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atlas.png | ||
camera.d | ||
coins.d | ||
dialogue.d | ||
follower.d | ||
hello.d | ||
map.d | ||
pong.d | ||
README.md | ||
timer.d |
Examples
Note
For examples that use textures, the atlas.png file must be downloaded and saved in the project's assets folder.
Hello
This example serves as a classic hello-world program, introducing the fundamental structure of a Popka program.
Coins
This example shows how to create a simple game with Popka.
Pong
This example shows how to create a pong-like game with Popka.
Camera
This example shows how to use the camera structure of Popka.
Dialogue
This example shows how to use the Popka dialogue system.
Map
This example shows how to use the tile map structure of Popka.
Follower
This example shows how to create an animated character that follows the mouse.
Timer
This example shows how to use the timer structure of Popka.