module std.experimental.allocator.region; import std.experimental.allocator.common; import std.experimental.allocator.null_allocator; import std.typecons : Flag, Yes, No; /** A $(D Region) allocator allocates memory straight from one contiguous chunk. There is no deallocation, and once the region is full, allocation requests return $(D null). Therefore, $(D Region)s are often used (a) in conjunction with more sophisticated allocators; or (b) for batch-style very fast allocations that deallocate everything at once. The region only stores three pointers, corresponding to the current position in the store and the limits. One allocation entails rounding up the allocation size for alignment purposes, bumping the current pointer, and comparing it against the limit. If $(D ParentAllocator) is different from $(D NullAllocator), $(D Region) deallocates the chunk of memory during destruction. The $(D minAlign) parameter establishes alignment. If $(D minAlign > 1), the sizes of all allocation requests are rounded up to a multiple of $(D minAlign). Applications aiming at maximum speed may want to choose $(D minAlign = 1) and control alignment externally. */ struct Region(ParentAllocator = NullAllocator, uint minAlign = platformAlignment, Flag!"defineDeallocate" defineDeallocate = No.defineDeallocate) { //import std.exception : enforce; static assert(minAlign.isGoodStaticAlignment); static assert(ParentAllocator.alignment >= minAlign); // state { /** The _parent allocator. Depending on whether $(D ParentAllocator) holds state or not, this is a member variable or an alias for $(D ParentAllocator.it). */ static if (stateSize!ParentAllocator) { ParentAllocator parent; } else { alias parent = ParentAllocator.it; } private void* _current, _end, _begin; // } /** Constructs a region backed by a user-provided store. Assumes $(D store) is aligned at $(D minAlign). Also assumes the memory was allocated with $(D ParentAllocator) (if different from $(D NullAllocator)). Params: store = User-provided store backing up the region. $(D store) must be aligned at $(D minAlign) (enforced with $(D assert)). If $(D ParentAllocator) is different from $(D NullAllocator), memory is assumed to have been allocated with $(D ParentAllocator). n = Bytes to allocate using $(D ParentAllocator). This constructor is only defined If $(D ParentAllocator) is different from $(D NullAllocator). If $(D parent.allocate(n)) returns $(D null), the region will be initialized as empty (correctly initialized but unable to allocate). */ this(void[] store) { assert(store.ptr.alignedAt(minAlign)); _current = store.ptr; _end = _current + store.length; _begin = _current; } /// Ditto static if (!is(ParentAllocator == NullAllocator)) this(size_t n) { this(parent.allocate(n)); } /* The postblit of $(D BasicRegion) is disabled because such objects should not be copied around naively. */ //@disable this(this); /** Alignment offered. */ alias alignment = minAlign; /** Allocates $(D n) bytes of memory. The shortest path involves an alignment adjustment (if $(D alignment > 1)), an increment, and a comparison. Params: n = number of bytes to allocate Returns: A properly-aligned buffer of size $(D n) or $(D null) if request could not be satisfied. */ void[] allocate(size_t n) { auto result = _current[0 .. n]; static if (minAlign > 1) { immutable uint slack = cast(uint) n & (alignment - 1); const rounded = slack ? n + alignment - slack : n; assert(rounded >= n); } else { alias rounded = n; } _current += rounded; if (_current <= _end) return result; // Slow path, backtrack _current -= rounded; return null; } /** Allocates $(D n) bytes of memory aligned at alignment $(D a). Params: n = number of bytes to allocate a = alignment for the allocated block Returns: Either a suitable block of $(D n) bytes aligned at $(D a), or $(D null). */ void[] alignedAllocate(size_t n, uint a) { assert(a.isPowerOf2); // Just bump the pointer to the next good allocation auto save = _current; _current = _current.alignUpTo(a); auto result = allocate(n); if (result.ptr) { assert(result.length == n); return result; } // Failed, rollback _current = save; return null; } /// Allocates and returns all memory available to this region. void[] allocateAll() { auto result = _current[0 .. available]; _current = _end; return result; } /** Expands an allocated block in place. Expansion will succeed only if the block is the last allocated. */ bool expand(ref void[] b, size_t delta) { assert(owns(b) || b.ptr is null); assert(b.ptr + b.length <= _current || b.ptr is null); if (!b.ptr) { b = allocate(delta); return b.length == delta; } auto newLength = b.length + delta; if (_current < b.ptr + b.length + alignment) { // This was the last allocation! Allocate some more and we're done. if (this.goodAllocSize(b.length) == this.goodAllocSize(newLength) || allocate(delta).length == delta) { b = b.ptr[0 .. newLength]; assert(_current < b.ptr + b.length + alignment); return true; } } return false; } /** Deallocates $(D b). This works only if $(D b) was obtained as the last call to $(D allocate); otherwise (i.e. another allocation has occurred since) it does nothing. This semantics is tricky and therefore $(D deallocate) is defined only if $(D Region) is instantiated with $(D Yes.defineDeallocate) as the third template argument. Params: b = Block previously obtained by a call to $(D allocate) against this allocator ($(D null) is allowed). */ static if (defineDeallocate == Yes.defineDeallocate) void deallocate(void[] b) { assert(owns(b) || b.ptr is null); assert(b.ptr + b.length <= _current || b.ptr is null); if (_current < b.ptr + b.length + alignment) { assert(b.ptr !is null); _current = b.ptr; } } /** Deallocates all memory allocated by this region, which can be subsequently reused for new allocations. */ void deallocateAll() { _current = _begin; } /** Queries whether $(D b) has been allocated with this region. Params: b = Arbitrary block of memory ($(D null) is allowed; $(D owns(null)) returns $(D false)). Returns: $(D true) if $(D b) has been allocated with this region, $(D false) otherwise. */ bool owns(void[] b) const { return b.ptr >= _begin && b.ptr + b.length <= _end; } /// Returns $(D true) if no memory has been allocated in this region. bool empty() const { return _current == _begin; } /// Nonstandard property that returns bytes available for allocation. size_t available() const { return _end - _current; } } /// unittest { import std.experimental.allocator.mallocator; import std.experimental.allocator.allocator_list; import std.algorithm : max; // Create a scalable list of regions. Each gets at least 1MB at a time by // using malloc. auto batchAllocator = AllocatorList!( (size_t n) => Region!Mallocator(max(n, 1024 * 1024)) )(); auto b = batchAllocator.allocate(101); assert(b.length == 101); // This will cause a second allocation b = batchAllocator.allocate(2 * 1024 * 1024); assert(b.length == 2 * 1024 * 1024); // Destructor will free the memory } unittest { import std.experimental.allocator.mallocator; // Create a 64 KB region allocated with malloc auto reg = Region!(Mallocator)(1024 * 64); auto b = reg.allocate(101); assert(b.length == 101); // Destructor will free the memory } /** $(D InSituRegion) is a convenient region that carries its storage within itself (in the form of a statically-sized array). The first template argument is the size of the region and the second is the needed alignment. Depending on the alignment requested and platform details, the actual available storage may be smaller than the compile-time parameter. To make sure that at least $(D n) bytes are available in the region, use $(D InSituRegion!(n + a - 1, a)). */ struct InSituRegion(size_t size, size_t minAlign = platformAlignment, Flag!"defineDeallocate" defineDeallocate = No.defineDeallocate) { import std.algorithm : max; import std.conv : to; static assert(minAlign.isGoodStaticAlignment); static assert(size >= minAlign); @disable this(this); // state { Region!(NullAllocator, minAlign, defineDeallocate) _impl; union { private ubyte[size] _store = void; private double _forAlignmentOnly1 = void; } // } /** An alias for $(D minAlign), which must be a valid alignment (nonzero power of 2). The start of the region and all allocation requests will be rounded up to a multiple of the alignment. ---- InSituRegion!(4096) a1; assert(a1.alignment == platformAlignment); InSituRegion!(4096, 64) a2; assert(a2.alignment == 64); ---- */ alias alignment = minAlign; private void lazyInit() { assert(!_impl._current); static if (alignment > double.alignof) _impl._current = _store.ptr.alignUpTo(alignment); else _impl._current = _store.ptr; _impl._end = _store.ptr + _store.length; _impl._begin = _impl._current; assert(_impl._current.alignedAt(alignment)); } /** Allocates $(D bytes) and returns them, or $(D null) if the region cannot accommodate the request. For efficiency reasons, if $(D bytes == 0) the function returns an empty non-null slice. */ void[] allocate(size_t n) { // Fast path entry: auto result = _impl.allocate(n); if (result.length == n) return result; // Slow path if (_impl._current) return null; // no more room lazyInit; assert(_impl._current); goto entry; } /** As above, but the memory allocated is aligned at $(D a) bytes. */ void[] alignedAllocate(size_t n, uint a) { // Fast path entry: auto result = _impl.alignedAllocate(n, a); if (result.length == n) return result; // Slow path if (_impl._current) return null; // no more room lazyInit; assert(_impl._current); goto entry; } /** Deallocates $(D b). This works only if $(D b) was obtained as the last call to $(D allocate); otherwise (i.e. another allocation has occurred since) it does nothing. This semantics is tricky and therefore $(D deallocate) is defined only if $(D Region) is instantiated with $(D Yes.defineDeallocate) as the third template argument. Params: b = Block previously obtained by a call to $(D allocate) against this allocator ($(D null) is allowed). */ static if (defineDeallocate == Yes.defineDeallocate) void deallocate(void[] b) { if (!_impl._current) lazyInit; return _impl.deallocate(b); } /** Returns $(D true) if and only if $(D b) is the result of a successful allocation. For efficiency reasons, if $(D b is null) the function returns $(D false). */ bool owns(void[] b) { if (!_impl._current) lazyInit; return _impl.owns(b); } /** Expands an allocated block in place. Expansion will succeed only if the block is the last allocated. */ bool expand(ref void[] b, size_t delta) { if (!_impl._current) lazyInit; return _impl.expand(b, delta); } /** Deallocates all memory allocated with this allocator. */ void deallocateAll() { // We don't care to lazily init the region _impl.deallocateAll; } /** Allocates all memory available with this allocator. */ void[] allocateAll() { if (!_impl._current) lazyInit; return _impl.allocateAll; } /** Nonstandard function that returns the bytes available for allocation. */ size_t available() { if (!_impl._current) lazyInit; return _impl.available; } } /// unittest { // 128KB region, allocated to x86's cache line InSituRegion!(128 * 1024, 16) r1; auto a1 = r1.allocate(101); assert(a1.length == 101); // 128KB region, with fallback to the garbage collector. import std.experimental.allocator.fallback_allocator; import std.experimental.allocator.free_list; import std.experimental.allocator.gc_allocator; import std.experimental.allocator.heap_block; FallbackAllocator!(InSituRegion!(128 * 1024), GCAllocator) r2; auto a2 = r1.allocate(102); assert(a2.length == 102); // Reap with GC fallback. InSituRegion!(128 * 1024, 8) tmp3; FallbackAllocator!(HeapBlock!(64, 8), GCAllocator) r3; r3.primary = HeapBlock!(64, 8)(tmp3.allocateAll()); auto a3 = r3.allocate(103); assert(a3.length == 103); // Reap/GC with a freelist for small objects up to 16 bytes. InSituRegion!(128 * 1024, 64) tmp4; FreeList!(FallbackAllocator!(HeapBlock!(64, 64), GCAllocator), 0, 16) r4; r4.parent.primary = HeapBlock!(64, 64)(tmp4.allocateAll()); auto a4 = r4.allocate(104); assert(a4.length == 104); } unittest { InSituRegion!(4096, 1) r1; auto a = r1.allocate(2001); assert(a.length == 2001); import std.conv : text; assert(r1.available == 2095, text(r1.available)); InSituRegion!(65536, 1024*4) r2; assert(r2.available <= 65536); a = r2.allocate(2001); assert(a.length == 2001); } private extern(C) void* sbrk(long); private extern(C) int brk(shared void*); /** Allocator backed by $(D $(LUCKY sbrk)) for Posix systems. Due to the fact that $(D sbrk) is not thread-safe $(WEB lifecs.likai.org/2010/02/sbrk-is-not-thread- safe.html, by design), $(D SbrkRegion) uses a mutex internally. This implies that uncontrolled calls to $(D brk) and $(D sbrk) may affect the workings of $(D SbrkRegion) adversely. */ version(Posix) struct SbrkRegion(uint minAlign = platformAlignment) { import core.sys.posix.pthread; static shared pthread_mutex_t sbrkMutex; static assert(minAlign.isGoodStaticAlignment); static assert(size_t.sizeof == (void*).sizeof); private shared void* _brkInitial, _brkCurrent; /** Instance shared by all callers. */ static shared SbrkRegion it; /** Standard allocator primitives. */ enum uint alignment = minAlign; /// Ditto void[] allocate(size_t bytes) shared { static if (minAlign > 1) const rounded = bytes.roundUpToMultipleOf(alignment); else alias rounded = bytes; pthread_mutex_lock(cast(pthread_mutex_t*) &sbrkMutex) || assert(0); scope(exit) pthread_mutex_unlock(cast(pthread_mutex_t*) &sbrkMutex) || assert(0); // Assume sbrk returns the old break. Most online documentation confirms // that, except for http://www.inf.udec.cl/~leo/Malloc_tutorial.pdf, // which claims the returned value is not portable. auto p = sbrk(rounded); if (p == cast(void*) -1) { return null; } if (!_brkInitial) { _brkInitial = cast(shared) p; assert(cast(size_t) _brkInitial % minAlign == 0, "Too large alignment chosen for " ~ typeof(this).stringof); } _brkCurrent = cast(shared) (p + rounded); return p[0 .. bytes]; } /// Ditto void[] alignedAllocate(size_t bytes, uint a) shared { pthread_mutex_lock(cast(pthread_mutex_t*) &sbrkMutex) || assert(0); scope(exit) pthread_mutex_unlock(cast(pthread_mutex_t*) &sbrkMutex) || assert(0); if (!_brkInitial) { // This is one extra call, but it'll happen only once. _brkInitial = cast(shared) sbrk(0); assert(cast(size_t) _brkInitial % minAlign == 0, "Too large alignment chosen for " ~ typeof(this).stringof); (_brkInitial != cast(void*) -1) || assert(0); _brkCurrent = _brkInitial; } immutable size_t delta = cast(shared void*) roundUpToMultipleOf( cast(size_t) _brkCurrent, a) - _brkCurrent; // Still must make sure the total size is aligned to the allocator's // alignment. immutable rounded = (bytes + delta).roundUpToMultipleOf(alignment); auto p = sbrk(rounded); if (p == cast(void*) -1) { return null; } _brkCurrent = cast(shared) (p + rounded); return p[delta .. delta + bytes]; } /** The $(D expand) method may only succeed if the argument is the last block allocated. In that case, $(D expand) attempts to push the break pointer to the right. */ bool expand(ref void[] b, size_t delta) shared { if (b is null) return (b = allocate(delta)) !is null; assert(_brkInitial && _brkCurrent); // otherwise where did b come from? pthread_mutex_lock(cast(pthread_mutex_t*) &sbrkMutex) || assert(0); scope(exit) pthread_mutex_unlock(cast(pthread_mutex_t*) &sbrkMutex) || assert(0); if (_brkCurrent != b.ptr + b.length) return false; // Great, can expand the last block static if (minAlign > 1) const rounded = delta.roundUpToMultipleOf(alignment); else alias rounded = bytes; auto p = sbrk(rounded); if (p == cast(void*) -1) { return false; } _brkCurrent = cast(shared) (p + rounded); b = b.ptr[0 .. b.length + delta]; return true; } /// Ditto bool owns(void[] b) shared { // No need to lock here. assert(!_brkCurrent || b.ptr + b.length <= _brkCurrent); return _brkInitial && b.ptr >= _brkInitial; } /** The $(D deallocate) method only works (and returns $(D true)) on systems that support reducing the break address (i.e. accept calls to $(D sbrk) with negative offsets). OSX does not accept such. In addition the argument must be the last block allocated. */ bool deallocate(void[] b) shared { static if (minAlign > 1) const rounded = b.length.roundUpToMultipleOf(alignment); else const rounded = b.length; pthread_mutex_lock(cast(pthread_mutex_t*) &sbrkMutex) || assert(0); scope(exit) pthread_mutex_unlock(cast(pthread_mutex_t*) &sbrkMutex) || assert(0); if (_brkCurrent != b.ptr + b.length) return false; assert(b.ptr >= _brkInitial); if (sbrk(-rounded) == cast(void*) -1) return false; _brkCurrent = cast(shared) b.ptr; return true; } /** The $(D deallocateAll) method only works (and returns $(D true)) on systems that support reducing the break address (i.e. accept calls to $(D sbrk) with negative offsets). OSX does not accept such. */ bool deallocateAll() shared { pthread_mutex_lock(cast(pthread_mutex_t*) &sbrkMutex) || assert(0); scope(exit) pthread_mutex_unlock(cast(pthread_mutex_t*) &sbrkMutex) || assert(0); return !_brkInitial || brk(_brkInitial) == 0; } /// Standard allocator API. bool empty() { // Also works when they're both null. return _brkCurrent == _brkInitial; } /// Ditto enum bool zeroesAllocations = true; } version(Posix) unittest { // Let's test the assumption that sbrk(n) returns the old address auto p1 = sbrk(0); auto p2 = sbrk(4096); assert(p1 == p2); auto p3 = sbrk(0); assert(p3 == p2 + 4096); // Try to reset brk, but don't make a fuss if it doesn't work sbrk(-4096); } version(Posix) unittest { alias alloc = SbrkRegion!(8).it; auto a = alloc.alignedAllocate(2001, 4096); assert(a.length == 2001); auto b = alloc.allocate(2001); assert(b.length == 2001); assert(alloc.owns(a)); assert(alloc.owns(b)); // reducing the brk does not work on OSX version(OSX) {} else { assert(alloc.deallocate(b)); assert(alloc.deallocateAll); } }