ldc/gen/irstate.cpp
Tomas Lindquist Olsen 2dfb2fcf19 [svn r344] Fixed some very minor issues with the usage listing when calling llvmdc with no arguments.
Changed the way moduleinfo is registered to use the same approach as DMD, this eliminates the need for correct linking order and should make the way for using a natively compiled runtime library. This should speed up linking tremendously and should now be possible.
Fixed the llvm.used array to only be emitted if really necessary.
2008-07-09 23:43:51 +02:00

190 lines
4.6 KiB
C++

/* DMDFE backend stubs
* This file contains the implementations of the backend routines.
* For dmdfe these do nothing but print a message saying the module
* has been parsed. Substitute your own behaviors for these routimes.
*/
#include <cstdarg>
#include "gen/llvm.h"
#include "mtype.h"
#include "declaration.h"
#include "statement.h"
#include "gen/irstate.h"
#include "tollvm.h"
IRState* gIR = 0;
const llvm::TargetData* gTargetData = 0;
//////////////////////////////////////////////////////////////////////////////////////////
IRScope::IRScope()
{
begin = end = NULL;
}
IRScope::IRScope(llvm::BasicBlock* b, llvm::BasicBlock* e)
{
begin = b;
end = e;
builder.SetInsertPoint(b);
}
//////////////////////////////////////////////////////////////////////////////////////////
IRLoopScope::IRLoopScope()
{
}
IRLoopScope::IRLoopScope(Statement* s, EnclosingHandler* enclosinghandler, llvm::BasicBlock* b, llvm::BasicBlock* e, bool isSwitch)
{
begin = b;
end = e;
//builder.SetInsertPoint(b);
this->s = s;
this->enclosinghandler = enclosinghandler;
this->isSwitch = isSwitch;
}
//////////////////////////////////////////////////////////////////////////////////////////
IRState::IRState()
{
interfaceInfoType = NULL;
mutexType = NULL;
moduleRefType = NULL;
dmodule = 0;
module = 0;
emitMain = false;
mainFunc = 0;
ir.state = this;
asmBlock = NULL;
dwarfCUs = NULL;
dwarfSPs = NULL;
dwarfGVs = NULL;
}
IrFunction* IRState::func()
{
assert(!functions.empty() && "Function stack is empty!");
return functions.back();
}
llvm::Function* IRState::topfunc()
{
assert(!functions.empty() && "Function stack is empty!");
return functions.back()->func;
}
TypeFunction* IRState::topfunctype()
{
assert(!functions.empty() && "Function stack is empty!");
return functions.back()->type;
}
llvm::Instruction* IRState::topallocapoint()
{
assert(!functions.empty() && "AllocaPoint stack is empty!");
return functions.back()->allocapoint;
}
IrStruct* IRState::topstruct()
{
assert(!structs.empty() && "Struct vector is empty!");
return structs.back();
}
IRExp* IRState::topexp()
{
return exps.empty() ? NULL : &exps.back();
}
IRScope& IRState::scope()
{
assert(!scopes.empty());
return scopes.back();
}
llvm::BasicBlock* IRState::scopebb()
{
IRScope& s = scope();
assert(s.begin);
return s.begin;
}
llvm::BasicBlock* IRState::scopeend()
{
IRScope& s = scope();
assert(s.end);
return s.end;
}
bool IRState::scopereturned()
{
//return scope().returned;
return !scopebb()->empty() && scopebb()->back().isTerminator();
}
CallOrInvoke* IRState::CreateCallOrInvoke(LLValue* Callee, const char* Name)
{
LLSmallVector<LLValue*, 1> args;
return CreateCallOrInvoke(Callee, args.begin(), args.end(), Name);
}
CallOrInvoke* IRState::CreateCallOrInvoke(LLValue* Callee, LLValue* Arg1, const char* Name)
{
LLSmallVector<LLValue*, 1> args;
args.push_back(Arg1);
return CreateCallOrInvoke(Callee, args.begin(), args.end(), Name);
}
CallOrInvoke* IRState::CreateCallOrInvoke2(LLValue* Callee, LLValue* Arg1, LLValue* Arg2, const char* Name)
{
LLSmallVector<LLValue*, 2> args;
args.push_back(Arg1);
args.push_back(Arg2);
return CreateCallOrInvoke(Callee, args.begin(), args.end(), Name);
}
CallOrInvoke* IRState::CreateCallOrInvoke3(LLValue* Callee, LLValue* Arg1, LLValue* Arg2, LLValue* Arg3, const char* Name)
{
LLSmallVector<LLValue*, 3> args;
args.push_back(Arg1);
args.push_back(Arg2);
args.push_back(Arg3);
return CreateCallOrInvoke(Callee, args.begin(), args.end(), Name);
}
CallOrInvoke* IRState::CreateCallOrInvoke4(LLValue* Callee, LLValue* Arg1, LLValue* Arg2, LLValue* Arg3, LLValue* Arg4, const char* Name)
{
LLSmallVector<LLValue*, 4> args;
args.push_back(Arg1);
args.push_back(Arg2);
args.push_back(Arg3);
args.push_back(Arg4);
return CreateCallOrInvoke(Callee, args.begin(), args.end(), Name);
}
//////////////////////////////////////////////////////////////////////////////////////////
IRBuilder* IRBuilderHelper::operator->()
{
IRBuilder& b = state->scope().builder;
assert(b.GetInsertBlock() != NULL);
return &b;
}
//////////////////////////////////////////////////////////////////////////////////////////
IRExp::IRExp()
{
e1 = e2 = NULL;
v = NULL;
}
IRExp::IRExp(Expression* l, Expression* r, DValue* val)
{
e1 = l;
e2 = r;
v = val;
}