//===-- driver/targetmachine.h - LLVM target setup --------------*- C++ -*-===// // // LDC – the LLVM D compiler // // This file is distributed under the BSD-style LDC license. See the LICENSE // file for details. // //===----------------------------------------------------------------------===// // // Handles setting up an LLVM TargetMachine from the ugiven command-line // arguments. // //===----------------------------------------------------------------------===// #pragma once #if LDC_LLVM_VER < 1700 #include "llvm/ADT/Optional.h" #else #include namespace llvm { template using Optional = std::optional; } #endif #include "llvm/ADT/SmallVector.h" #include "llvm/ADT/StringRef.h" #include "llvm/Support/CodeGen.h" #include #include namespace llvm { #if LDC_LLVM_VER < 1800 using CodeGenOptLevel = llvm::CodeGenOpt::Level; #endif } namespace ExplicitBitness { enum Type { None, M32, M64 }; } namespace FloatABI { enum Type { Default, Soft, SoftFP, Hard }; } namespace MipsABI { enum Type { Unknown, O32, N32, N64, EABI }; } namespace llvm { class Triple; class Target; class TargetMachine; class Module; } namespace ComputeBackend { enum Type { None, SPIRV, NVPTX }; } ComputeBackend::Type getComputeTargetType(llvm::Module*); /** * Creates an LLVM TargetMachine suitable for the given (usually command-line) * parameters and the host platform defaults. * Also finalizes floatABI if it's set to FloatABI::Default. * * Does not depend on any global state. */ llvm::TargetMachine * createTargetMachine(std::string targetTriple, std::string arch, std::string cpu, std::string featuresString, ExplicitBitness::Type bitness, FloatABI::Type &floatABI, llvm::Optional relocModel, llvm::Optional codeModel, llvm::CodeGenOptLevel codeGenOptLevel, bool noLinkerStripDead); /** * Returns the Mips ABI which is used for code generation. * * Function may only be called after the target machine is created. * Returns MipsABI::Unknown in case the ABI is not known (e.g. not compiling * for Mips). */ MipsABI::Type getMipsABI(); // Looks up a target based on an arch name and a target triple. const llvm::Target *lookupTarget(const std::string &arch, llvm::Triple &triple, std::string &errorMsg); const char *getABI(const llvm::Triple &triple, const llvm::SmallVectorImpl &features); bool isFeatureEnabled(const llvm::SmallVectorImpl &features, llvm::StringRef feature);