mirror of
https://github.com/Kapendev/parin.git
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218 lines
7.4 KiB
D
218 lines
7.4 KiB
D
/// A tile map editor for Parin.
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import parin;
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AppState appState;
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enum defaultCameraMoveSpeed = 300;
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enum defaultCameraZoomSpeed = 60;
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enum defaultCameraSlowdown = 0.07f;
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enum panelColor1 = toRgb(0xd7d6d6);
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enum panelColor2 = toRgb(0xb0afaf);
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enum panelColor3 = toRgb(0x4a4b4c);
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enum panelColor4 = toRgb(0x262626);
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enum canvasColor = toRgb(0x484d51);
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enum mapAreaColor = toRgb(0x2d2f34);
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enum mapAreaOutlineColor = toRgb(0x161a1f);
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enum mouseAreaColor = toRgb(0x5ca4cf);
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enum AppMode {
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edit,
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select,
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}
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struct AppCamera {
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Camera data;
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Vec2 targetPosition;
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float targetScale = 1.0f;
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void update(Vec2 moveDelta, float scaleDelta, float dt) {
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targetPosition += moveDelta.normalize() * Vec2(dt * defaultCameraMoveSpeed * (Keyboard.shift.isDown + 1) * (1.0f / min(targetScale, 1.0f)));
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targetScale = max(targetScale + (scaleDelta * dt * defaultCameraZoomSpeed), 0.25f);
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data.followPositionWithSlowdown(targetPosition, defaultCameraSlowdown);
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data.followScaleWithSlowdown(targetScale, defaultCameraSlowdown);
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}
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void attach() {
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data.attach();
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}
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void detach() {
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data.detach();
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}
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}
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struct AppState {
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TextureId atlas;
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Viewport atlasViewport;
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FontId font;
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TileMap map;
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AppCamera camera;
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IStr mapFile;
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IStr atlasFile;
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AppMode mode;
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}
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void drawText(IStr text, Vec2 position, DrawOptions options = DrawOptions()) {
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auto font = appState.font.isValid ? appState.font.get() : engineFont;
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if (font == engineFont) options.scale = Vec2(2);
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parin.drawText(font, text, position, options);
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}
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void ready() {
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setBackgroundColor(canvasColor);
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setIsUsingAssetsPath(false);
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appState.camera.data = Camera(0, 0, true);
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appState.map = TileMap(256, 256, 0, 0);
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// Parse args.
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foreach (arg; envArgs[1 .. $]) {
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if (0) {
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} else if (arg.endsWith(".ttf")) {
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appState.font = loadFont(arg, 24, 0, 24);
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appState.font.setFilter(Filter.linear);
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} else if (arg.endsWith(".png")) {
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appState.atlas = loadTexture(arg);
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if (appState.atlas.isValid) appState.atlasFile = arg;
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} else if (arg.endsWith(".csv")) {
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appState.mapFile = arg;
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} else {
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if (appState.map.tileWidth) {
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appState.map.tileHeight = cast(int) arg.toSigned().getOr(16);
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} else {
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appState.map.tileWidth = cast(int) arg.toSigned().getOr(16);
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appState.map.tileHeight = appState.map.tileWidth;
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}
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}
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}
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if (appState.map.tileWidth == 0) {
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appState.map.tileWidth = 16;
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appState.map.tileHeight = 16;
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}
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auto value = loadTempText(appState.mapFile);
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if (value.isSome) {
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appState.map.parse(value.get());
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appState.map.resizeSoft(appState.map.hardColCount, appState.map.hardRowCount);
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} else {
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appState.mapFile = "";
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}
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}
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bool update(float dt) {
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// drawTileMap(appState.atlas, appState.map, appState.camera);
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if (Keyboard.f11.isPressed) toggleIsFullscreen();
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if (Keyboard.n1.isPressed) appState.mode = cast(AppMode) !appState.mode;
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appState.camera.update(wasd, deltaWheel, dt);
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auto panelHeight = 48;
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auto windowCenter = windowSize * Vec2(0.5f);
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auto appMouse = mouse;
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auto canvasMouse = appMouse;
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with (AppMode) final switch (appState.mode) {
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case edit:
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if (0) {
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} else if (canvasMouse.y <= panelHeight) {
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canvasMouse.y = -100000;
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} else if (canvasMouse.y >= windowHeight - panelHeight) {
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canvasMouse.y = 100000;
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}
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break;
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case select:
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if (0) {
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} else if (canvasMouse.y <= panelHeight) {
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canvasMouse.y = -100000;
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} else if (canvasMouse.y >= windowHeight - panelHeight) {
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canvasMouse.y = 100000;
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}
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break;
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}
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auto worldMouse = canvasMouse.toWorldPoint(appState.camera.data);
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auto gridMouse = floor(worldMouse / appState.map.tileSize).toIVec();
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auto gridMouseIndex = appState.map.softColCount * gridMouse.y + gridMouse.x;
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auto worldGridMouse = gridMouse.toVec() * appState.map.tileSize;
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auto isGridMouseInMap = appState.map.has(gridMouse);
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with (AppMode) final switch (appState.mode) {
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case edit:
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if (appState.atlas.isValid && isGridMouseInMap) {
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if (0) {
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} else if (Mouse.left.isDown) {
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appState.map[gridMouse] = 0;
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} else if (Mouse.right.isDown) {
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appState.map[gridMouse] = -1;
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}
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}
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break;
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case select:
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break;
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}
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appState.camera.attach();
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drawRect(Rect(appState.map.size).addAll(4), mapAreaColor);
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if (appState.camera.targetScale >= 1.0f) drawHollowRect(Rect(appState.map.size).addAll(4), 1, mapAreaOutlineColor);
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drawTileMap(appState.atlas, appState.map, appState.camera.data);
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if (appState.mode == AppMode.edit) drawHollowRect(Rect(worldGridMouse, appState.map.tileSize), 1, mouseAreaColor);
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appState.camera.detach();
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auto tempArea = Rect(windowSize);
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auto topPanelArea = tempArea.subTop(panelHeight);
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auto canvasArea = tempArea.subTop(tempArea.size.y - panelHeight);
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auto bottomPanelArea = tempArea.subTop(panelHeight);
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drawRect(topPanelArea, panelColor1);
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drawRect(bottomPanelArea, panelColor1);
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if (appState.camera.targetScale <= 0.5f) drawRect(Rect(windowCenter, 11, 11).centerArea, panelColor1);
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auto textOptions = DrawOptions(panelColor4);
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textOptions.hook = Hook.center;
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tempArea = topPanelArea;
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tempArea.subLeftRight(16);
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tempArea.subTopBottom(8);
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drawRect(tempArea.subLeft(48 - 16), panelColor2); // Menu
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tempArea.subLeft(6);
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drawRect(tempArea.subLeft(48 - 16), panelColor3); // Pencil
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tempArea.subLeft(6);
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drawRect(tempArea.subLeft(48 - 16), panelColor2); // Eraser
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tempArea.subLeft(6);
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drawRect(tempArea.subLeft(48 - 16), panelColor2); // Set
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tempArea.subLeft(16);
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auto mapButtonArea = tempArea.subLeft(200);
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drawRect(mapButtonArea, panelColor2); // Map 1
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drawText(appState.mapFile.length ? appState.mapFile.pathBaseNameNoExt : "Empty", mapButtonArea.centerPoint.floor(), textOptions);
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tempArea = bottomPanelArea;
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tempArea.subLeftRight(16);
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tempArea.subTopBottom(8);
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textOptions.hook = Hook.left;
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drawText(
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"({},{})({})".format(
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isGridMouseInMap ? gridMouse.x : 0,
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isGridMouseInMap ? gridMouse.y : 0,
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isGridMouseInMap ? gridMouseIndex : 0,
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),
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tempArea.leftPoint.floor(),
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textOptions,
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);
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textOptions.hook = Hook.center;
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drawText(appState.atlasFile.length ? appState.atlasFile.pathBaseNameNoExt : "Empty", tempArea.centerPoint.floor(), textOptions);
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textOptions.hook = Hook.right;
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drawText("{}x{}".format(appState.map.tileWidth, appState.map.tileHeight), tempArea.rightPoint.floor(), textOptions);
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if (appState.mode == AppMode.select) {
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auto selectArea = canvasArea;
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selectArea.subTopBottom(panelHeight * 0.50f);
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selectArea.subLeftRight(windowWidth * 0.17f);
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auto atlasArea = selectArea;
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atlasArea.subAll(8);
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drawRect(selectArea, panelColor1);
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drawTextureArea(appState.atlas, Rect(appState.atlas.size), atlasArea.position);
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}
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return false;
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}
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void finish() { }
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mixin runGame!(ready, update, finish, 666, 666);
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