A lot of system specific knowledge is already present in LLVM. This is used to populate several fields in global.params instead of hard coded values in main(). Ensures that the frontend and LLVM have always the same values.
This is based on Item 2 of "More Effective C++". In general, the C++ cast operators are more expressive and easy to find,
e.g. by grep. Using const_cast also shuts up some compiler warnings.
On OS X, there is an actual significance to the distinction, which before lead e.g. to exception throwing in the below example being broken:
---
import core.exception;
void main() {
asm {
jmp Lfoo;
Lfoo:
;
}
throw cast(OutOfMemoryError)cast(void*)OutOfMemoryError.classinfo.init;
assert(0);
}
---
1) The last parameter of getGetElementPtr() has type bool. In some instances, a 2 is used as parameter. This is converted to true.
2) Several loops use int instead of unsigned. This causes warning about signed/unsigned mismatch.
Curiously, only Visual C++ complains about this. Nevertheless I think that the warnings should be fixed.
Removed use of dyn_cast, llvm no compiles
without exceptions and rtti by
default. We do need exceptions for the libconfig stuff, but rtti isn't
necessary (anymore).
Debug info needs to be rewritten, as in LLVM 2.7 the format has
completely changed. To have something to look at while rewriting, the
old code has been wrapped inside #ifndef DISABLE_DEBUG_INFO , this means
that you have to define this to compile at the moment.
Updated tango 0.99.9 patch to include updated EH runtime code, which is
needed for LLVM 2.7 as well.
crucial difference being special handling of `llvm::Type`s so they get printed
by name rather than printing their full representation (which can be positively
*huge*).
This allows re-enabling some logger calls that were disabled due to extreme
verbosity.
- Use vector instead of Array, reducing allocations.
- Use vectors instead of deques since we only push_back and index.
- Remove redundant typedefs of iterators.
- Comment out unused variable (used only in commented-out GDC code).
- A few whitespace changes.
llvm::OStream provides all std::ostream functionality (by holding a
std::ostream* internally), but
* doesn't include <iostream>, avoiding per-file overhead.
* allows the stream pointer to be null, and the (inlined) operators do nothing
when that's the case. (This also allows removal of the ofstream("/dev/null")
hack Logger used when disabled, which presumably wasn't very portable)