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Mark deallocateAll as @nogc merged-on-behalf-of: Andrei Alexandrescu <andralex@users.noreply.github.com>
327 lines
10 KiB
D
327 lines
10 KiB
D
///
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module std.experimental.allocator.building_blocks.bucketizer;
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/**
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A $(D Bucketizer) uses distinct allocators for handling allocations of sizes in
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the intervals $(D [min, min + step - 1]), $(D [min + step, min + 2 * step - 1]),
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$(D [min + 2 * step, min + 3 * step - 1]), $(D ...), $(D [max - step + 1, max]).
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$(D Bucketizer) holds a fixed-size array of allocators and dispatches calls to
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them appropriately. The size of the array is $(D (max + 1 - min) / step), which
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must be an exact division.
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Allocations for sizes smaller than $(D min) or larger than $(D max) are illegal
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for $(D Bucketizer). To handle them separately, $(D Segregator) may be of use.
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*/
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struct Bucketizer(Allocator, size_t min, size_t max, size_t step)
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{
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import common = std.experimental.allocator.common : roundUpToMultipleOf,
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alignedAt;
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import std.traits : hasMember;
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import std.typecons : Ternary;
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static assert((max - (min - 1)) % step == 0,
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"Invalid limits when instantiating " ~ Bucketizer.stringof);
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// state
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/**
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The array of allocators is publicly available for e.g. initialization and
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inspection.
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*/
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Allocator[(max + 1 - min) / step] buckets;
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pure nothrow @safe @nogc
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private Allocator* allocatorFor(size_t n)
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{
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const i = (n - min) / step;
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return i < buckets.length ? &buckets[i] : null;
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}
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/**
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The alignment offered is the same as $(D Allocator.alignment).
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*/
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enum uint alignment = Allocator.alignment;
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/**
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Rounds up to the maximum size of the bucket in which $(D bytes) falls.
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*/
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pure nothrow @safe @nogc
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size_t goodAllocSize(size_t bytes) const
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{
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// round up bytes such that bytes - min + 1 is a multiple of step
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assert(bytes >= min);
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const min_1 = min - 1;
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return min_1 + roundUpToMultipleOf(bytes - min_1, step);
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}
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/**
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Directs the call to either one of the $(D buckets) allocators.
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*/
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void[] allocate(size_t bytes)
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{
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if (!bytes) return null;
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if (auto a = allocatorFor(bytes))
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{
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const actual = goodAllocSize(bytes);
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auto result = a.allocate(actual);
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return result.ptr ? result.ptr[0 .. bytes] : null;
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}
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return null;
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}
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/**
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Allocates the requested `bytes` of memory with specified `alignment`.
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Directs the call to either one of the $(D buckets) allocators. Defined only
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if `Allocator` defines `alignedAllocate`.
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*/
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static if (hasMember!(Allocator, "alignedAllocate"))
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void[] alignedAllocate(size_t bytes, uint alignment)
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{
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if (!bytes) return null;
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if (auto a = allocatorFor(bytes))
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{
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const actual = goodAllocSize(bytes);
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auto result = a.alignedAllocate(actual, alignment);
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return result !is null ? (() @trusted => (&result[0])[0 .. bytes])() : null;
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}
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return null;
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}
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/**
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This method allows expansion within the respective bucket range. It succeeds
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if both $(D b.length) and $(D b.length + delta) fall in a range of the form
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$(D [min + k * step, min + (k + 1) * step - 1]).
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*/
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bool expand(ref void[] b, size_t delta)
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{
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if (!b.ptr) return delta == 0;
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assert(b.length >= min && b.length <= max);
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const available = goodAllocSize(b.length);
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const desired = b.length + delta;
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if (available < desired) return false;
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b = b.ptr[0 .. desired];
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return true;
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}
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/**
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This method allows reallocation within the respective bucket range. If both
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$(D b.length) and $(D size) fall in a range of the form $(D [min + k *
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step, min + (k + 1) * step - 1]), then reallocation is in place. Otherwise,
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reallocation with moving is attempted.
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*/
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bool reallocate(ref void[] b, size_t size)
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{
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if (size == 0)
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{
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deallocate(b);
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b = null;
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return true;
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}
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if (size >= b.length && expand(b, size - b.length))
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{
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return true;
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}
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assert(b.length >= min && b.length <= max);
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if (goodAllocSize(size) == goodAllocSize(b.length))
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{
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b = b.ptr[0 .. size];
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return true;
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}
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// Move cross buckets
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return common.reallocate(this, b, size);
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}
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/**
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Similar to `reallocate`, with alignment. Defined only if `Allocator`
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defines `alignedReallocate`.
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*/
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static if (hasMember!(Allocator, "alignedReallocate"))
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bool alignedReallocate(ref void[] b, size_t size, uint a)
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{
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if (size == 0)
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{
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deallocate(b);
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b = null;
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return true;
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}
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if (size >= b.length && b.ptr.alignedAt(a) && expand(b, size - b.length))
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{
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return true;
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}
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assert(b.length >= min && b.length <= max);
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if (goodAllocSize(size) == goodAllocSize(b.length) && b.ptr.alignedAt(a))
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{
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b = b.ptr[0 .. size];
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return true;
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}
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// Move cross buckets
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return common.alignedReallocate(this, b, size, a);
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}
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/**
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Defined only if `Allocator` defines `owns`. Finds the owner of `b` and forwards the call to it.
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*/
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static if (hasMember!(Allocator, "owns"))
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Ternary owns(void[] b)
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{
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if (!b.ptr) return Ternary.no;
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if (auto a = allocatorFor(b.length))
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{
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const actual = goodAllocSize(b.length);
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return a.owns(b.ptr[0 .. actual]);
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}
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return Ternary.no;
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}
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/**
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This method is only defined if $(D Allocator) defines $(D deallocate).
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*/
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static if (hasMember!(Allocator, "deallocate"))
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bool deallocate(void[] b)
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{
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if (!b.ptr) return true;
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if (auto a = allocatorFor(b.length))
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{
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a.deallocate(b.ptr[0 .. goodAllocSize(b.length)]);
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}
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return true;
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}
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/**
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This method is only defined if all allocators involved define $(D
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deallocateAll), and calls it for each bucket in turn. Returns `true` if all
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allocators could deallocate all.
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*/
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static if (hasMember!(Allocator, "deallocateAll"))
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bool deallocateAll()
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{
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bool result = true;
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foreach (ref a; buckets)
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{
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if (!a.deallocateAll()) result = false;
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}
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return result;
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}
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/**
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This method is only defined if all allocators involved define $(D
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resolveInternalPointer), and tries it for each bucket in turn.
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*/
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static if (hasMember!(Allocator, "resolveInternalPointer"))
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Ternary resolveInternalPointer(const void* p, ref void[] result)
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{
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foreach (ref a; buckets)
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{
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Ternary r = a.resolveInternalPointer(p, result);
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if (r == Ternary.yes) return r;
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}
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return Ternary.no;
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}
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}
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///
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@system unittest
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{
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import std.algorithm.comparison : max;
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import std.experimental.allocator.building_blocks.allocator_list : AllocatorList;
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import std.experimental.allocator.building_blocks.free_list : FreeList;
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import std.experimental.allocator.building_blocks.region : Region;
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import std.experimental.allocator.common : unbounded;
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import std.experimental.allocator.mallocator : Mallocator;
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import std.typecons : Ternary;
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Bucketizer!(
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FreeList!(
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AllocatorList!(
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(size_t n) => Region!Mallocator(max(n, 1024 * 1024))),
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0, unbounded),
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65, 512, 64) a;
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auto b = a.allocate(400);
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assert(b.length == 400);
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assert(a.owns(b) == Ternary.yes);
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a.deallocate(b);
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}
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@system unittest
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{
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import std.algorithm.comparison : max;
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import std.experimental.allocator.building_blocks.allocator_list : AllocatorList;
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import std.experimental.allocator.building_blocks.free_list : FreeList;
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import std.experimental.allocator.building_blocks.region : Region;
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import std.experimental.allocator.common : unbounded;
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import std.experimental.allocator.mallocator : Mallocator;
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import std.typecons : Ternary;
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Bucketizer!(
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FreeList!(
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AllocatorList!(
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(size_t n) => Region!Mallocator(max(n, 1024 * 1024)), Mallocator),
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0, unbounded),
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65, 512, 64) a;
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assert((() pure nothrow @safe @nogc => a.goodAllocSize(65))() == 128);
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auto b = a.allocate(100);
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assert(b.length == 100);
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// Make reallocate use extend
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assert(a.reallocate(b, 101));
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assert(b.length == 101);
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// Move cross buckets
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assert(a.reallocate(b, 200));
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assert(b.length == 200);
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// Free through realloc
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assert(a.reallocate(b, 0));
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assert(b is null);
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// Ensure deallocate inherits from parent allocators
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assert((() nothrow @nogc => a.deallocate(b))());
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assert((() nothrow @nogc => a.deallocateAll())());
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}
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// Test alignedAllocate
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@system unittest
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{
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import std.experimental.allocator.building_blocks.bitmapped_block : BitmappedBlock;
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import std.experimental.allocator.gc_allocator : GCAllocator;
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Bucketizer!(BitmappedBlock!(64, 8, GCAllocator), 65, 512, 64) a;
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foreach (ref bucket; a.buckets)
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{
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bucket = BitmappedBlock!(64, 8, GCAllocator)(new ubyte[1024]);
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}
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auto b = a.alignedAllocate(100, 16);
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assert(b.length == 100);
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assert(a.alignedAllocate(42, 16) is null);
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assert(a.alignedAllocate(0, 16) is null);
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}
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@system unittest
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{
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import std.experimental.allocator.building_blocks.bitmapped_block : BitmappedBlock;
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import std.experimental.allocator.gc_allocator : GCAllocator;
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Bucketizer!(BitmappedBlock!(64, 8, GCAllocator), 1, 512, 64) a;
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foreach (ref bucket; a.buckets)
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{
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bucket = BitmappedBlock!(64, 8, GCAllocator)(new ubyte[1024]);
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}
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auto b = a.alignedAllocate(1, 4);
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assert(b.length == 1);
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// Make reallocate use extend
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assert(a.alignedReallocate(b, 11, 4));
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assert(b.length == 11);
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// Make reallocate use use realloc because of alignment change
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assert(a.alignedReallocate(b, 21, 16));
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assert(b.length == 21);
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// Make reallocate use extend
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assert(a.alignedReallocate(b, 22, 16));
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assert(b.length == 22);
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// Move cross buckets
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assert(a.alignedReallocate(b, 101, 16));
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assert(b.length == 101);
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// Free through realloc
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assert(a.alignedReallocate(b, 0, 16));
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assert(b is null);
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}
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