ldc/gen/classes.h
Frits van Bommel da593c99dc Remove code duplication for vtable loads and improve instruction naming to make
bitcode with virtual calls easier to read.
2009-05-30 13:04:49 +02:00

37 lines
1.3 KiB
C

#ifndef LDC_GEN_CLASSES_H
#define LDC_GEN_CLASSES_H
#include "gen/structs.h"
/// Resolves the llvm type for a class declaration
void DtoResolveClass(ClassDeclaration* cd);
/// Provides the llvm declaration for a class declaration
void DtoDeclareClass(ClassDeclaration* cd);
/// Constructs the constant initializer for a class declaration
void DtoConstInitClass(ClassDeclaration* cd);
/// Provides the llvm definition for a class declaration
void DtoDefineClass(ClassDeclaration* cd);
/// Builds the initializer of cd's ClassInfo.
/// FIXME: this should be put into IrStruct and eventually IrClass.
LLConstant* DtoDefineClassInfo(ClassDeclaration* cd);
DValue* DtoNewClass(Loc loc, TypeClass* type, NewExp* newexp);
void DtoInitClass(TypeClass* tc, LLValue* dst);
DValue* DtoCallClassCtor(TypeClass* type, CtorDeclaration* ctor, Array* arguments, LLValue* mem);
void DtoFinalizeClass(LLValue* inst);
DValue* DtoCastClass(DValue* val, Type* to);
DValue* DtoDynamicCastObject(DValue* val, Type* to);
DValue* DtoCastInterfaceToObject(DValue* val, Type* to);
DValue* DtoDynamicCastInterface(DValue* val, Type* to);
LLValue* DtoIndexClass(LLValue* src, ClassDeclaration* sd, VarDeclaration* vd);
LLValue* DtoVirtualFunctionPointer(DValue* inst, FuncDeclaration* fdecl, char* name);
#endif