() const = 0;
virtual DestroyableGroundObject* clone() const = 0;
protected: protected:
}; };

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@ -3,32 +3,16 @@
#include "DestroyableGroundObject.h" #include "DestroyableGroundObject.h"
#include <cstdint> #include <cstdint>
class House: public DestroyableGroundObject class House : public DestroyableGroundObject {
{
public: public:
House() {} bool isInside(double x1, double x2) const override;
House(const House &h) inline uint16_t GetScore() const override {
{ return score;
x = h.x; }
y = h.y;
width = h.width;
}
bool isInside(double x1, double x2) const override; void Draw() const override;
inline uint16_t GetScore() const override
{
return score;
}
void Draw() const override;
House* clone() const
{
return new House(*this);
}
private: private:
const uint16_t score = 40; const uint16_t score = 40;
}; };

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@ -3,75 +3,16 @@
#include <string> #include <string>
#include <cstring> #include <cstring>
#include <iostream> namespace MyTools {
#include <vector>
namespace MyTools void OpenLogFile(const std::string& FN);
{
// void OpenLogFile(const std::string &FN); void CloseLogFile();
// void CloseLogFile();
// void WriteToLog(const std::string &str);
// void WriteToLog(const std::string &str, int n);
// void WriteToLog(const std::string &str, double d);
class Logger void WriteToLog(const std::string& str);
{
public:
virtual void OpenLogFile(const std::string &FN) = 0;
virtual void CloseLogFile() = 0;
virtual void WriteToLog(const std::string &str) = 0;
virtual void WriteToLog(const std::string &str, int n) = 0;
virtual void WriteToLog(const std::string &str, double d) = 0;
virtual ~Logger() {}
};
class FileLoggerSingleton: public Logger void WriteToLog(const std::string& str, int n);
{
public:
static FileLoggerSingleton& getInstance()
{
static FileLoggerSingleton _instance;
return _instance;
}
void OpenLogFile(const std::string &FN) override; void WriteToLog(const std::string& str, double d);
void CloseLogFile() override;
void WriteToLog(const std::string &str) override;
void WriteToLog(const std::string &str, int n) override;
void WriteToLog(const std::string &str, double d) override;
private:
FileLoggerSingleton() {}
FileLoggerSingleton(const FileLoggerSingleton&) = delete;
FileLoggerSingleton& operator=(const FileLoggerSingleton&) = delete;
FileLoggerSingleton& operator=(FileLoggerSingleton&&) = delete;
};
class LoggerSingleton: public Logger }; // namespace MyTools
{
public:
static LoggerSingleton& getInstance()
{
static LoggerSingleton _instance;
return _instance;
}
void OpenLogFile(const std::string &FN) override;
void CloseLogFile() override;
void WriteToLog(const std::string &str) override;
void WriteToLog(const std::string &str, int n) override;
void WriteToLog(const std::string &str, double d) override;
~LoggerSingleton();
private:
LoggerSingleton() {}
LoggerSingleton(const LoggerSingleton&) = delete;
LoggerSingleton& operator=(const LoggerSingleton&) = delete;
LoggerSingleton& operator=(LoggerSingleton&&) = delete;
FileLoggerSingleton& LoadLoggerSingletone();
FileLoggerSingleton *_logger = NULL;
std::vector<double> times;
};
} // namespace MyTools

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@ -42,8 +42,6 @@ private:
void DropBomb(); void DropBomb();
void AnimateScrolling();
std::vector<DynamicObject*> vecDynamicObj; std::vector<DynamicObject*> vecDynamicObj;
std::vector<GameObject*> vecStaticObj; std::vector<GameObject*> vecStaticObj;
@ -52,4 +50,4 @@ private:
uint64_t startTime, finishTime, passedTime; uint64_t startTime, finishTime, passedTime;
uint16_t bombsNumber, deltaTime, fps; uint16_t bombsNumber, deltaTime, fps;
int16_t score; int16_t score;
}; };

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@ -7,14 +7,6 @@
class Tank : public DestroyableGroundObject class Tank : public DestroyableGroundObject
{ {
public: public:
Tank() {}
Tank(const Tank &t)
{
x = t.x;
y = t.y;
width = t.width;
}
bool isInside(double x1, double x2) const override; bool isInside(double x1, double x2) const override;
@ -22,11 +14,6 @@ public:
void Draw() const override; void Draw() const override;
Tank* clone() const
{
return new Tank(*this);
}
private: private:
const uint16_t score = 30; const uint16_t score = 30;

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@ -1,46 +0,0 @@
/*
* Timer.h
*
* Created on: 21 дек. 2021 г.
* Author: alexander
*/
#pragma once
#include <chrono>
class Timer
{
public:
static Timer& getInstance()
{
static Timer _instance;
return _instance;
}
void start()
{
m_beg = clock_t::now();
}
double end() const
{
return elapsed() * 1000;
}
private:
using clock_t = std::chrono::high_resolution_clock;
using second_t = std::chrono::duration<double, std::ratio<1> >;
std::chrono::time_point<clock_t> m_beg;
double elapsed() const
{
return std::chrono::duration_cast<second_t>(clock_t::now() - m_beg).count();
}
Timer() {}
Timer(const Timer&) = delete;
Timer& operator=(const Timer&) = delete;
Timer& operator=(Timer&&) = delete;
};

320028
SBomber/log.txt Normal file

File diff suppressed because it is too large Load Diff

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@ -32,7 +32,7 @@ int _kbhit()
int main(void) int main(void)
{ {
MyTools::LoggerSingleton::getInstance().OpenLogFile("log.txt"); MyTools::OpenLogFile("log.txt");
SBomber game; SBomber game;
@ -54,8 +54,8 @@ int main(void)
game.TimeFinish(); game.TimeFinish();
} while (!game.GetExitFlag()); } while (!game.GetExitFlag());
game.AnimateScrolling();
MyTools::LoggerSingleton::getInstance().CloseLogFile(); MyTools::CloseLogFile();
return 0; return 0;
} }

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@ -9,110 +9,42 @@
#include <time.h> #include <time.h>
#include <stdio.h> #include <stdio.h>
#include <numeric>
#include "Timer.h"
namespace MyTools namespace MyTools {
{
std::ofstream logOut; std::ofstream logOut;
void FileLoggerSingleton::OpenLogFile(const std::string &FN) void OpenLogFile(const std::string &FN) { logOut.open(FN, std::ios_base::out); }
{
logOut.open(FN, std::ios_base::out);
}
void FileLoggerSingleton::CloseLogFile() void CloseLogFile() {
{ if (logOut.is_open()) {
if (logOut.is_open()) logOut.close();
{ }
logOut.close(); }
}
}
std::string GetCurDateTime() std::string GetCurDateTime() {
{ auto cur = std::chrono::system_clock::now();
auto cur = std::chrono::system_clock::now(); time_t time = std::chrono::system_clock::to_time_t(cur);
time_t time = std::chrono::system_clock::to_time_t(cur); char* buf = ctime(&time);
char *buf = ctime(&time); return std::string(buf);
return std::string(buf); }
}
void FileLoggerSingleton::WriteToLog(const std::string &str) void WriteToLog(const std::string &str) {
{ if (logOut.is_open()) {
if (logOut.is_open()) logOut << GetCurDateTime() << " - " << str << std::endl;
{ }
logOut << GetCurDateTime() << " - " << str << std::endl; }
}
}
void FileLoggerSingleton::WriteToLog(const std::string &str, int n) void WriteToLog(const std::string &str, int n) {
{ if (logOut.is_open()) {
if (logOut.is_open()) logOut << GetCurDateTime() << " - " << str << n << std::endl;
{ }
logOut << GetCurDateTime() << " - " << str << n << std::endl; }
}
}
void FileLoggerSingleton::WriteToLog(const std::string &str, double d) void WriteToLog(const std::string &str, double d) {
{ if (logOut.is_open()) {
if (logOut.is_open()) logOut << GetCurDateTime() << " - " << str << d << std::endl;
{ }
logOut << GetCurDateTime() << " - " << str << d << std::endl; }
}
}
void LoggerSingleton::OpenLogFile(const std::string &FN)
{
Timer::getInstance().start();
LoadLoggerSingletone().OpenLogFile(FN);
times.push_back(Timer::getInstance().end());
}
void LoggerSingleton::CloseLogFile()
{
Timer::getInstance().start();
LoadLoggerSingletone().CloseLogFile();
times.push_back(Timer::getInstance().end());
}
void LoggerSingleton::WriteToLog(const std::string &str)
{
Timer::getInstance().start();
LoadLoggerSingletone().WriteToLog(str);
times.push_back(Timer::getInstance().end());
}
void LoggerSingleton::WriteToLog(const std::string &str, int n)
{
Timer::getInstance().start();
LoadLoggerSingletone().WriteToLog(str, n);
times.push_back(Timer::getInstance().end());
}
void LoggerSingleton::WriteToLog(const std::string &str, double d)
{
Timer::getInstance().start();
LoadLoggerSingletone().WriteToLog(str, d);
times.push_back(Timer::getInstance().end());
}
LoggerSingleton::~LoggerSingleton()
{
if (times.size())
{
std::cout << "Среднее время выполнения операций: " << std::accumulate(times.begin(), times.end(), 0.0) / times.size() << " секунд" << std::endl;
}
}
FileLoggerSingleton& LoggerSingleton::LoadLoggerSingletone()
{
if (!_logger)
{
_logger = &FileLoggerSingleton::getInstance();
}
return *_logger;
}
} // namespace MyTools } // namespace MyTools

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@ -1,3 +1,4 @@
#include "MyTools.h" #include "MyTools.h"
#include "SBomber.h" #include "SBomber.h"
#include "Bomb.h" #include "Bomb.h"
@ -9,391 +10,302 @@
#include <chrono> #include <chrono>
#include <thread> #include <thread>
extern int _kbhit(); SBomber::SBomber()
: exitFlag(false), startTime(0), finishTime(0), deltaTime(0), passedTime(0),
fps(0), bombsNumber(10), score(0) {
MyTools::WriteToLog(std::string(__func__) + " was invoked");
SBomber::SBomber() : exitFlag(false), startTime(0), finishTime(0), deltaTime(0), passedTime(0), fps(0), bombsNumber(10), score(0) Plane* p = new Plane;
{ p->SetDirection(1, 0.1);
MyTools::LoggerSingleton::getInstance().WriteToLog(std::string(__func__) + " was invoked"); p->SetSpeed(4);
p->SetPos(5, 10);
vecDynamicObj.push_back(p);
Plane *p = new Plane; LevelGUI* pGUI = new LevelGUI;
p->SetDirection(1, 0.1); pGUI->SetParam(passedTime, fps, bombsNumber, score);
p->SetSpeed(4); const uint16_t maxX = ScreenSingleton::getInstance().GetMaxX();
p->SetPos(5, 10); const uint16_t maxY = ScreenSingleton::getInstance().GetMaxY();
vecDynamicObj.push_back(p); const uint16_t offset = 3;
const uint16_t width = maxX - 7;
pGUI->SetPos(offset, offset);
pGUI->SetWidth(width);
pGUI->SetHeight(maxY - 4);
pGUI->SetFinishX(offset + width - 4);
vecStaticObj.push_back(pGUI);
LevelGUI *pGUI = new LevelGUI; Ground* pGr = new Ground;
pGUI->SetParam(passedTime, fps, bombsNumber, score); const uint16_t groundY = maxY - 5;
const uint16_t maxX = ScreenSingleton::getInstance().GetMaxX(); pGr->SetPos(offset + 1, groundY);
const uint16_t maxY = ScreenSingleton::getInstance().GetMaxY(); pGr->SetWidth(width - 2);
const uint16_t offset = 3; vecStaticObj.push_back(pGr);
const uint16_t width = maxX - 7;
pGUI->SetPos(offset, offset);
pGUI->SetWidth(width);
pGUI->SetHeight(maxY - 4);
pGUI->SetFinishX(offset + width - 4);
vecStaticObj.push_back(pGUI);
Ground *pGr = new Ground; Tank* pTank = new Tank;
const uint16_t groundY = maxY - 5; pTank->SetWidth(13);
pGr->SetPos(offset + 1, groundY); pTank->SetPos(30, groundY - 1);
pGr->SetWidth(width - 2); vecStaticObj.push_back(pTank);
vecStaticObj.push_back(pGr);
Tank *pTank = new Tank; pTank = new Tank;
pTank->SetWidth(13); pTank->SetWidth(13);
pTank->SetPos(30, groundY - 1); pTank->SetPos(50, groundY - 1);
vecStaticObj.push_back(pTank); vecStaticObj.push_back(pTank);
pTank = new Tank; House* pHouse = new House;
pTank->SetWidth(13); pHouse->SetWidth(13);
pTank->SetPos(50, groundY - 1); pHouse->SetPos(80, groundY - 1);
vecStaticObj.push_back(pTank); vecStaticObj.push_back(pHouse);
House *pHouse = new House; /*
pHouse->SetWidth(13); Bomb* pBomb = new Bomb;
pHouse->SetPos(80, groundY - 1); pBomb->SetDirection(0.3, 1);
vecStaticObj.push_back(pHouse); pBomb->SetSpeed(2);
pBomb->SetPos(51, 5);
/* pBomb->SetSize(SMALL_CRATER_SIZE);
Bomb* pBomb = new Bomb; vecDynamicObj.push_back(pBomb);
pBomb->SetDirection(0.3, 1); */
pBomb->SetSpeed(2);
pBomb->SetPos(51, 5);
pBomb->SetSize(SMALL_CRATER_SIZE);
vecDynamicObj.push_back(pBomb);
*/
} }
SBomber::~SBomber() SBomber::~SBomber() {
{ for (size_t i = 0; i < vecDynamicObj.size(); i++) {
for (size_t i = 0; i < vecDynamicObj.size(); i++) if (vecDynamicObj[i] != nullptr) {
{ delete vecDynamicObj[i];
if (vecDynamicObj[i] != nullptr) }
{ }
delete vecDynamicObj[i];
} for (size_t i = 0; i < vecStaticObj.size(); i++) {
if (vecStaticObj[i] != nullptr) {
delete vecStaticObj[i];
}
}
}
void SBomber::MoveObjects() {
MyTools::WriteToLog(std::string(__func__) + " was invoked");
for (size_t i = 0; i < vecDynamicObj.size(); i++) {
if (vecDynamicObj[i] != nullptr) {
vecDynamicObj[i]->Move(deltaTime);
}
}
};
void SBomber::CheckObjects() {
MyTools::WriteToLog(std::string(__func__) + " was invoked");
CheckPlaneAndLevelGUI();
CheckBombsAndGround();
};
void SBomber::CheckPlaneAndLevelGUI() {
if (FindPlane()->GetX() > FindLevelGUI()->GetFinishX()) {
exitFlag = true;
}
}
void SBomber::CheckBombsAndGround() {
std::vector<Bomb*> vecBombs = FindAllBombs();
Ground* pGround = FindGround();
const double y = pGround->GetY();
for (size_t i = 0; i < vecBombs.size(); i++) {
if (vecBombs[i]->GetY() >= y) {
pGround->AddCrater(vecBombs[i]->GetX());
CheckDestoyableObjects(vecBombs[i]);
DeleteDynamicObj(vecBombs[i]);
}
}
}
void SBomber::CheckDestoyableObjects(Bomb* pBomb) {
std::vector<DestroyableGroundObject*> vecDestoyableObjects =
FindDestoyableGroundObjects();
const double size = pBomb->GetWidth();
const double size_2 = size / 2;
for (size_t i = 0; i < vecDestoyableObjects.size(); i++) {
const double x1 = pBomb->GetX() - size_2;
const double x2 = x1 + size;
if (vecDestoyableObjects[i]->isInside(x1, x2)) {
score += vecDestoyableObjects[i]->GetScore();
DeleteStaticObj(vecDestoyableObjects[i]);
}
}
}
void SBomber::DeleteDynamicObj(DynamicObject* pObj) {
auto it = vecDynamicObj.begin();
for (; it != vecDynamicObj.end(); it++) {
if (*it == pObj) {
vecDynamicObj.erase(it);
break;
}
}
}
void SBomber::DeleteStaticObj(GameObject* pObj) {
auto it = vecStaticObj.begin();
for (; it != vecStaticObj.end(); it++) {
if (*it == pObj) {
vecStaticObj.erase(it);
break;
}
}
}
std::vector<DestroyableGroundObject*> SBomber::FindDestoyableGroundObjects() const {
std::vector<DestroyableGroundObject*> vec;
Tank* pTank;
House* pHouse;
for (size_t i = 0; i < vecStaticObj.size(); i++) {
pTank = dynamic_cast<Tank*>(vecStaticObj[i]);
if (pTank != nullptr) {
vec.push_back(pTank);
continue;
} }
for (size_t i = 0; i < vecStaticObj.size(); i++) pHouse = dynamic_cast<House*>(vecStaticObj[i]);
{ if (pHouse != nullptr) {
if (vecStaticObj[i] != nullptr) vec.push_back(pHouse);
{ continue;
delete vecStaticObj[i];
}
} }
}
return vec;
} }
void SBomber::MoveObjects() Ground* SBomber::FindGround() const {
{ Ground* pGround;
MyTools::LoggerSingleton::getInstance().WriteToLog(std::string(__func__) + " was invoked");
for (size_t i = 0; i < vecDynamicObj.size(); i++) for (size_t i = 0; i < vecStaticObj.size(); i++) {
{ pGround = dynamic_cast<Ground*>(vecStaticObj[i]);
if (vecDynamicObj[i] != nullptr) if (pGround != nullptr) {
{ return pGround;
vecDynamicObj[i]->Move(deltaTime);
}
} }
}
return nullptr;
} }
;
void SBomber::CheckObjects() std::vector<Bomb*> SBomber::FindAllBombs() const {
{ std::vector<Bomb*> vecBombs;
MyTools::LoggerSingleton::getInstance().WriteToLog(std::string(__func__) + " was invoked");
CheckPlaneAndLevelGUI(); for (size_t i = 0; i < vecDynamicObj.size(); i++) {
CheckBombsAndGround(); Bomb* pBomb = dynamic_cast<Bomb*>(vecDynamicObj[i]);
} if (pBomb != nullptr) {
; vecBombs.push_back(pBomb);
void SBomber::CheckPlaneAndLevelGUI()
{
if (FindPlane()->GetX() > FindLevelGUI()->GetFinishX())
{
exitFlag = true;
} }
}
return vecBombs;
} }
void SBomber::CheckBombsAndGround() Plane* SBomber::FindPlane() const {
{ for (size_t i = 0; i < vecDynamicObj.size(); i++) {
std::vector<Bomb*> vecBombs = FindAllBombs(); Plane* p = dynamic_cast<Plane*>(vecDynamicObj[i]);
Ground *pGround = FindGround(); if (p != nullptr) {
const double y = pGround->GetY(); return p;
for (size_t i = 0; i < vecBombs.size(); i++)
{
if (vecBombs[i]->GetY() >= y)
{
pGround->AddCrater(vecBombs[i]->GetX());
CheckDestoyableObjects(vecBombs[i]);
DeleteDynamicObj(vecBombs[i]);
}
} }
}
return nullptr;
} }
void SBomber::CheckDestoyableObjects(Bomb *pBomb) LevelGUI* SBomber::FindLevelGUI() const {
{ for (size_t i = 0; i < vecStaticObj.size(); i++) {
std::vector<DestroyableGroundObject*> vecDestoyableObjects = FindDestoyableGroundObjects(); LevelGUI* p = dynamic_cast<LevelGUI*>(vecStaticObj[i]);
const double size = pBomb->GetWidth(); if (p != nullptr) {
const double size_2 = size / 2; return p;
for (size_t i = 0; i < vecDestoyableObjects.size(); i++)
{
const double x1 = pBomb->GetX() - size_2;
const double x2 = x1 + size;
if (vecDestoyableObjects[i]->isInside(x1, x2))
{
score += vecDestoyableObjects[i]->GetScore();
DeleteStaticObj(vecDestoyableObjects[i]);
}
} }
}
return nullptr;
} }
void SBomber::DeleteDynamicObj(DynamicObject *pObj) void SBomber::ProcessKBHit() {
{ int c = getchar();
auto it = vecDynamicObj.begin();
for (; it != vecDynamicObj.end(); it++) if (c == 224) {
{ c = getchar();
if (*it == pObj) }
{
vecDynamicObj.erase(it); MyTools::WriteToLog(std::string(__func__) + " was invoked. key = ", c);
break;
} switch (c) {
case 27: // esc
exitFlag = true;
break;
case 72: // up
FindPlane()->ChangePlaneY(-0.25);
break;
case 80: // down
FindPlane()->ChangePlaneY(0.25);
break;
case 'b':
DropBomb();
break;
case 'B':
DropBomb();
break;
default:
break;
}
}
void SBomber::DrawFrame() {
MyTools::WriteToLog(std::string(__func__) + " was invoked");
for (size_t i = 0; i < vecDynamicObj.size(); i++) {
if (vecDynamicObj[i] != nullptr) {
vecDynamicObj[i]->Draw();
} }
} }
void SBomber::DeleteStaticObj(GameObject *pObj) for (size_t i = 0; i < vecStaticObj.size(); i++) {
{ if (vecStaticObj[i] != nullptr) {
auto it = vecStaticObj.begin(); vecStaticObj[i]->Draw();
for (; it != vecStaticObj.end(); it++)
{
if (*it == pObj)
{
vecStaticObj.erase(it);
break;
}
} }
}
ScreenSingleton::getInstance().GotoXY(0, 0);
fps++;
FindLevelGUI()->SetParam(passedTime, fps, bombsNumber, score);
} }
std::vector<DestroyableGroundObject*> SBomber::FindDestoyableGroundObjects() const void SBomber::TimeStart() {
{ MyTools::WriteToLog(std::string(__func__) + " was invoked");
std::vector<DestroyableGroundObject*> vec; startTime = std::chrono::duration_cast<std::chrono::milliseconds>(
Tank *pTank; std::chrono::high_resolution_clock::now().time_since_epoch()).count();
House *pHouse;
for (size_t i = 0; i < vecStaticObj.size(); i++)
{
pTank = dynamic_cast<Tank*>(vecStaticObj[i]);
if (pTank != nullptr)
{
vec.push_back(pTank);
continue;
}
pHouse = dynamic_cast<House*>(vecStaticObj[i]);
if (pHouse != nullptr)
{
vec.push_back(pHouse);
continue;
}
}
return vec;
} }
Ground* SBomber::FindGround() const void SBomber::TimeFinish() {
{ finishTime = std::chrono::duration_cast<std::chrono::milliseconds>(
Ground *pGround; std::chrono::high_resolution_clock::now().time_since_epoch()).count();
deltaTime = uint16_t(finishTime - startTime);
passedTime += deltaTime;
for (size_t i = 0; i < vecStaticObj.size(); i++) MyTools::WriteToLog(std::string(__func__) + " deltaTime = ", (int)deltaTime);
{
pGround = dynamic_cast<Ground*>(vecStaticObj[i]);
if (pGround != nullptr)
{
return pGround;
}
}
return nullptr;
} }
std::vector<Bomb*> SBomber::FindAllBombs() const void SBomber::DropBomb() {
{ if (bombsNumber > 0) {
std::vector<Bomb*> vecBombs; MyTools::WriteToLog(std::string(__func__) + " was invoked");
for (size_t i = 0; i < vecDynamicObj.size(); i++) Plane* pPlane = FindPlane();
{ double x = pPlane->GetX() + 4;
Bomb *pBomb = dynamic_cast<Bomb*>(vecDynamicObj[i]); double y = pPlane->GetY() + 2;
if (pBomb != nullptr)
{
vecBombs.push_back(pBomb);
}
}
return vecBombs; Bomb* pBomb = new Bomb;
pBomb->SetDirection(0.3, 1);
pBomb->SetSpeed(2);
pBomb->SetPos(x, y);
pBomb->SetWidth(SMALL_CRATER_SIZE);
vecDynamicObj.push_back(pBomb);
bombsNumber--;
score -= Bomb::BombCost;
}
} }
Plane* SBomber::FindPlane() const
{
for (size_t i = 0; i < vecDynamicObj.size(); i++)
{
Plane *p = dynamic_cast<Plane*>(vecDynamicObj[i]);
if (p != nullptr)
{
return p;
}
}
return nullptr;
}
LevelGUI* SBomber::FindLevelGUI() const
{
for (size_t i = 0; i < vecStaticObj.size(); i++)
{
LevelGUI *p = dynamic_cast<LevelGUI*>(vecStaticObj[i]);
if (p != nullptr)
{
return p;
}
}
return nullptr;
}
void SBomber::ProcessKBHit()
{
int c = getchar();
if (c == 224)
{
c = getchar();
}
MyTools::LoggerSingleton::getInstance().WriteToLog(std::string(__func__) + " was invoked. key = ", c);
switch (c)
{
case 27: // esc
exitFlag = true;
break;
case 72: // up
FindPlane()->ChangePlaneY(-0.25);
break;
case 80: // down
FindPlane()->ChangePlaneY(0.25);
break;
case 'b':
DropBomb();
break;
case 'B':
DropBomb();
break;
case 'd':
{
DestroyableGroundObject *clone = nullptr;
std::vector<DestroyableGroundObject*> vecDestoyableObjects = FindDestoyableGroundObjects();
for (size_t i = 0; i < vecDestoyableObjects.size(); i++)
{
if (!clone) clone = vecDestoyableObjects[i]->clone();
if (!vecDestoyableObjects[i]->isInside(clone->GetX(), clone->GetY()))
{
vecStaticObj.push_back(clone);
}
}
break;
}
default:
break;
}
}
void SBomber::DrawFrame()
{
MyTools::LoggerSingleton::getInstance().WriteToLog(std::string(__func__) + " was invoked");
for (size_t i = 0; i < vecDynamicObj.size(); i++)
{
if (vecDynamicObj[i] != nullptr)
{
vecDynamicObj[i]->Draw();
}
}
for (size_t i = 0; i < vecStaticObj.size(); i++)
{
if (vecStaticObj[i] != nullptr)
{
vecStaticObj[i]->Draw();
}
}
ScreenSingleton::getInstance().GotoXY(0, 0);
fps++;
FindLevelGUI()->SetParam(passedTime, fps, bombsNumber, score);
}
void SBomber::TimeStart()
{
MyTools::LoggerSingleton::getInstance().WriteToLog(std::string(__func__) + " was invoked");
startTime = std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::high_resolution_clock::now().time_since_epoch()).count();
}
void SBomber::TimeFinish()
{
finishTime = std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::high_resolution_clock::now().time_since_epoch()).count();
deltaTime = uint16_t(finishTime - startTime);
passedTime += deltaTime;
MyTools::LoggerSingleton::getInstance().WriteToLog(std::string(__func__) + " deltaTime = ", (int) deltaTime);
}
void SBomber::DropBomb()
{
if (bombsNumber > 0)
{
MyTools::LoggerSingleton::getInstance().WriteToLog(std::string(__func__) + " was invoked");
Plane *pPlane = FindPlane();
double x = pPlane->GetX() + 4;
double y = pPlane->GetY() + 2;
Bomb *pBomb = new Bomb;
pBomb->SetDirection(0.3, 1);
pBomb->SetSpeed(2);
pBomb->SetPos(x, y);
pBomb->SetWidth(SMALL_CRATER_SIZE);
vecDynamicObj.push_back(pBomb);
bombsNumber--;
score -= Bomb::BombCost;
}
}
void SBomber::AnimateScrolling()
{
MyTools::LoggerSingleton::getInstance().WriteToLog(std::string(__FUNCTION__) + " was invoked");
const size_t windowHeight = 10; // Размер окна для скроллинга
const size_t startX = MyTools::GetMaxX() / 2 - ScrollWidth / 2;
const size_t startY = MyTools::GetMaxY() / 2 - windowHeight / 2;
double curPos = 0;
do {
TimeStart();
MyTools::ClrScr();
// вывод windowHeight строк из ppScroll используя смещение curPos
// ...
MyTools::GotoXY(0, 0);
TimeFinish();
curPos += deltaTime * 0.0015;
} while (!_kbhit() && int(curPos) <= (ScrollHeight - windowHeight));
MyTools::ClrScr();
}

View File

@ -33,15 +33,15 @@ IScreen& getInternalInstance() {
class ScreenSingletonProxy : public IScreen { class ScreenSingletonProxy : public IScreen {
public: public:
virtual void ClrScr() override { virtual void ClrScr() override {
MyTools::LoggerSingleton::getInstance().WriteToLog("ClrScr invoke begin"); MyTools::WriteToLog("ClrScr invoke begin");
getInternalInstance().ClrScr(); getInternalInstance().ClrScr();
MyTools::LoggerSingleton::getInstance().WriteToLog("ClrScr invoke end"); MyTools::WriteToLog("ClrScr invoke end");
} }
virtual void GotoXY(double x, double y) override { virtual void GotoXY(double x, double y) override {
MyTools::LoggerSingleton::getInstance().WriteToLog("GotoXY invoke begin"); MyTools::WriteToLog("GotoXY invoke begin");
getInternalInstance().GotoXY(x, y); getInternalInstance().GotoXY(x, y);
MyTools::LoggerSingleton::getInstance().WriteToLog("GotoXY invoke end"); MyTools::WriteToLog("GotoXY invoke end");
} }
virtual uint16_t GetMaxX() override { virtual uint16_t GetMaxX() override {
return getInternalInstance().GetMaxX(); return getInternalInstance().GetMaxX();