mirror of
https://github.com/dlang/phobos.git
synced 2025-04-29 14:40:30 +03:00
2086 lines
56 KiB
D
2086 lines
56 KiB
D
// Written in the D programming language
|
|
|
|
/*
|
|
Copyright (C) 2004-2005 Christopher E. Miller
|
|
|
|
This software is provided 'as-is', without any express or implied
|
|
warranty. In no event will the authors be held liable for any damages
|
|
arising from the use of this software.
|
|
|
|
Permission is granted to anyone to use this software for any purpose,
|
|
including commercial applications, and to alter it and redistribute it
|
|
freely, subject to the following restrictions:
|
|
|
|
1. The origin of this software must not be misrepresented; you must not
|
|
claim that you wrote the original software. If you use this software
|
|
in a product, an acknowledgment in the product documentation would be
|
|
appreciated but is not required.
|
|
2. Altered source versions must be plainly marked as such, and must not
|
|
be misrepresented as being the original software.
|
|
3. This notice may not be removed or altered from any source
|
|
distribution.
|
|
|
|
socket.d 1.3
|
|
Jan 2005
|
|
|
|
Thanks to Benjamin Herr for his assistance.
|
|
*/
|
|
|
|
/**
|
|
* Notes: For Win32 systems, link with ws2_32.lib.
|
|
* Example: See /dmd/samples/d/listener.d.
|
|
* Authors: Christopher E. Miller, $(WEB klickverbot.at, David Nadlinger)
|
|
* Source: $(PHOBOSSRC std/_socket.d)
|
|
* Macros:
|
|
* WIKI=Phobos/StdSocket
|
|
*/
|
|
|
|
module std.socket;
|
|
|
|
import core.stdc.stdint, std.string, std.c.string, std.c.stdlib, std.conv,
|
|
std.traits;
|
|
|
|
import core.stdc.config;
|
|
import core.time : dur, Duration;
|
|
import std.algorithm : max;
|
|
import std.exception : assumeUnique, enforce;
|
|
|
|
version(unittest)
|
|
{
|
|
private import std.c.stdio : printf;
|
|
}
|
|
|
|
version(Posix)
|
|
{
|
|
version = BsdSockets;
|
|
}
|
|
|
|
version(Win32)
|
|
{
|
|
pragma (lib, "ws2_32.lib");
|
|
pragma (lib, "wsock32.lib");
|
|
|
|
private import std.c.windows.windows, std.c.windows.winsock, std.windows.syserror;
|
|
private alias std.c.windows.winsock.timeval _ctimeval;
|
|
|
|
typedef SOCKET socket_t = INVALID_SOCKET;
|
|
private const int _SOCKET_ERROR = SOCKET_ERROR;
|
|
|
|
|
|
private int _lasterr()
|
|
{
|
|
return WSAGetLastError();
|
|
}
|
|
}
|
|
else version(BsdSockets)
|
|
{
|
|
version(Posix)
|
|
{
|
|
version(linux)
|
|
import std.c.linux.socket : AF_IPX, AF_APPLETALK, SOCK_RDM,
|
|
IPPROTO_IGMP, IPPROTO_GGP, IPPROTO_PUP, IPPROTO_IDP,
|
|
SD_RECEIVE, SD_SEND, SD_BOTH, MSG_NOSIGNAL, INADDR_NONE;
|
|
else version(OSX)
|
|
private import std.c.osx.socket;
|
|
else version(FreeBSD)
|
|
{
|
|
import core.sys.posix.sys.socket;
|
|
import core.sys.posix.sys.select;
|
|
import std.c.freebsd.socket;
|
|
private enum SD_RECEIVE = SHUT_RD;
|
|
private enum SD_SEND = SHUT_WR;
|
|
private enum SD_BOTH = SHUT_RDWR;
|
|
}
|
|
else
|
|
static assert(false);
|
|
|
|
import core.sys.posix.netdb;
|
|
private import core.sys.posix.fcntl;
|
|
private import core.sys.posix.unistd;
|
|
private import core.sys.posix.arpa.inet;
|
|
private import core.sys.posix.netinet.tcp;
|
|
private import core.sys.posix.netinet.in_;
|
|
private import core.sys.posix.sys.time;
|
|
//private import core.sys.posix.sys.select;
|
|
private import core.sys.posix.sys.socket;
|
|
private alias core.sys.posix.sys.time.timeval _ctimeval;
|
|
}
|
|
private import core.stdc.errno;
|
|
|
|
typedef int32_t socket_t = -1;
|
|
private const int _SOCKET_ERROR = -1;
|
|
|
|
|
|
private int _lasterr()
|
|
{
|
|
return errno;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
static assert(0); // No socket support yet.
|
|
}
|
|
|
|
/// Base exception thrown by $(D std.socket).
|
|
class SocketException: Exception
|
|
{
|
|
/// Deprecated. Provided for compatibility with older code using
|
|
/// $(D SocketException). Use $(D SocketOSException) instead.
|
|
deprecated @property int errorCode()
|
|
{
|
|
auto osException = cast(SocketOSException)this;
|
|
if (osException)
|
|
return osException.errorCode;
|
|
else
|
|
return 0;
|
|
}
|
|
|
|
this(string msg)
|
|
{
|
|
super(msg);
|
|
}
|
|
}
|
|
|
|
private string formatSocketError(int err)
|
|
{
|
|
version(Posix)
|
|
{
|
|
char[80] buf;
|
|
const(char)* cs;
|
|
version (linux)
|
|
{
|
|
cs = strerror_r(errorCode, buf.ptr, buf.length);
|
|
}
|
|
else version (OSX)
|
|
{
|
|
auto errs = strerror_r(errorCode, buf.ptr, buf.length);
|
|
if (errs == 0)
|
|
cs = buf.ptr;
|
|
else
|
|
return "Socket error " ~ to!string(err);
|
|
}
|
|
else version (FreeBSD)
|
|
{
|
|
auto errs = strerror_r(errorCode, buf.ptr, buf.length);
|
|
if (errs == 0)
|
|
cs = buf.ptr;
|
|
else
|
|
return "Socket error " ~ to!string(err);
|
|
}
|
|
else
|
|
static assert(0);
|
|
|
|
auto len = strlen(cs);
|
|
|
|
if(cs[len - 1] == '\n')
|
|
len--;
|
|
if(cs[len - 1] == '\r')
|
|
len--;
|
|
return cs[0 .. len].idup;
|
|
}
|
|
else
|
|
version(Windows)
|
|
{
|
|
return sysErrorString(err);
|
|
}
|
|
else
|
|
return "Socket error " ~ to!string(err);
|
|
}
|
|
|
|
/// Retreive the error message for the most recently encountered network error.
|
|
@property string lastSocketError()
|
|
{
|
|
return formatSocketError(_lasterr());
|
|
}
|
|
|
|
/// Socket exceptions representing network errors reported by the operating
|
|
/// system.
|
|
class SocketOSException: SocketException
|
|
{
|
|
int errorCode; /// Platform-specific error code.
|
|
|
|
this(string msg, int err = _lasterr)
|
|
{
|
|
errorCode = err;
|
|
|
|
if (msg.length)
|
|
super(msg ~ ": " ~ formatSocketError(err));
|
|
else
|
|
super(formatSocketError(err));
|
|
}
|
|
}
|
|
|
|
/// Socket exceptions representing invalid parameters specified by user code.
|
|
class SocketParameterException: SocketException
|
|
{
|
|
this(string msg)
|
|
{
|
|
super(msg);
|
|
}
|
|
}
|
|
|
|
private __gshared typeof(&getnameinfo) getnameinfoPointer;
|
|
|
|
shared static this()
|
|
{
|
|
version(Win32)
|
|
{
|
|
WSADATA wd;
|
|
|
|
// Winsock will still load if an older version is present.
|
|
// The version is just a request.
|
|
int val;
|
|
val = WSAStartup(0x2020, &wd);
|
|
if(val) // Request Winsock 2.2 for IPv6.
|
|
throw new SocketOSException("Unable to initialize socket library", val);
|
|
|
|
// See the comment in InternetAddress.toHostNameString() for
|
|
// details on the getnameinfo() issue.
|
|
auto ws2Lib = GetModuleHandleA("ws2_32.dll");
|
|
if (ws2Lib)
|
|
{
|
|
getnameinfoPointer = cast(typeof(getnameinfoPointer))
|
|
GetProcAddress(ws2Lib, "getnameinfo");
|
|
}
|
|
}
|
|
else version(Posix)
|
|
{
|
|
getnameinfoPointer = &getnameinfo;
|
|
}
|
|
}
|
|
|
|
|
|
shared static ~this()
|
|
{
|
|
version(Win32)
|
|
{
|
|
WSACleanup();
|
|
}
|
|
}
|
|
|
|
/**
|
|
* The communication domain used to resolve an address.
|
|
*/
|
|
enum AddressFamily: int
|
|
{
|
|
UNSPEC = AF_UNSPEC, ///
|
|
UNIX = AF_UNIX, /// local communication
|
|
INET = AF_INET, /// internet protocol version 4
|
|
IPX = AF_IPX, /// novell IPX
|
|
APPLETALK = AF_APPLETALK, /// appletalk
|
|
INET6 = AF_INET6, /// internet protocol version 6
|
|
}
|
|
|
|
|
|
/**
|
|
* Communication semantics
|
|
*/
|
|
enum SocketType: int
|
|
{
|
|
STREAM = SOCK_STREAM, /// sequenced, reliable, two-way communication-based byte streams
|
|
DGRAM = SOCK_DGRAM, /// connectionless, unreliable datagrams with a fixed maximum length; data may be lost or arrive out of order
|
|
RAW = SOCK_RAW, /// raw protocol access
|
|
RDM = SOCK_RDM, /// reliably-delivered message datagrams
|
|
SEQPACKET = SOCK_SEQPACKET, /// sequenced, reliable, two-way connection-based datagrams with a fixed maximum length
|
|
}
|
|
|
|
|
|
/**
|
|
* Protocol
|
|
*/
|
|
enum ProtocolType: int
|
|
{
|
|
IP = IPPROTO_IP, /// internet protocol version 4
|
|
ICMP = IPPROTO_ICMP, /// internet control message protocol
|
|
IGMP = IPPROTO_IGMP, /// internet group management protocol
|
|
GGP = IPPROTO_GGP, /// gateway to gateway protocol
|
|
TCP = IPPROTO_TCP, /// transmission control protocol
|
|
PUP = IPPROTO_PUP, /// PARC universal packet protocol
|
|
UDP = IPPROTO_UDP, /// user datagram protocol
|
|
IDP = IPPROTO_IDP, /// Xerox NS protocol
|
|
IPV6 = IPPROTO_IPV6, /// internet protocol version 6
|
|
}
|
|
|
|
|
|
/**
|
|
* $(D Protocol) is a class for retrieving protocol information.
|
|
*/
|
|
class Protocol
|
|
{
|
|
ProtocolType type; /// These members are populated when one of the following functions are called without failure:
|
|
string name; /// ditto
|
|
string[] aliases; /// ditto
|
|
|
|
|
|
void populate(protoent* proto)
|
|
{
|
|
type = cast(ProtocolType)proto.p_proto;
|
|
name = to!string(proto.p_name).idup;
|
|
|
|
int i;
|
|
for(i = 0;; i++)
|
|
{
|
|
if(!proto.p_aliases[i])
|
|
break;
|
|
}
|
|
|
|
if(i)
|
|
{
|
|
aliases = new string[i];
|
|
for(i = 0; i != aliases.length; i++)
|
|
{
|
|
aliases[i] =
|
|
to!string(proto.p_aliases[i]).idup;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
aliases = null;
|
|
}
|
|
}
|
|
|
|
/** Returns: false on failure */
|
|
bool getProtocolByName(string name)
|
|
{
|
|
protoent* proto;
|
|
proto = getprotobyname(toStringz(name));
|
|
if(!proto)
|
|
return false;
|
|
populate(proto);
|
|
return true;
|
|
}
|
|
|
|
|
|
/** Returns: false on failure */
|
|
// Same as getprotobynumber().
|
|
bool getProtocolByType(ProtocolType type)
|
|
{
|
|
protoent* proto;
|
|
proto = getprotobynumber(type);
|
|
if(!proto)
|
|
return false;
|
|
populate(proto);
|
|
return true;
|
|
}
|
|
}
|
|
|
|
|
|
unittest
|
|
{
|
|
Protocol proto = new Protocol;
|
|
version (Windows)
|
|
{
|
|
// These fail, don't know why
|
|
pragma(msg, " --- std.socket(" ~ __LINE__.stringof ~ ") broken test ---");
|
|
}
|
|
else
|
|
{
|
|
assert(proto.getProtocolByType(ProtocolType.TCP));
|
|
//printf("About protocol TCP:\n\tName: %.*s\n", proto.name);
|
|
// foreach(string s; proto.aliases)
|
|
// {
|
|
// printf("\tAlias: %.*s\n", s);
|
|
// }
|
|
assert(proto.name == "tcp");
|
|
assert(proto.aliases.length == 1 && proto.aliases[0] == "TCP");
|
|
}
|
|
}
|
|
|
|
|
|
/**
|
|
* $(D Service) is a class for retrieving service information.
|
|
*/
|
|
class Service
|
|
{
|
|
/** These members are populated when one of the following functions are called without failure: */
|
|
string name;
|
|
string[] aliases; /// ditto
|
|
ushort port; /// ditto
|
|
string protocolName; /// ditto
|
|
|
|
|
|
void populate(servent* serv)
|
|
{
|
|
name = to!string(serv.s_name);
|
|
port = ntohs(cast(ushort)serv.s_port);
|
|
protocolName = to!string(serv.s_proto);
|
|
|
|
int i;
|
|
for(i = 0;; i++)
|
|
{
|
|
if(!serv.s_aliases[i])
|
|
break;
|
|
}
|
|
|
|
if(i)
|
|
{
|
|
aliases = new string[i];
|
|
for(i = 0; i != aliases.length; i++)
|
|
{
|
|
aliases[i] =
|
|
to!string(serv.s_aliases[i]).idup;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
aliases = null;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* If a protocol name is omitted, any protocol will be matched.
|
|
* Returns: false on failure.
|
|
*/
|
|
bool getServiceByName(string name, string protocolName)
|
|
{
|
|
servent* serv;
|
|
serv = getservbyname(toStringz(name), toStringz(protocolName));
|
|
if(!serv)
|
|
return false;
|
|
populate(serv);
|
|
return true;
|
|
}
|
|
|
|
|
|
// Any protocol name will be matched.
|
|
/// ditto
|
|
bool getServiceByName(string name)
|
|
{
|
|
servent* serv;
|
|
serv = getservbyname(toStringz(name), null);
|
|
if(!serv)
|
|
return false;
|
|
populate(serv);
|
|
return true;
|
|
}
|
|
|
|
|
|
/// ditto
|
|
bool getServiceByPort(ushort port, string protocolName)
|
|
{
|
|
servent* serv;
|
|
serv = getservbyport(port, toStringz(protocolName));
|
|
if(!serv)
|
|
return false;
|
|
populate(serv);
|
|
return true;
|
|
}
|
|
|
|
|
|
// Any protocol name will be matched.
|
|
/// ditto
|
|
bool getServiceByPort(ushort port)
|
|
{
|
|
servent* serv;
|
|
serv = getservbyport(port, null);
|
|
if(!serv)
|
|
return false;
|
|
populate(serv);
|
|
return true;
|
|
}
|
|
}
|
|
|
|
|
|
unittest
|
|
{
|
|
Service serv = new Service;
|
|
if(serv.getServiceByName("epmap", "tcp"))
|
|
{
|
|
// printf("About service epmap:\n\tService: %.*s\n"
|
|
// "\tPort: %d\n\tProtocol: %.*s\n",
|
|
// serv.name, serv.port, serv.protocolName);
|
|
// foreach(string s; serv.aliases)
|
|
// {
|
|
// printf("\tAlias: %.*s\n", s);
|
|
// }
|
|
// For reasons unknown this is loc-srv on Wine and epmap on Windows
|
|
assert(serv.name == "loc-srv" || serv.name == "epmap", serv.name);
|
|
assert(serv.port == 135);
|
|
assert(serv.protocolName == "tcp");
|
|
// This assert used to pass, don't know why it fails now
|
|
//assert(serv.aliases.length == 1 && serv.aliases[0] == "epmap");
|
|
}
|
|
else
|
|
{
|
|
printf("No service for epmap.\n");
|
|
}
|
|
}
|
|
|
|
|
|
/**
|
|
* Base exception thrown from an $(D InternetHost).
|
|
*/
|
|
class HostException: SocketOSException
|
|
{
|
|
this(string msg, int err = _lasterr())
|
|
{
|
|
super(msg, err);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* $(D InternetHost) is a class for resolving IPv4 addresses.
|
|
*/
|
|
class InternetHost
|
|
{
|
|
/** These members are populated when one of the following functions are called without failure: */
|
|
string name;
|
|
string[] aliases; /// ditto
|
|
uint32_t[] addrList; /// ditto
|
|
|
|
|
|
void validHostent(hostent* he)
|
|
{
|
|
if(he.h_addrtype != cast(int)AddressFamily.INET || he.h_length != 4)
|
|
throw new HostException("Address family mismatch");
|
|
}
|
|
|
|
|
|
void populate(hostent* he)
|
|
{
|
|
int i;
|
|
char* p;
|
|
|
|
name = to!string(he.h_name).idup;
|
|
|
|
for(i = 0;; i++)
|
|
{
|
|
p = he.h_aliases[i];
|
|
if(!p)
|
|
break;
|
|
}
|
|
|
|
if(i)
|
|
{
|
|
aliases = new string[i];
|
|
for(i = 0; i != aliases.length; i++)
|
|
{
|
|
aliases[i] =
|
|
to!string(he.h_aliases[i]).idup;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
aliases = null;
|
|
}
|
|
|
|
for(i = 0;; i++)
|
|
{
|
|
p = he.h_addr_list[i];
|
|
if(!p)
|
|
break;
|
|
}
|
|
|
|
if(i)
|
|
{
|
|
addrList = new uint32_t[i];
|
|
for(i = 0; i != addrList.length; i++)
|
|
{
|
|
addrList[i] = ntohl(*(cast(uint32_t*)he.h_addr_list[i]));
|
|
}
|
|
}
|
|
else
|
|
{
|
|
addrList = null;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Resolve host name.
|
|
* Returns: false if unable to resolve.
|
|
*/
|
|
bool getHostByName(string name)
|
|
{
|
|
version(Windows)
|
|
{
|
|
// TODO gethostbyname is deprecated in windows, use getaddrinfo
|
|
auto he = gethostbyname(toStringz(name));
|
|
if(!he)
|
|
return false;
|
|
validHostent(he);
|
|
populate(he);
|
|
}
|
|
else
|
|
{
|
|
// posix systems use global state for return value, so we
|
|
// must synchronize across all threads
|
|
synchronized(this.classinfo)
|
|
{
|
|
auto he = gethostbyname(toStringz(name));
|
|
if(!he)
|
|
return false;
|
|
validHostent(he);
|
|
populate(he);
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
|
|
/**
|
|
* Resolve IPv4 address number.
|
|
*
|
|
* Params:
|
|
* addr = The IPv4 address to resolve, in network byte order.
|
|
* Returns:
|
|
* false if unable to resolve.
|
|
*/
|
|
bool getHostByAddr(uint addr)
|
|
{
|
|
uint x = htonl(addr);
|
|
version(Windows)
|
|
{
|
|
// TODO gethostbyaddr is deprecated in windows, use getnameinfo
|
|
auto he = gethostbyaddr(&x, 4, cast(int)AddressFamily.INET);
|
|
if(!he)
|
|
return false;
|
|
validHostent(he);
|
|
populate(he);
|
|
}
|
|
else
|
|
{
|
|
// posix systems use global state for return value, so we
|
|
// must synchronize across all threads
|
|
synchronized(this.classinfo)
|
|
{
|
|
auto he = gethostbyaddr(&x, 4, cast(int)AddressFamily.INET);
|
|
if(!he)
|
|
return false;
|
|
validHostent(he);
|
|
populate(he);
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
|
|
/**
|
|
* Same as previous, but addr is an IPv4 address string in the
|
|
* dotted-decimal form $(I a.b.c.d).
|
|
* Returns: false if unable to resolve.
|
|
*/
|
|
bool getHostByAddr(string addr)
|
|
{
|
|
uint x = inet_addr(std.string.toStringz(addr));
|
|
version(Windows)
|
|
{
|
|
// TODO gethostbyaddr is deprecated in windows, use getnameinfo
|
|
auto he = gethostbyaddr(&x, 4, cast(int)AddressFamily.INET);
|
|
if(!he)
|
|
return false;
|
|
validHostent(he);
|
|
populate(he);
|
|
}
|
|
else
|
|
{
|
|
// posix systems use global state for return value, so we
|
|
// must synchronize across all threads
|
|
synchronized(this.classinfo)
|
|
{
|
|
auto he = gethostbyaddr(&x, 4, cast(int)AddressFamily.INET);
|
|
if(!he)
|
|
return false;
|
|
validHostent(he);
|
|
populate(he);
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
}
|
|
|
|
|
|
unittest
|
|
{
|
|
try
|
|
{
|
|
InternetHost ih = new InternetHost;
|
|
if (!ih.getHostByName("www.digitalmars.com"))
|
|
return; // don't fail if not connected to internet
|
|
//printf("addrList.length = %d\n", ih.addrList.length);
|
|
assert(ih.addrList.length);
|
|
InternetAddress ia = new InternetAddress(ih.addrList[0], InternetAddress.PORT_ANY);
|
|
assert(ih.name == "www.digitalmars.com" || ih.name == "digitalmars.com",
|
|
ih.name);
|
|
// printf("IP address = %.*s\nname = %.*s\n", ia.toAddrString(), ih.name);
|
|
// foreach(int i, string s; ih.aliases)
|
|
// {
|
|
// printf("aliases[%d] = %.*s\n", i, s);
|
|
// }
|
|
// printf("---\n");
|
|
|
|
assert(ih.getHostByAddr(ih.addrList[0]));
|
|
// printf("name = %.*s\n", ih.name);
|
|
// foreach(int i, string s; ih.aliases)
|
|
// {
|
|
// printf("aliases[%d] = %.*s\n", i, s);
|
|
// }
|
|
}
|
|
catch (Throwable e)
|
|
{
|
|
// Test fails or succeeds depending on environment!
|
|
printf(" --- std.socket(%u) broken test ---\n", __LINE__);
|
|
printf(" (%.*s)\n", e.toString());
|
|
}
|
|
}
|
|
|
|
|
|
/**
|
|
* Base exception thrown from an $(D Address).
|
|
*/
|
|
class AddressException: SocketOSException
|
|
{
|
|
this(string msg, int err = _lasterr())
|
|
{
|
|
super(msg, err);
|
|
}
|
|
}
|
|
|
|
|
|
/**
|
|
* $(D Address) is an abstract class for representing a network addresses.
|
|
*/
|
|
abstract class Address
|
|
{
|
|
protected sockaddr* name();
|
|
protected int nameLen();
|
|
AddressFamily addressFamily(); /// Family of this address.
|
|
override string toString(); /// Human readable string representing this address.
|
|
}
|
|
|
|
/**
|
|
*
|
|
*/
|
|
class UnknownAddress: Address
|
|
{
|
|
protected:
|
|
sockaddr sa;
|
|
|
|
|
|
override sockaddr* name()
|
|
{
|
|
return &sa;
|
|
}
|
|
|
|
|
|
override int nameLen()
|
|
{
|
|
return sa.sizeof;
|
|
}
|
|
|
|
|
|
public:
|
|
override AddressFamily addressFamily()
|
|
{
|
|
return cast(AddressFamily)sa.sa_family;
|
|
}
|
|
|
|
|
|
override string toString()
|
|
{
|
|
return "Unknown";
|
|
}
|
|
}
|
|
|
|
|
|
/**
|
|
* $(D InternetAddress) is a class that represents an IPv4 (internet protocol
|
|
* version 4) address and port.
|
|
*/
|
|
class InternetAddress: Address
|
|
{
|
|
protected:
|
|
sockaddr_in sin;
|
|
|
|
|
|
override sockaddr* name()
|
|
{
|
|
return cast(sockaddr*)&sin;
|
|
}
|
|
|
|
|
|
override int nameLen()
|
|
{
|
|
return sin.sizeof;
|
|
}
|
|
|
|
|
|
this()
|
|
{
|
|
}
|
|
|
|
|
|
public:
|
|
enum uint ADDR_ANY = INADDR_ANY; /// Any IPv4 address number.
|
|
enum uint ADDR_NONE = INADDR_NONE; /// An invalid IPv4 address number.
|
|
enum ushort PORT_ANY = 0; /// Any IPv4 port number.
|
|
|
|
/// Overridden to return $(D AddressFamily.INET).
|
|
override AddressFamily addressFamily()
|
|
{
|
|
return cast(AddressFamily)AddressFamily.INET;
|
|
}
|
|
|
|
/// Returns the IPv4 port number.
|
|
ushort port()
|
|
{
|
|
return ntohs(sin.sin_port);
|
|
}
|
|
|
|
/// Returns the IPv4 address number.
|
|
uint addr()
|
|
{
|
|
return ntohl(sin.sin_addr.s_addr);
|
|
}
|
|
|
|
/**
|
|
* Params:
|
|
* addr = an IPv4 address string in the dotted-decimal form a.b.c.d,
|
|
* or a host name that will be resolved using an $(D InternetHost)
|
|
* object.
|
|
* port = may be $(D PORT_ANY) as stated below.
|
|
*/
|
|
this(string addr, ushort port)
|
|
{
|
|
uint uiaddr = parse(addr);
|
|
if(ADDR_NONE == uiaddr)
|
|
{
|
|
InternetHost ih = new InternetHost;
|
|
if(!ih.getHostByName(addr))
|
|
//throw new AddressException("Invalid internet address");
|
|
throw new AddressException(
|
|
"Unable to resolve host '" ~ addr ~ "'");
|
|
uiaddr = ih.addrList[0];
|
|
}
|
|
sin.sin_family = AddressFamily.INET;
|
|
sin.sin_addr.s_addr = htonl(uiaddr);
|
|
sin.sin_port = htons(port);
|
|
}
|
|
|
|
/**
|
|
* Construct a new $(D Address). $(D addr) may be $(D ADDR_ANY) (default)
|
|
* and $(D port) may be $(D PORT_ANY), and the actual numbers may not be
|
|
* known until a connection is made.
|
|
*/
|
|
this(uint addr, ushort port)
|
|
{
|
|
sin.sin_family = AddressFamily.INET;
|
|
sin.sin_addr.s_addr = htonl(addr);
|
|
sin.sin_port = htons(port);
|
|
}
|
|
|
|
/// ditto
|
|
this(ushort port)
|
|
{
|
|
sin.sin_family = AddressFamily.INET;
|
|
sin.sin_addr.s_addr = 0; //any, "0.0.0.0"
|
|
sin.sin_port = htons(port);
|
|
}
|
|
|
|
/// Human readable string representing the IPv4 address in dotted-decimal form.
|
|
string toAddrString()
|
|
{
|
|
return to!string(inet_ntoa(sin.sin_addr)).idup;
|
|
}
|
|
|
|
/// Human readable string representing the IPv4 port.
|
|
string toPortString()
|
|
{
|
|
return std.conv.to!string(port());
|
|
}
|
|
|
|
/**
|
|
* Returns the host name as a fully qualified domain name, if
|
|
* available, or the IP address in dotted-decimal notation otherwise.
|
|
*/
|
|
string toHostNameString()
|
|
{
|
|
// getnameinfo() is the recommended way to perform a reverse (name)
|
|
// lookup on both Posix and Windows. However, it is only available
|
|
// on Windows XP and above, and not included with the WinSock import
|
|
// libraries shipped with DMD. Thus, we check for getnameinfo at
|
|
// runtime in the shared module constructor, and fall back to the
|
|
// deprecated getHostByAddr() if it could not be found. See also:
|
|
// http://technet.microsoft.com/en-us/library/aa450403.aspx
|
|
if (getnameinfoPointer is null)
|
|
{
|
|
auto host = new InternetHost();
|
|
enforce(host.getHostByAddr(sin.sin_addr.s_addr),
|
|
new SocketOSException("Could not get host name."));
|
|
return host.name;
|
|
}
|
|
|
|
auto buf = new char[NI_MAXHOST];
|
|
auto rc = getnameinfoPointer(cast(sockaddr*)&sin, sin.sizeof,
|
|
buf.ptr, cast(uint)buf.length, null, 0, 0);
|
|
enforce(rc == 0, new SocketOSException(
|
|
"Could not get host name"));
|
|
return assumeUnique(buf[0 .. strlen(buf.ptr)]);
|
|
}
|
|
|
|
/// Human readable string representing the IPv4 address and port in the form $(I a.b.c.d:e).
|
|
override string toString()
|
|
{
|
|
return toAddrString() ~ ":" ~ toPortString();
|
|
}
|
|
|
|
/**
|
|
* Parse an IPv4 address string in the dotted-decimal form $(I a.b.c.d)
|
|
* and return the number.
|
|
* Returns: If the string is not a legitimate IPv4 address,
|
|
* $(D ADDR_NONE) is returned.
|
|
*/
|
|
static uint parse(string addr)
|
|
{
|
|
return ntohl(inet_addr(std.string.toStringz(addr)));
|
|
}
|
|
}
|
|
|
|
|
|
unittest
|
|
{
|
|
try
|
|
{
|
|
InternetAddress ia = new InternetAddress("63.105.9.61", 80);
|
|
assert(ia.toString() == "63.105.9.61:80");
|
|
}
|
|
catch (Throwable e)
|
|
{
|
|
printf(" --- std.socket(%u) broken test ---\n", __LINE__);
|
|
printf(" (%.*s)\n", e.toString());
|
|
}
|
|
}
|
|
|
|
|
|
/** */
|
|
class SocketAcceptException: SocketOSException
|
|
{
|
|
this(string msg, int err = _lasterr())
|
|
{
|
|
super(msg, err);
|
|
}
|
|
}
|
|
|
|
/// How a socket is shutdown:
|
|
enum SocketShutdown: int
|
|
{
|
|
RECEIVE = SD_RECEIVE, /// socket receives are disallowed
|
|
SEND = SD_SEND, /// socket sends are disallowed
|
|
BOTH = SD_BOTH, /// both RECEIVE and SEND
|
|
}
|
|
|
|
|
|
/// Flags may be OR'ed together:
|
|
enum SocketFlags: int
|
|
{
|
|
NONE = 0, /// no flags specified
|
|
|
|
OOB = MSG_OOB, /// out-of-band stream data
|
|
PEEK = MSG_PEEK, /// peek at incoming data without removing it from the queue, only for receiving
|
|
DONTROUTE = MSG_DONTROUTE, /// data should not be subject to routing; this flag may be ignored. Only for sending
|
|
}
|
|
|
|
|
|
/// Duration timeout value.
|
|
extern(C) struct timeval
|
|
{
|
|
// D interface
|
|
c_long seconds; /// Number of seconds.
|
|
c_long microseconds; /// Number of additional microseconds.
|
|
|
|
// C interface
|
|
deprecated
|
|
{
|
|
alias seconds tv_sec;
|
|
alias microseconds tv_usec;
|
|
}
|
|
}
|
|
|
|
|
|
/// A collection of sockets for use with $(D Socket.select).
|
|
class SocketSet
|
|
{
|
|
private:
|
|
uint maxsockets; /// max desired sockets, the $(D fd_set) might be capable of holding more
|
|
fd_set set;
|
|
|
|
|
|
version(Win32)
|
|
{
|
|
uint count()
|
|
{
|
|
return set.fd_count;
|
|
}
|
|
}
|
|
else version(BsdSockets)
|
|
{
|
|
int maxfd;
|
|
uint count;
|
|
}
|
|
|
|
|
|
public:
|
|
|
|
/// Set the maximum amount of sockets that may be added.
|
|
this(uint max)
|
|
{
|
|
maxsockets = max;
|
|
reset();
|
|
}
|
|
|
|
/// Uses the default maximum for the system.
|
|
this()
|
|
{
|
|
this(FD_SETSIZE);
|
|
}
|
|
|
|
/// Reset the $(D SocketSet) so that there are 0 $(D Socket)s in the collection.
|
|
void reset()
|
|
{
|
|
FD_ZERO(&set);
|
|
|
|
version(BsdSockets)
|
|
{
|
|
maxfd = -1;
|
|
count = 0;
|
|
}
|
|
}
|
|
|
|
|
|
void add(socket_t s)
|
|
in
|
|
{
|
|
// Make sure too many sockets don't get added.
|
|
assert(count < maxsockets);
|
|
}
|
|
body
|
|
{
|
|
FD_SET(s, &set);
|
|
|
|
version(BsdSockets)
|
|
{
|
|
++count;
|
|
if(s > maxfd)
|
|
maxfd = s;
|
|
}
|
|
}
|
|
|
|
/// Add a $(D Socket) to the collection. Adding more than the maximum has dangerous side affects.
|
|
void add(Socket s)
|
|
{
|
|
add(s.sock);
|
|
}
|
|
|
|
void remove(socket_t s)
|
|
{
|
|
FD_CLR(s, &set);
|
|
version(BsdSockets)
|
|
{
|
|
--count;
|
|
// note: adjusting maxfd would require scanning the set, not worth it
|
|
}
|
|
}
|
|
|
|
|
|
/// Remove this $(D Socket) from the collection.
|
|
void remove(Socket s)
|
|
{
|
|
remove(s.sock);
|
|
}
|
|
|
|
int isSet(socket_t s)
|
|
{
|
|
return FD_ISSET(s, &set);
|
|
}
|
|
|
|
|
|
/// Returns nonzero if this $(D Socket) is in the collection.
|
|
int isSet(Socket s)
|
|
{
|
|
return isSet(s.sock);
|
|
}
|
|
|
|
|
|
/// Return maximum amount of sockets that can be added, like $(D FD_SETSIZE).
|
|
uint max()
|
|
{
|
|
return maxsockets;
|
|
}
|
|
|
|
|
|
fd_set* toFd_set()
|
|
{
|
|
return &set;
|
|
}
|
|
|
|
|
|
int selectn()
|
|
{
|
|
version(Win32)
|
|
{
|
|
return count;
|
|
}
|
|
else version(BsdSockets)
|
|
{
|
|
return maxfd + 1;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/// The level at which a socket option is defined:
|
|
enum SocketOptionLevel: int
|
|
{
|
|
SOCKET = SOL_SOCKET, /// socket level
|
|
IP = ProtocolType.IP, /// internet protocol version 4 level
|
|
ICMP = ProtocolType.ICMP, ///
|
|
IGMP = ProtocolType.IGMP, ///
|
|
GGP = ProtocolType.GGP, ///
|
|
TCP = ProtocolType.TCP, /// transmission control protocol level
|
|
PUP = ProtocolType.PUP, ///
|
|
UDP = ProtocolType.UDP, /// user datagram protocol level
|
|
IDP = ProtocolType.IDP, ///
|
|
IPV6 = ProtocolType.IPV6, /// internet protocol version 6 level
|
|
}
|
|
|
|
/// Linger information for use with SocketOption.LINGER.
|
|
extern(C) struct linger
|
|
{
|
|
// D interface
|
|
version(Win32)
|
|
{
|
|
uint16_t on; /// Nonzero for on.
|
|
uint16_t time; /// Linger time.
|
|
}
|
|
else version(BsdSockets)
|
|
{
|
|
int32_t on;
|
|
int32_t time;
|
|
}
|
|
|
|
// C interface
|
|
deprecated
|
|
{
|
|
alias on l_onoff;
|
|
alias time l_linger;
|
|
}
|
|
}
|
|
|
|
|
|
/// Specifies a socket option:
|
|
enum SocketOption: int
|
|
{
|
|
DEBUG = SO_DEBUG, /// record debugging information
|
|
BROADCAST = SO_BROADCAST, /// allow transmission of broadcast messages
|
|
REUSEADDR = SO_REUSEADDR, /// allow local reuse of address
|
|
LINGER = SO_LINGER, /// linger on close if unsent data is present
|
|
OOBINLINE = SO_OOBINLINE, /// receive out-of-band data in band
|
|
SNDBUF = SO_SNDBUF, /// send buffer size
|
|
RCVBUF = SO_RCVBUF, /// receive buffer size
|
|
DONTROUTE = SO_DONTROUTE, /// do not route
|
|
SNDTIMEO = SO_SNDTIMEO, /// send timeout
|
|
RCVTIMEO = SO_RCVTIMEO, /// receive timeout
|
|
|
|
// SocketOptionLevel.TCP:
|
|
TCP_NODELAY = .TCP_NODELAY, /// disable the Nagle algorithm for send coalescing
|
|
|
|
// SocketOptionLevel.IPV6:
|
|
IPV6_UNICAST_HOPS = .IPV6_UNICAST_HOPS, ///
|
|
IPV6_MULTICAST_IF = .IPV6_MULTICAST_IF, ///
|
|
IPV6_MULTICAST_LOOP = .IPV6_MULTICAST_LOOP, ///
|
|
IPV6_JOIN_GROUP = .IPV6_JOIN_GROUP, ///
|
|
IPV6_LEAVE_GROUP = .IPV6_LEAVE_GROUP, ///
|
|
}
|
|
|
|
|
|
/**
|
|
* $(D Socket) is a class that creates a network communication endpoint using
|
|
* the Berkeley sockets interface.
|
|
*/
|
|
class Socket
|
|
{
|
|
private:
|
|
socket_t sock;
|
|
AddressFamily _family;
|
|
|
|
version(Win32)
|
|
bool _blocking = false; /// Property to get or set whether the socket is blocking or nonblocking.
|
|
|
|
// The WinSock timeouts seem to be effectively skewed by a constant
|
|
// offset of about half a second (value in milliseconds). This has
|
|
// been confirmed on updated (as of Jun 2011) Windows XP, Windows 7
|
|
// and Windows Server 2008 R2 boxes.
|
|
enum WINSOCK_TIMEOUT_SKEW = 500;
|
|
|
|
void setSock(socket_t handle)
|
|
{
|
|
assert(handle != socket_t.init);
|
|
sock = handle;
|
|
|
|
// Set the option to disable SIGPIPE on send() if the platform
|
|
// has it (e.g. on OS X).
|
|
static if (is(typeof(SO_NOSIGPIPE)))
|
|
{
|
|
setOption(SocketOptionLevel.SOCKET, cast(SocketOption)SO_NOSIGPIPE, true);
|
|
}
|
|
}
|
|
|
|
|
|
// For use with accepting().
|
|
protected this()
|
|
{
|
|
}
|
|
|
|
|
|
public:
|
|
|
|
/**
|
|
* Create a blocking socket. If a single protocol type exists to support
|
|
* this socket type within the address family, the $(D ProtocolType) may be
|
|
* omitted.
|
|
*/
|
|
this(AddressFamily af, SocketType type, ProtocolType protocol)
|
|
{
|
|
_family = af;
|
|
auto handle = cast(socket_t) socket(af, type, protocol);
|
|
if(handle == socket_t.init)
|
|
throw new SocketOSException("Unable to create socket");
|
|
setSock(handle);
|
|
}
|
|
|
|
|
|
// A single protocol exists to support this socket type within the
|
|
// protocol family, so the ProtocolType is assumed.
|
|
/// ditto
|
|
this(AddressFamily af, SocketType type)
|
|
{
|
|
this(af, type, cast(ProtocolType)0); // Pseudo protocol number.
|
|
}
|
|
|
|
|
|
/// ditto
|
|
this(AddressFamily af, SocketType type, string protocolName)
|
|
{
|
|
protoent* proto;
|
|
proto = getprotobyname(toStringz(protocolName));
|
|
if(!proto)
|
|
throw new SocketOSException("Unable to find the protocol");
|
|
this(af, type, cast(ProtocolType)proto.p_proto);
|
|
}
|
|
|
|
|
|
~this()
|
|
{
|
|
close();
|
|
}
|
|
|
|
|
|
/// Get underlying socket handle.
|
|
socket_t handle()
|
|
{
|
|
return sock;
|
|
}
|
|
|
|
/**
|
|
* Get/set socket's blocking flag.
|
|
*
|
|
* When a socket is blocking, calls to receive(), accept(), and send()
|
|
* will block and wait for data/action.
|
|
* A non-blocking socket will immediately return instead of blocking.
|
|
*/
|
|
bool blocking()
|
|
{
|
|
version(Win32)
|
|
{
|
|
return _blocking;
|
|
}
|
|
else version(BsdSockets)
|
|
{
|
|
return !(fcntl(handle, F_GETFL, 0) & O_NONBLOCK);
|
|
}
|
|
}
|
|
|
|
/// ditto
|
|
void blocking(bool byes)
|
|
{
|
|
version(Win32)
|
|
{
|
|
uint num = !byes;
|
|
if(_SOCKET_ERROR == ioctlsocket(sock, FIONBIO, &num))
|
|
goto err;
|
|
_blocking = byes;
|
|
}
|
|
else version(BsdSockets)
|
|
{
|
|
int x = fcntl(sock, F_GETFL, 0);
|
|
if(-1 == x)
|
|
goto err;
|
|
if(byes)
|
|
x &= ~O_NONBLOCK;
|
|
else
|
|
x |= O_NONBLOCK;
|
|
if(-1 == fcntl(sock, F_SETFL, x))
|
|
goto err;
|
|
}
|
|
return; // Success.
|
|
|
|
err:
|
|
throw new SocketOSException("Unable to set socket blocking");
|
|
}
|
|
|
|
|
|
/// Get the socket's address family.
|
|
AddressFamily addressFamily() // getter
|
|
{
|
|
return _family;
|
|
}
|
|
|
|
/// Property that indicates if this is a valid, alive socket.
|
|
bool isAlive() // getter
|
|
{
|
|
int type;
|
|
socklen_t typesize = cast(socklen_t) type.sizeof;
|
|
return !getsockopt(sock, SOL_SOCKET, SO_TYPE, cast(char*)&type, &typesize);
|
|
}
|
|
|
|
/// Associate a local address with this socket.
|
|
void bind(Address addr)
|
|
{
|
|
if(_SOCKET_ERROR == .bind(sock, addr.name(), addr.nameLen()))
|
|
throw new SocketOSException("Unable to bind socket");
|
|
}
|
|
|
|
/**
|
|
* Establish a connection. If the socket is blocking, connect waits for
|
|
* the connection to be made. If the socket is nonblocking, connect
|
|
* returns immediately and the connection attempt is still in progress.
|
|
*/
|
|
void connect(Address to)
|
|
{
|
|
if(_SOCKET_ERROR == .connect(sock, to.name(), to.nameLen()))
|
|
{
|
|
int err;
|
|
err = _lasterr();
|
|
|
|
if(!blocking)
|
|
{
|
|
version(Win32)
|
|
{
|
|
if(WSAEWOULDBLOCK == err)
|
|
return;
|
|
}
|
|
else version(Posix)
|
|
{
|
|
if(EINPROGRESS == err)
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
static assert(0);
|
|
}
|
|
}
|
|
throw new SocketOSException("Unable to connect socket", err);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Listen for an incoming connection. $(D bind) must be called before you
|
|
* can $(D listen). The $(D backlog) is a request of how many pending
|
|
* incoming connections are queued until $(D accept)'ed.
|
|
*/
|
|
void listen(int backlog)
|
|
{
|
|
if(_SOCKET_ERROR == .listen(sock, backlog))
|
|
throw new SocketOSException("Unable to listen on socket");
|
|
}
|
|
|
|
/**
|
|
* Called by $(D accept) when a new $(D Socket) must be created for a new
|
|
* connection. To use a derived class, override this method and return an
|
|
* instance of your class. The returned $(D Socket)'s handle must not be
|
|
* set; $(D Socket) has a protected constructor $(D this()) to use in this
|
|
* situation.
|
|
*/
|
|
// Override to use a derived class.
|
|
// The returned socket's handle must not be set.
|
|
protected Socket accepting()
|
|
{
|
|
return new Socket;
|
|
}
|
|
|
|
/**
|
|
* Accept an incoming connection. If the socket is blocking, $(D accept)
|
|
* waits for a connection request. Throws $(D SocketAcceptException) if
|
|
* unable to _accept. See $(D accepting) for use with derived classes.
|
|
*/
|
|
Socket accept()
|
|
{
|
|
auto newsock = cast(socket_t).accept(sock, null, null);
|
|
if(socket_t.init == newsock)
|
|
throw new SocketAcceptException("Unable to accept socket connection");
|
|
|
|
Socket newSocket;
|
|
try
|
|
{
|
|
newSocket = accepting();
|
|
assert(newSocket.sock == socket_t.init);
|
|
|
|
newSocket.setSock(newsock);
|
|
version(Win32)
|
|
newSocket._blocking = _blocking; //inherits blocking mode
|
|
newSocket._family = _family; //same family
|
|
}
|
|
catch(Throwable o)
|
|
{
|
|
_close(newsock);
|
|
throw o;
|
|
}
|
|
|
|
return newSocket;
|
|
}
|
|
|
|
/// Disables sends and/or receives.
|
|
void shutdown(SocketShutdown how)
|
|
{
|
|
.shutdown(sock, cast(int)how);
|
|
}
|
|
|
|
|
|
private static void _close(socket_t sock)
|
|
{
|
|
version(Win32)
|
|
{
|
|
.closesocket(sock);
|
|
}
|
|
else version(BsdSockets)
|
|
{
|
|
.close(sock);
|
|
}
|
|
}
|
|
|
|
|
|
/**
|
|
* Immediately drop any connections and release socket resources.
|
|
* Calling $(D shutdown) before $(D close) is recommended for
|
|
* connection-oriented sockets. The $(D Socket) object is no longer
|
|
* usable after $(D close).
|
|
*/
|
|
//calling shutdown() before this is recommended
|
|
//for connection-oriented sockets
|
|
void close()
|
|
{
|
|
_close(sock);
|
|
sock = socket_t.init;
|
|
}
|
|
|
|
|
|
private Address newFamilyObject()
|
|
{
|
|
Address result;
|
|
switch(_family)
|
|
{
|
|
case cast(AddressFamily)AddressFamily.INET:
|
|
result = new InternetAddress;
|
|
break;
|
|
|
|
default:
|
|
result = new UnknownAddress;
|
|
}
|
|
return result;
|
|
}
|
|
|
|
|
|
/// Returns the local machine's host name.
|
|
// Idea from mango.
|
|
static string hostName() // getter
|
|
{
|
|
char[256] result; // Host names are limited to 255 chars.
|
|
if(_SOCKET_ERROR == .gethostname(result.ptr, result.length))
|
|
throw new SocketOSException("Unable to obtain host name");
|
|
return to!string(cast(char*)result).idup;
|
|
}
|
|
|
|
/// Remote endpoint $(D Address).
|
|
Address remoteAddress()
|
|
{
|
|
Address addr = newFamilyObject();
|
|
socklen_t nameLen = cast(socklen_t) addr.nameLen();
|
|
if(_SOCKET_ERROR == .getpeername(sock, addr.name(), &nameLen))
|
|
throw new SocketOSException("Unable to obtain remote socket address");
|
|
assert(addr.addressFamily() == _family);
|
|
return addr;
|
|
}
|
|
|
|
/// Local endpoint $(D Address).
|
|
Address localAddress()
|
|
{
|
|
Address addr = newFamilyObject();
|
|
socklen_t nameLen = cast(socklen_t) addr.nameLen();
|
|
if(_SOCKET_ERROR == .getsockname(sock, addr.name(), &nameLen))
|
|
throw new SocketOSException("Unable to obtain local socket address");
|
|
assert(addr.addressFamily() == _family);
|
|
return addr;
|
|
}
|
|
|
|
/// Send or receive error code.
|
|
enum int ERROR = _SOCKET_ERROR;
|
|
|
|
/**
|
|
* Send data on the connection. If the socket is blocking and there is no
|
|
* buffer space left, $(D send) waits.
|
|
* Returns: The number of bytes actually sent, or $(D ERROR) on failure.
|
|
*/
|
|
//returns number of bytes actually sent, or -1 on error
|
|
Select!(size_t.sizeof > 4, long, int)
|
|
send(const(void)[] buf, SocketFlags flags)
|
|
{
|
|
static if (is(typeof(MSG_NOSIGNAL)))
|
|
{
|
|
flags = cast(SocketFlags)(flags | MSG_NOSIGNAL);
|
|
}
|
|
version( Windows )
|
|
auto sent = .send(sock, buf.ptr, to!int(buf.length), cast(int)flags);
|
|
else
|
|
auto sent = .send(sock, buf.ptr, buf.length, cast(int)flags);
|
|
return sent;
|
|
}
|
|
|
|
/// ditto
|
|
Select!(size_t.sizeof > 4, long, int) send(const(void)[] buf)
|
|
{
|
|
return send(buf, SocketFlags.NONE);
|
|
}
|
|
|
|
/**
|
|
* Send data to a specific destination Address. If the destination address is
|
|
* not specified, a connection must have been made and that address is used.
|
|
* If the socket is blocking and there is no buffer space left, $(D sendTo) waits.
|
|
*/
|
|
Select!(size_t.sizeof > 4, long, int)
|
|
sendTo(const(void)[] buf, SocketFlags flags, Address to)
|
|
{
|
|
static if (is(typeof(MSG_NOSIGNAL)))
|
|
{
|
|
flags = cast(SocketFlags)(flags | MSG_NOSIGNAL);
|
|
}
|
|
version( Windows )
|
|
return .sendto(
|
|
sock, buf.ptr, std.conv.to!int(buf.length),
|
|
cast(int)flags, to.name(), to.nameLen()
|
|
);
|
|
else
|
|
return .sendto(sock, buf.ptr, buf.length, cast(int)flags, to.name(), to.nameLen());
|
|
}
|
|
|
|
/// ditto
|
|
Select!(size_t.sizeof > 4, long, int) sendTo(const(void)[] buf, Address to)
|
|
{
|
|
return sendTo(buf, SocketFlags.NONE, to);
|
|
}
|
|
|
|
|
|
//assumes you connect()ed
|
|
/// ditto
|
|
Select!(size_t.sizeof > 4, long, int) sendTo(const(void)[] buf, SocketFlags flags)
|
|
{
|
|
static if (is(typeof(MSG_NOSIGNAL)))
|
|
{
|
|
flags = cast(SocketFlags)(flags | MSG_NOSIGNAL);
|
|
}
|
|
version(Windows)
|
|
return .sendto(sock, buf.ptr, to!int(buf.length), cast(int)flags, null, 0);
|
|
else
|
|
return .sendto(sock, buf.ptr, buf.length, cast(int)flags, null, 0);
|
|
}
|
|
|
|
|
|
//assumes you connect()ed
|
|
/// ditto
|
|
Select!(size_t.sizeof > 4, long, int) sendTo(const(void)[] buf)
|
|
{
|
|
return sendTo(buf, SocketFlags.NONE);
|
|
}
|
|
|
|
|
|
/**
|
|
* Receive data on the connection. If the socket is blocking, $(D receive)
|
|
* waits until there is data to be received.
|
|
* Returns: The number of bytes actually received, $(D 0) if the remote side
|
|
* has closed the connection, or $(D ERROR) on failure.
|
|
*/
|
|
//returns number of bytes actually received, 0 on connection closure, or -1 on error
|
|
ptrdiff_t receive(void[] buf, SocketFlags flags)
|
|
{
|
|
version(Win32) // Does not use size_t
|
|
{
|
|
return buf.length
|
|
? .recv(sock, buf.ptr, to!int(buf.length), cast(int)flags)
|
|
: 0;
|
|
} else {
|
|
return buf.length
|
|
? .recv(sock, buf.ptr, buf.length, cast(int)flags)
|
|
: 0;
|
|
}
|
|
}
|
|
|
|
/// ditto
|
|
ptrdiff_t receive(void[] buf)
|
|
{
|
|
return receive(buf, SocketFlags.NONE);
|
|
}
|
|
|
|
/**
|
|
* Receive data and get the remote endpoint $(D Address).
|
|
* If the socket is blocking, $(D receiveFrom) waits until there is data to
|
|
* be received.
|
|
* Returns: The number of bytes actually received, $(D 0) if the remote side
|
|
* has closed the connection, or $(D ERROR) on failure.
|
|
*/
|
|
Select!(size_t.sizeof > 4, long, int)
|
|
receiveFrom(void[] buf, SocketFlags flags, out Address from)
|
|
{
|
|
if(!buf.length) //return 0 and don't think the connection closed
|
|
return 0;
|
|
from = newFamilyObject();
|
|
socklen_t nameLen = cast(socklen_t) from.nameLen();
|
|
version(Win32)
|
|
{
|
|
auto read = .recvfrom(sock, buf.ptr, to!int(buf.length), cast(int)flags, from.name(), &nameLen);
|
|
assert(from.addressFamily() == _family);
|
|
// if(!read) //connection closed
|
|
return read;
|
|
} else {
|
|
auto read = .recvfrom(sock, buf.ptr, buf.length, cast(int)flags, from.name(), &nameLen);
|
|
assert(from.addressFamily() == _family);
|
|
// if(!read) //connection closed
|
|
return read;
|
|
}
|
|
}
|
|
|
|
|
|
/// ditto
|
|
ptrdiff_t receiveFrom(void[] buf, out Address from)
|
|
{
|
|
return receiveFrom(buf, SocketFlags.NONE, from);
|
|
}
|
|
|
|
|
|
//assumes you connect()ed
|
|
/// ditto
|
|
Select!(size_t.sizeof > 4, long, int)
|
|
receiveFrom(void[] buf, SocketFlags flags)
|
|
{
|
|
if(!buf.length) //return 0 and don't think the connection closed
|
|
return 0;
|
|
version(Win32)
|
|
{
|
|
auto read = .recvfrom(sock, buf.ptr, to!int(buf.length), cast(int)flags, null, null);
|
|
// if(!read) //connection closed
|
|
return read;
|
|
} else {
|
|
auto read = .recvfrom(sock, buf.ptr, buf.length, cast(int)flags, null, null);
|
|
// if(!read) //connection closed
|
|
return read;
|
|
}
|
|
}
|
|
|
|
|
|
//assumes you connect()ed
|
|
/// ditto
|
|
ptrdiff_t receiveFrom(void[] buf)
|
|
{
|
|
return receiveFrom(buf, SocketFlags.NONE);
|
|
}
|
|
|
|
|
|
/// Get a socket option.
|
|
/// Returns: The number of bytes written to $(D result).
|
|
//returns the length, in bytes, of the actual result - very different from getsockopt()
|
|
int getOption(SocketOptionLevel level, SocketOption option, void[] result)
|
|
{
|
|
socklen_t len = cast(socklen_t) result.length;
|
|
if(_SOCKET_ERROR == .getsockopt(sock, cast(int)level, cast(int)option, result.ptr, &len))
|
|
throw new SocketOSException("Unable to get socket option");
|
|
return len;
|
|
}
|
|
|
|
|
|
/// Common case of getting integer and boolean options.
|
|
int getOption(SocketOptionLevel level, SocketOption option, out int32_t result)
|
|
{
|
|
return getOption(level, option, (&result)[0 .. 1]);
|
|
}
|
|
|
|
|
|
/// Get the linger option.
|
|
int getOption(SocketOptionLevel level, SocketOption option, out linger result)
|
|
{
|
|
//return getOption(cast(SocketOptionLevel)SocketOptionLevel.SOCKET, SocketOption.LINGER, (&result)[0 .. 1]);
|
|
return getOption(level, option, (&result)[0 .. 1]);
|
|
}
|
|
|
|
/// Get a timeout (duration) option.
|
|
void getOption(SocketOptionLevel level, SocketOption option, out Duration result)
|
|
{
|
|
enforce(option == SocketOption.SNDTIMEO || option == SocketOption.RCVTIMEO,
|
|
new SocketParameterException("Not a valid timeout option: " ~ to!string(option)));
|
|
// WinSock returns the timeout values as a milliseconds DWORD,
|
|
// while Linux and BSD return a timeval struct.
|
|
version (Win32)
|
|
{
|
|
int msecs;
|
|
getOption(level, option, (&msecs)[0 .. 1]);
|
|
if (option == SocketOption.RCVTIMEO)
|
|
msecs += WINSOCK_TIMEOUT_SKEW;
|
|
result = dur!"msecs"(msecs);
|
|
}
|
|
else version (BsdSockets)
|
|
{
|
|
timeval tv;
|
|
getOption(level, option, (&tv)[0..1]);
|
|
result = dur!"seconds"(tv.seconds) + dur!"usecs"(tv.microseconds);
|
|
}
|
|
else static assert(false);
|
|
}
|
|
|
|
// Set a socket option.
|
|
void setOption(SocketOptionLevel level, SocketOption option, void[] value)
|
|
{
|
|
if(_SOCKET_ERROR == .setsockopt(sock, cast(int)level,
|
|
cast(int)option, value.ptr, cast(uint) value.length))
|
|
throw new SocketOSException("Unable to set socket option");
|
|
}
|
|
|
|
|
|
/// Common case for setting integer and boolean options.
|
|
void setOption(SocketOptionLevel level, SocketOption option, int32_t value)
|
|
{
|
|
setOption(level, option, (&value)[0 .. 1]);
|
|
}
|
|
|
|
|
|
/// Set the linger option.
|
|
void setOption(SocketOptionLevel level, SocketOption option, linger value)
|
|
{
|
|
//setOption(cast(SocketOptionLevel)SocketOptionLevel.SOCKET, SocketOption.LINGER, (&value)[0 .. 1]);
|
|
setOption(level, option, (&value)[0 .. 1]);
|
|
}
|
|
|
|
/**
|
|
* Sets a timeout (duration) option, i.e. $(D SocketOption.SNDTIMEO) or
|
|
* $(D RCVTIMEO). Zero indicates no timeout.
|
|
*
|
|
* In a typical application, you might also want to consider using
|
|
* a non-blocking socket instead of setting a timeout on a blocking one.
|
|
*
|
|
* Note: While the receive timeout setting is generally quite accurate
|
|
* on *nix systems even for smaller durations, there are two issues to
|
|
* be aware of on Windows: First, although undocumented, the effective
|
|
* timeout duration seems to be the one set on the socket plus half
|
|
* a second. $(D setOption()) tries to compensate for that, but still,
|
|
* timeouts under 500ms are not possible on Windows. Second, be aware
|
|
* that the actual amount of time spent until a blocking call returns
|
|
* randomly varies on the order of 10ms.
|
|
*
|
|
* Params:
|
|
* value = The timeout duration to set. Must not be negative.
|
|
*
|
|
* Throws: $(D SocketException) if setting the options fails.
|
|
*
|
|
* Example:
|
|
* ---
|
|
* import std.datetime;
|
|
* auto pair = socketPair();
|
|
* scope(exit) foreach (s; pair) s.close();
|
|
*
|
|
* // Set a receive timeout, and then wait at one end of
|
|
* // the socket pair, knowing that no data will arrive.
|
|
* pair[0].setOption(SocketOptionLevel.SOCKET,
|
|
* SocketOption.RCVTIMEO, dur!"seconds"(1));
|
|
*
|
|
* auto sw = StopWatch(AutoStart.yes);
|
|
* ubyte[1] buffer;
|
|
* pair[0].receive(buffer);
|
|
* writefln("Waited %s ms until the socket timed out.",
|
|
* sw.peek.msecs);
|
|
* ---
|
|
*/
|
|
void setOption(SocketOptionLevel level, SocketOption option, Duration value)
|
|
{
|
|
enforce(option == SocketOption.SNDTIMEO || option == SocketOption.RCVTIMEO,
|
|
new SocketParameterException("Not a valid timeout option: " ~ to!string(option)));
|
|
|
|
enforce(value >= dur!"hnsecs"(0), new SocketParameterException(
|
|
"Timeout duration must not be negative."));
|
|
|
|
version (Win32)
|
|
{
|
|
auto msecs = cast(int)value.total!"msecs"();
|
|
if (msecs == 0 || option != SocketOption.RCVTIMEO)
|
|
{
|
|
setOption(level, option, msecs);
|
|
}
|
|
else
|
|
{
|
|
setOption(level, option, cast(int)
|
|
max(1, msecs - WINSOCK_TIMEOUT_SKEW));
|
|
}
|
|
}
|
|
else version (BsdSockets)
|
|
{
|
|
timeval tv = { seconds: cast(int)value.total!"seconds"(),
|
|
microseconds: value.fracSec.usecs };
|
|
setOption(level, option, (&tv)[0 .. 1]);
|
|
}
|
|
else static assert(false);
|
|
}
|
|
|
|
/**
|
|
* Wait for a socket to change status. A wait timeout $(D timeval) or
|
|
* $(D int) microseconds may be specified; if a timeout is not specified
|
|
* or the $(D timeval) is $(D null), the maximum timeout is used. The
|
|
* $(D timeval) timeout has an unspecified value when $(D select) returns.
|
|
* Returns: The number of sockets with status changes, $(D 0) on timeout,
|
|
* or $(D -1) on interruption. If the return value is greater than $(D 0),
|
|
* the $(D SocketSets) are updated to only contain the sockets having status
|
|
* changes. For a connecting socket, a write status change means the
|
|
* connection is established and it's able to send. For a listening socket,
|
|
* a read status change means there is an incoming connection request and
|
|
* it's able to accept.
|
|
*/
|
|
//SocketSet's updated to include only those sockets which an event occured
|
|
//returns the number of events, 0 on timeout, or -1 on interruption
|
|
//for a connect()ing socket, writeability means connected
|
|
//for a listen()ing socket, readability means listening
|
|
//Winsock: possibly internally limited to 64 sockets per set
|
|
static int select(SocketSet checkRead, SocketSet checkWrite, SocketSet checkError, timeval* tv)
|
|
in
|
|
{
|
|
//make sure none of the SocketSet's are the same object
|
|
if(checkRead)
|
|
{
|
|
assert(checkRead !is checkWrite);
|
|
assert(checkRead !is checkError);
|
|
}
|
|
if(checkWrite)
|
|
{
|
|
assert(checkWrite !is checkError);
|
|
}
|
|
}
|
|
body
|
|
{
|
|
fd_set* fr, fw, fe;
|
|
int n = 0;
|
|
|
|
version(Win32)
|
|
{
|
|
// Windows has a problem with empty fd_set`s that aren't null.
|
|
fr = (checkRead && checkRead.count()) ? checkRead.toFd_set() : null;
|
|
fw = (checkWrite && checkWrite.count()) ? checkWrite.toFd_set() : null;
|
|
fe = (checkError && checkError.count()) ? checkError.toFd_set() : null;
|
|
}
|
|
else
|
|
{
|
|
if(checkRead)
|
|
{
|
|
fr = checkRead.toFd_set();
|
|
n = checkRead.selectn();
|
|
}
|
|
else
|
|
{
|
|
fr = null;
|
|
}
|
|
|
|
if(checkWrite)
|
|
{
|
|
fw = checkWrite.toFd_set();
|
|
int _n;
|
|
_n = checkWrite.selectn();
|
|
if(_n > n)
|
|
n = _n;
|
|
}
|
|
else
|
|
{
|
|
fw = null;
|
|
}
|
|
|
|
if(checkError)
|
|
{
|
|
fe = checkError.toFd_set();
|
|
int _n;
|
|
_n = checkError.selectn();
|
|
if(_n > n)
|
|
n = _n;
|
|
}
|
|
else
|
|
{
|
|
fe = null;
|
|
}
|
|
}
|
|
|
|
int result = .select(n, fr, fw, fe, cast(_ctimeval*)tv);
|
|
|
|
version(Win32)
|
|
{
|
|
if(_SOCKET_ERROR == result && WSAGetLastError() == WSAEINTR)
|
|
return -1;
|
|
}
|
|
else version(Posix)
|
|
{
|
|
if(_SOCKET_ERROR == result && errno == EINTR)
|
|
return -1;
|
|
}
|
|
else
|
|
{
|
|
static assert(0);
|
|
}
|
|
|
|
if(_SOCKET_ERROR == result)
|
|
throw new SocketOSException("Socket select error");
|
|
|
|
return result;
|
|
}
|
|
|
|
|
|
/// ditto
|
|
static int select(SocketSet checkRead, SocketSet checkWrite, SocketSet checkError, int microseconds)
|
|
{
|
|
timeval tv;
|
|
tv.seconds = microseconds / 1_000_000;
|
|
tv.microseconds = microseconds % 1_000_000;
|
|
return select(checkRead, checkWrite, checkError, &tv);
|
|
}
|
|
|
|
|
|
/// ditto
|
|
//maximum timeout
|
|
static int select(SocketSet checkRead, SocketSet checkWrite, SocketSet checkError)
|
|
{
|
|
return select(checkRead, checkWrite, checkError, null);
|
|
}
|
|
|
|
|
|
/+
|
|
bool poll(events)
|
|
{
|
|
int WSAEventSelect(socket_t s, WSAEVENT hEventObject, int lNetworkEvents); // Winsock 2 ?
|
|
int poll(pollfd* fds, int nfds, int timeout); // Unix ?
|
|
}
|
|
+/
|
|
}
|
|
|
|
|
|
/// $(D TcpSocket) is a shortcut class for a TCP Socket.
|
|
class TcpSocket: Socket
|
|
{
|
|
/// Constructs a blocking TCP Socket.
|
|
this(AddressFamily family)
|
|
{
|
|
super(family, SocketType.STREAM, ProtocolType.TCP);
|
|
}
|
|
|
|
/// Constructs a blocking TCP Socket.
|
|
this()
|
|
{
|
|
this(cast(AddressFamily)AddressFamily.INET);
|
|
}
|
|
|
|
|
|
//shortcut
|
|
/// Constructs a blocking TCP Socket and connects to an $(D InternetAddress).
|
|
this(Address connectTo)
|
|
{
|
|
this(connectTo.addressFamily());
|
|
connect(connectTo);
|
|
}
|
|
}
|
|
|
|
|
|
/// $(D UdpSocket) is a shortcut class for a UDP Socket.
|
|
class UdpSocket: Socket
|
|
{
|
|
/// Constructs a blocking UDP Socket.
|
|
this(AddressFamily family)
|
|
{
|
|
super(family, SocketType.DGRAM, ProtocolType.UDP);
|
|
}
|
|
|
|
|
|
/// Constructs a blocking UDP Socket.
|
|
this()
|
|
{
|
|
this(cast(AddressFamily)AddressFamily.INET);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Creates a pair of connected sockets.
|
|
*
|
|
* The two sockets are indistinguishable.
|
|
*
|
|
* Throws: $(D SocketException) if creation of the sockets fails.
|
|
*
|
|
* Example:
|
|
* ---
|
|
* immutable ubyte[] data = [1, 2, 3, 4];
|
|
* auto pair = socketPair();
|
|
* scope(exit) foreach (s; pair) s.close();
|
|
*
|
|
* pair[0].send(data);
|
|
*
|
|
* auto buf = new ubyte[data.length];
|
|
* pair[1].receive(buf);
|
|
* assert(buf == data);
|
|
* ---
|
|
*/
|
|
Socket[2] socketPair()
|
|
{
|
|
version(BsdSockets)
|
|
{
|
|
int[2] socks;
|
|
if (socketpair(AF_UNIX, SOCK_STREAM, 0, socks) == -1)
|
|
throw new SocketOSException("Unable to create socket pair");
|
|
|
|
Socket toSocket(size_t id)
|
|
{
|
|
auto s = new Socket;
|
|
s.setSock(cast(socket_t)socks[id]);
|
|
s._family = AddressFamily.UNIX;
|
|
return s;
|
|
}
|
|
|
|
return [toSocket(0), toSocket(1)];
|
|
}
|
|
else version(Win32)
|
|
{
|
|
// We do not have socketpair() on Windows, just manually create a
|
|
// pair of sockets connected over some localhost port.
|
|
Socket[2] result;
|
|
|
|
auto listener = new TcpSocket();
|
|
listener.setOption(SocketOptionLevel.SOCKET, SocketOption.REUSEADDR, true);
|
|
listener.bind(new InternetAddress(INADDR_LOOPBACK, InternetAddress.PORT_ANY));
|
|
auto addr = listener.localAddress();
|
|
listener.listen(1);
|
|
|
|
result[0] = new TcpSocket(addr);
|
|
result[1] = listener.accept();
|
|
|
|
listener.close();
|
|
return result;
|
|
}
|
|
else
|
|
static assert(false);
|
|
}
|
|
|
|
unittest
|
|
{
|
|
immutable ubyte[] data = [1, 2, 3, 4];
|
|
auto pair = socketPair();
|
|
scope(exit) foreach (s; pair) s.close();
|
|
|
|
pair[0].send(data);
|
|
|
|
auto buf = new ubyte[data.length];
|
|
pair[1].receive(buf);
|
|
assert(buf == data);
|
|
}
|