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A delightfully simple and lightweight 2D game engine for the D programming language.
core | ||
game | ||
vendor/ray | ||
.gitignore | ||
basic.d | ||
dub.json | ||
LICENSE | ||
README.md | ||
TODO.md |
🍂 Popka
Popka is a lightweight and beginner-friendly 2D game engine for the D programming language. It focuses on providing a simple and easy-to-understand foundation for building 2D games. The game engine is currently under development and is not yet ready for use.
import popka.basic;
void main() {
openWindow(800, 600);
while (isWindowOpen) {
if (Keyboard.q.isPressed) {
closeWindow();
}
}
freeWindow();
}
Dependencies
Popka requires the raylib library to be installed for full functionality. Please install raylib following the official instructions before using this game engine.
License
The project is released under the terms of the MIT License. Please refer to the LICENSE file.