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std.socket: Always compile slow unit tests
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1 changed files with 8 additions and 2 deletions
10
std/socket.d
10
std/socket.d
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@ -122,6 +122,12 @@ version (StdUnittest)
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writefln("Ignoring std.socket(%d) test failure (likely caused by flaky environment): %s", line, e.msg);
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}
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}
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// Without debug=std_socket, still compile the slow tests, just don't run them.
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debug (std_socket)
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private enum runSlowTests = true;
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else
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private enum runSlowTests = false;
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}
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/// Base exception thrown by `std.socket`.
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@ -1698,7 +1704,7 @@ public:
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}
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});
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debug (std_socket)
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if (runSlowTests)
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softUnittest({
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// test failing reverse lookup
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const InternetAddress ia = new InternetAddress("255.255.255.255", 80);
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@ -2633,7 +2639,7 @@ private:
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@safe unittest
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{
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debug (std_socket)
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if (runSlowTests)
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softUnittest({
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import std.datetime.stopwatch;
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import std.typecons;
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