Rename the initial value of some enums from init to _init

This commit is contained in:
Boris Carvajal 2021-05-11 21:35:25 -04:00 committed by Nicholas Wilson
parent 3b4dc67878
commit 5dd42968e3
3 changed files with 8 additions and 8 deletions

View file

@ -848,7 +848,7 @@ private template GenericEncoder()
//=============================================================================
/** Defines various character sets. */
enum AsciiChar : ubyte { init }
enum AsciiChar : ubyte { _init }
/// Ditto
alias AsciiString = immutable(AsciiChar)[];
@ -928,7 +928,7 @@ template EncoderInstance(CharType : AsciiChar)
//=============================================================================
/** Defines an Latin1-encoded character. */
enum Latin1Char : ubyte { init }
enum Latin1Char : ubyte { _init }
/**
Defines an Latin1-encoded string (as an array of $(D
immutable(Latin1Char))).
@ -1004,7 +1004,7 @@ template EncoderInstance(CharType : Latin1Char)
//=============================================================================
/// Defines a Latin2-encoded character.
enum Latin2Char : ubyte { init }
enum Latin2Char : ubyte { _init }
/**
* Defines an Latin2-encoded string (as an array of $(D
@ -1084,7 +1084,7 @@ private template EncoderInstance(CharType : Latin2Char)
//=============================================================================
/// Defines a Windows1250-encoded character.
enum Windows1250Char : ubyte { init }
enum Windows1250Char : ubyte { _init }
/**
* Defines an Windows1250-encoded string (as an array of $(D
@ -1177,7 +1177,7 @@ private template EncoderInstance(CharType : Windows1250Char)
//=============================================================================
/// Defines a Windows1251-encoded character.
enum Windows1251Char : ubyte { init }
enum Windows1251Char : ubyte { _init }
/**
* Defines an Windows1251-encoded string (as an array of $(D
@ -1272,7 +1272,7 @@ private template EncoderInstance(CharType : Windows1251Char)
//=============================================================================
/// Defines a Windows1252-encoded character.
enum Windows1252Char : ubyte { init }
enum Windows1252Char : ubyte { _init }
/**
* Defines an Windows1252-encoded string (as an array of $(D