LDC – the LLVM-based D Compiler =============================== [![Build Status](https://travis-ci.org/ldc-developers/ldc.png?branch=master)][1] [![Test Coverage](https://coveralls.io/repos/ldc-developers/ldc/badge.svg)][2] [![Bountysource](https://www.bountysource.com/badge/tracker?tracker_id=283332)][3] The LDC project aims to provide a portable D programming language compiler with modern optimization and code generation capabilities. The compiler uses the official DMD frontends to support the latest version of D2, and relies on the LLVM Core libraries for code generation. LDC is fully Open Source; the parts of the code not taken/adapted from other projects are BSD-licensed (see the LICENSE file for details). Please consult the D wiki for further information: http://wiki.dlang.org/LDC D1 is no longer available; see the 'd1' Git branch for the last version supporting it. Installation ------------ ### From a pre-built package ##### Linux and OS X Some package managers include recent versions of LDC, so manually installing it might not be necessary. For several platforms, there are also stand-alone binary builds available at the [GitHub release page](https://github.com/ldc-developers/ldc/releases). | Distribution | Command | | ------------ | --------------------- | | Arch Linux | `pacman -S ldc` | | Debian | `apt-get install ldc` | | Fedora | `yum install ldc` | | Gentoo | `layman -a ldc` | | HomeBrew | `brew install ldc` | | Ubuntu | `apt-get install ldc` | ##### Windows The latest official releases can be downloaded from the [GitHub release page](https://github.com/ldc-developers/ldc/releases). For bleeding-edge users, we also provide the [latest successful continuous integration builds](https://github.com/ldc-developers/ldc/releases/tag/LDC-Win64-master). LDC for Windows relies on the Microsoft linker. So you'll either need [Visual Studio](https://www.visualstudio.com/en-us/downloads/download-visual-studio-vs.aspx) (2015 is greatly encouraged; 2013 works too if you build LDC yourself) with Visual C++, or the stand-alone [Visual C++ Build Tools](http://landinghub.visualstudio.com/visual-cpp-build-tools). For the latter to work, you'll need to create the environment variable `LDC_VSDIR` and set it to something like `C:\Program Files (x86)\Microsoft Visual Studio 14.0\`. ### Building from source In-depth material on building and installing LDC and the standard libraries is available on the project wiki for [Linux and OS X](http://wiki.dlang.org/Building_LDC_from_source) and [Windows](http://wiki.dlang.org/Building_and_hacking_LDC_on_Windows_using_MSVC). If you have a working C++ build environment, CMake, a current LLVM (>= 3.5), and [libconfig](http://hyperrealm.com/libconfig/libconfig.html) available there should be no big surprises. Building LDC also requires a working D compiler, DMD and LDC are supported. (LDC 0.17 is the last version that does not need a D compiler, and for that reason we try to maintain it in the 'ltsmaster' branch). Do not forget to make sure all the submodules (druntime, phobos, dmd-testsuite) are up to date: $ cd ldc $ git submodule update --recursive --init Contact ------- The best way to get in touch with the developers is either via the digitalmars.D.ldc forum/newsgroup/mailing list (http://forum.dlang.org) or our [Gitter chat](http://gitter.im/ldc-developers/main). There is also the #ldc IRC channel on FreeNode. For further documentation, contributor information, etc. please see the D wiki: http://wiki.dlang.org/LDC Feedback of any kind is very much appreciated! [1]: https://travis-ci.org/ldc-developers/ldc "Build Status" [2]: https://coveralls.io/r/ldc-developers/ldc "Test Coverage" [3]: https://www.bountysource.com/trackers/283332-ldc?utm_source=283332&utm_medium=shield&utm_campaign=TRACKER_BADGE "Bountysource"