phobos/std/experimental/allocator/fallback_allocator.d
2015-10-02 07:35:09 -04:00

355 lines
11 KiB
D

module std.experimental.allocator.fallback_allocator;
import std.experimental.allocator.common;
/**
$(D FallbackAllocator) is the allocator equivalent of an "or" operator in
algebra. An allocation request is first attempted with the $(D Primary)
allocator. If that returns $(D null), the request is forwarded to the $(D
Fallback) allocator. All other requests are dispatched appropriately to one of
the two allocators.
In order to work, $(D FallbackAllocator) requires that $(D Primary) defines the
$(D owns) method. This is needed in order to decide which allocator was
responsible for a given allocation.
$(D FallbackAllocator) is useful for fast, special-purpose allocators backed up
by general-purpose allocators. The example below features a stack region backed
up by the $(D GCAllocator).
*/
struct FallbackAllocator(Primary, Fallback)
{
import std.algorithm.comparison : min;
import std.traits : hasMember;
unittest
{
testAllocator!(() => FallbackAllocator());
}
/// The primary allocator.
static if (stateSize!Primary) Primary primary;
else alias primary = Primary.it;
/// The fallback allocator.
static if (stateSize!Fallback) Fallback fallback;
else alias fallback = Fallback.it;
/**
If both $(D Primary) and $(D Fallback) are stateless, $(D FallbackAllocator)
defines a static instance $(D it).
*/
static if (!stateSize!Primary && !stateSize!Fallback)
{
static FallbackAllocator it;
}
/**
The alignment offered is the minimum of the two allocators' alignment.
*/
enum uint alignment = min(Primary.alignment, Fallback.alignment);
/**
Allocates memory trying the primary allocator first. If it returns $(D
null), the fallback allocator is tried.
*/
void[] allocate(size_t s)
{
auto result = primary.allocate(s);
return result.length == s ? result : fallback.allocate(s);
}
/**
$(D FallbackAllocator) offers $(D alignedAllocate) iff at least one of the
allocators also offers it. It attempts to allocate using either or both.
*/
static if (hasMember!(Primary, "alignedAllocate")
|| hasMember!(Fallback, "alignedAllocate"))
void[] alignedAllocate(size_t s, uint a)
{
static if (hasMember!(Primary, "alignedAllocate"))
{{
auto result = primary.alignedAllocate(s, a);
if (result.length == s) return result;
}}
static if (hasMember!(Fallback, "alignedAllocate"))
{{
auto result = fallback.alignedAllocate(s, a);
if (result.length == s) return result;
}}
return null;
}
/**
$(D expand) is defined if and only if at least one of the allocators
defines $(D expand). It works as follows. If $(D primary.owns(b)), then the
request is forwarded to $(D primary.expand) if it is defined, or fails
(returning $(D false)) otherwise. If $(D primary) does not own $(D b), then
the request is forwarded to $(D fallback.expand) if it is defined, or fails
(returning $(D false)) otherwise.
*/
static if (hasMember!(Primary, "owns")
&& (hasMember!(Primary, "expand") || hasMember!(Fallback, "expand")))
bool expand(ref void[] b, size_t delta)
{
if (!delta) return true;
if (!b.ptr)
{
b = allocate(delta);
return b.length == delta;
}
if (primary.owns(b) == Ternary.yes)
{
static if (hasMember!(Primary, "expand"))
return primary.expand(b, delta);
else
return false;
}
static if (hasMember!(Fallback, "expand"))
return fallback.expand(b, delta);
else
return false;
}
/**
$(D reallocate) works as follows. If $(D primary.owns(b)), then $(D
primary.reallocate(b, newSize)) is attempted. If it fails, an attempt is
made to move the allocation from $(D primary) to $(D fallback).
If $(D primary) does not own $(D b), then $(D fallback.reallocate(b,
newSize)) is attempted. If that fails, an attempt is made to move the
allocation from $(D fallback) to $(D primary).
*/
static if (hasMember!(Primary, "owns"))
bool reallocate(ref void[] b, size_t newSize)
{
bool crossAllocatorMove(From, To)(ref From from, ref To to)
{
auto b1 = to.allocate(newSize);
if (b1.length != newSize) return false;
if (b.length < newSize) b1[0 .. b.length] = b[];
else b1[] = b[0 .. newSize];
static if (hasMember!(From, "deallocate"))
from.deallocate(b);
b = b1;
return true;
}
if (b is null || primary.owns(b) == Ternary.yes)
{
return primary.reallocate(b, newSize)
// Move from primary to fallback
|| crossAllocatorMove(primary, fallback);
}
return fallback.reallocate(b, newSize)
// Interesting. Move from fallback to primary.
|| crossAllocatorMove(fallback, primary);
}
static if (hasMember!(Primary, "owns")
&& (hasMember!(Primary, "alignedAllocate")
|| hasMember!(Fallback, "alignedAllocate")))
bool alignedReallocate(ref void[] b, size_t newSize, uint a)
{
bool crossAllocatorMove(From, To)(ref From from, ref To to)
{
static if (!hasMember!(To, "alignedAllocate"))
{
return false;
}
else
{
auto b1 = to.alignedAllocate(newSize, a);
if (b1.length != newSize) return false;
if (b.length < newSize) b1[0 .. b.length] = b[];
else b1[] = b[0 .. newSize];
static if (hasMember!(From, "deallocate"))
from.deallocate(b);
b = b1;
return true;
}
}
static if (hasMember!(Primary, "alignedAllocate"))
{
if (b is null || primary.owns(b) == Ternary.yes)
{
return primary.alignedReallocate(b, newSize, a)
|| crossAllocatorMove(primary, fallback);
}
}
static if (hasMember!(Fallback, "alignedAllocate"))
{
return fallback.alignedReallocate(b, newSize, a)
|| crossAllocatorMove(fallback, primary);
}
else
{
return false;
}
}
/**
$(D owns) is defined if and only if both allocators define $(D owns).
Returns $(D primary.owns(b) || fallback.owns(b)).
*/
static if (hasMember!(Primary, "owns") && hasMember!(Fallback, "owns"))
Ternary owns(void[] b)
{
return primary.owns(b) | fallback.owns(b);
}
/**
$(D resolveInternalPointer) is defined if and only if both allocators
define it.
*/
static if (hasMember!(Primary, "resolveInternalPointer")
&& hasMember!(Fallback, "resolveInternalPointer"))
void[] resolveInternalPointer(void* p)
{
if (auto r = primary.resolveInternalPointer(p)) return r;
if (auto r = fallback.resolveInternalPointer(p)) return r;
return null;
}
/**
$(D deallocate) is defined if and only if at least one of the allocators
define $(D deallocate). It works as follows. If $(D primary.owns(b)),
then the request is forwarded to $(D primary.deallocate) if it is defined,
or is a no-op otherwise. If $(D primary) does not own $(D b), then the
request is forwarded to $(D fallback.deallocate) if it is defined, or is a
no-op otherwise.
*/
static if (hasMember!(Primary, "owns") &&
(hasMember!(Primary, "deallocate")
|| hasMember!(Fallback, "deallocate")))
bool deallocate(void[] b)
{
if (primary.owns(b) == Ternary.yes)
{
static if (hasMember!(Primary, "deallocate"))
return primary.deallocate(b);
else
return false;
}
else
{
static if (hasMember!(Fallback, "deallocate"))
return fallback.deallocate(b);
else
return false;
}
}
/**
$(D empty) is defined if both allocators also define it.
*/
static if (hasMember!(Primary, "empty") && hasMember!(Fallback, "empty"))
Ternary empty()
{
return primary.empty && fallback.empty;
}
}
unittest
{
import std.experimental.allocator.region : InSituRegion;
import std.experimental.allocator.gc_allocator : GCAllocator;
import std.conv : text;
FallbackAllocator!(InSituRegion!16384, GCAllocator) a;
// This allocation uses the stack
auto b1 = a.allocate(1024);
assert(b1.length == 1024, text(b1.length));
assert(a.primary.owns(b1) == Ternary.yes);
// This large allocation will go to the Mallocator
auto b2 = a.allocate(1024 * 1024);
assert(a.primary.owns(b2) == Ternary.no);
a.deallocate(b1);
a.deallocate(b2);
}
/*
Forwards an argument from one function to another
*/
private auto ref forward(alias arg)()
{
static if (__traits(isRef, arg))
{
return arg;
}
else
{
import std.algorithm : move;
return move(arg);
}
}
unittest
{
void fun(T)(auto ref T a, string b) { /* ... */ }
void gun(T...)(auto ref T args)
{
fun(forward!(args[0]), forward!(args[1]));
}
gun(42, "hello");
int x;
gun(x, "hello");
}
unittest
{
static void checkByRef(T)(auto ref T value)
{
static assert(__traits(isRef, value));
}
static void checkByVal(T)(auto ref T value)
{
static assert(!__traits(isRef, value));
}
static void test1(ref int a) { checkByRef(forward!a); }
static void test2(int a) { checkByVal(forward!a); }
static void test3() { int a; checkByVal(forward!a); }
}
/**
Convenience function that uses type deduction to return the appropriate
$(D FallbackAllocator) instance. To initialize with allocators that don't have
state, use their $(D it) static member.
*/
FallbackAllocator!(Primary, Fallback)
fallbackAllocator(Primary, Fallback)(auto ref Primary p, auto ref Fallback f)
{
alias R = FallbackAllocator!(Primary, Fallback);
import std.algorithm : move;
static if (stateSize!Primary)
static if (stateSize!Fallback)
return R(forward!p, forward!f);
else
return R(forward!p);
else
static if (stateSize!Fallback)
return R(forward!f);
else
return R();
}
///
unittest
{
import std.experimental.allocator.region;
import std.experimental.allocator.gc_allocator;
auto a = fallbackAllocator(Region!GCAllocator(1024), GCAllocator.it);
auto b1 = a.allocate(1020);
assert(b1.length == 1020);
assert(a.primary.owns(b1) == Ternary.yes);
auto b2 = a.allocate(10);
assert(b2.length == 10);
assert(a.primary.owns(b2) == Ternary.no);
}