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Added an enum for empty textures.
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parent
cb0cb5a904
commit
58e94cdd56
3 changed files with 9 additions and 8 deletions
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@ -25,9 +25,10 @@ alias EngineUpdateFunc = bool function(float dt);
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alias EngineReadyFinishFunc = void function();
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alias EngineReadyFinishFunc = void function();
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alias EngineFlags = ushort;
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alias EngineFlags = ushort;
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enum defaultEngineTexturesCapacity = 64;
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enum defaultEngineTexturesCapacity = 128;
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enum defaultEngineSoundsCapacity = 64;
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enum defaultEngineSoundsCapacity = 128;
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enum defaultEngineFontsCapacity = 16;
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enum defaultEngineFontsCapacity = 16;
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enum defaultEngineEmptyTextureColor = white;
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enum EngineFlag : EngineFlags {
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enum EngineFlag : EngineFlags {
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none = 0x0000,
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none = 0x0000,
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@ -2277,7 +2278,7 @@ extern(C)
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void drawTextureAreaX(Texture texture, Rect area, Vec2 position, DrawOptions options = DrawOptions()) {
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void drawTextureAreaX(Texture texture, Rect area, Vec2 position, DrawOptions options = DrawOptions()) {
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if (area.size.x <= 0.0f || area.size.y <= 0.0f) return;
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if (area.size.x <= 0.0f || area.size.y <= 0.0f) return;
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if (texture.isEmpty) {
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if (texture.isEmpty) {
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if (isEmptyTextureVisible) drawRect(Rect(position, area.size * options.scale).area(options.hook), red);
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if (isEmptyTextureVisible) drawRect(Rect(position, area.size * options.scale).area(options.hook), defaultEngineEmptyTextureColor);
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return;
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return;
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}
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}
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auto target = Rect(position, area.size * options.scale.abs());
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auto target = Rect(position, area.size * options.scale.abs());
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@ -2339,7 +2340,7 @@ void drawTexture(TextureId texture, Vec2 position, DrawOptions options = DrawOpt
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extern(C)
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extern(C)
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void drawTexturePatchX(Texture texture, Rect area, Rect target, bool isTiled, DrawOptions options = DrawOptions()) {
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void drawTexturePatchX(Texture texture, Rect area, Rect target, bool isTiled, DrawOptions options = DrawOptions()) {
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if (texture.isEmpty) {
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if (texture.isEmpty) {
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if (isEmptyTextureVisible) drawRect(target.area(options.hook), red);
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if (isEmptyTextureVisible) drawRect(target.area(options.hook), defaultEngineEmptyTextureColor);
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return;
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return;
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}
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}
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@ -317,7 +317,7 @@ Fault saveTileMap(IStr path, TileMap map) {
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void drawTileX(Texture texture, Tile tile, DrawOptions options = DrawOptions()) {
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void drawTileX(Texture texture, Tile tile, DrawOptions options = DrawOptions()) {
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if (tile.id < 0 || tile.width <= 0 || tile.height <= 0) return;
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if (tile.id < 0 || tile.width <= 0 || tile.height <= 0) return;
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if (texture.isEmpty) {
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if (texture.isEmpty) {
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if (isEmptyTextureVisible) drawRect(Rect(tile.position, tile.size * options.scale).area(options.hook), green);
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if (isEmptyTextureVisible) drawRect(Rect(tile.position, tile.size * options.scale).area(options.hook), defaultEngineEmptyTextureColor);
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return;
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return;
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}
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}
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drawTextureAreaX(texture, tile.textureArea(texture.width / tile.width), tile.position, options);
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drawTextureAreaX(texture, tile.textureArea(texture.width / tile.width), tile.position, options);
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@ -330,7 +330,7 @@ void drawTile(TextureId texture, Tile tile, DrawOptions options = DrawOptions())
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void drawTileMapX(Texture texture, TileMap map, Camera camera, DrawOptions options = DrawOptions()) {
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void drawTileMapX(Texture texture, TileMap map, Camera camera, DrawOptions options = DrawOptions()) {
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if (map.softRowCount == 0 || map.softColCount == 0 || map.tileWidth <= 0 || map.tileHeight <= 0) return;
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if (map.softRowCount == 0 || map.softColCount == 0 || map.tileWidth <= 0 || map.tileHeight <= 0) return;
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if (texture.isEmpty) {
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if (texture.isEmpty) {
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if (isEmptyTextureVisible) drawRect(Rect(map.position, map.size * options.scale).area(options.hook), red);
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if (isEmptyTextureVisible) drawRect(Rect(map.position, map.size * options.scale).area(options.hook), defaultEngineEmptyTextureColor);
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return;
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return;
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}
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}
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@ -148,7 +148,7 @@ struct Sprite {
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void drawSpriteX(Texture texture, Sprite sprite, DrawOptions options = DrawOptions()) {
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void drawSpriteX(Texture texture, Sprite sprite, DrawOptions options = DrawOptions()) {
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if (sprite.width == 0 || sprite.height == 0) return;
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if (sprite.width == 0 || sprite.height == 0) return;
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if (texture.isEmpty) {
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if (texture.isEmpty) {
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if (isEmptyTextureVisible) drawRect(Rect(sprite.position, sprite.size * options.scale).area(options.hook), green);
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if (isEmptyTextureVisible) drawRect(Rect(sprite.position, sprite.size * options.scale).area(options.hook), defaultEngineEmptyTextureColor);
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return;
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return;
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}
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}
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