This is based on Item 2 of "More Effective C++". In general, the C++ cast operators are more expressive and easy to find,
e.g. by grep. Using const_cast also shuts up some compiler warnings.
1) The last parameter of getGetElementPtr() has type bool. In some instances, a 2 is used as parameter. This is converted to true.
2) Several loops use int instead of unsigned. This causes warning about signed/unsigned mismatch.
Curiously, only Visual C++ complains about this. Nevertheless I think that the warnings should be fixed.
Removed use of dyn_cast, llvm no compiles
without exceptions and rtti by
default. We do need exceptions for the libconfig stuff, but rtti isn't
necessary (anymore).
Debug info needs to be rewritten, as in LLVM 2.7 the format has
completely changed. To have something to look at while rewriting, the
old code has been wrapped inside #ifndef DISABLE_DEBUG_INFO , this means
that you have to define this to compile at the moment.
Updated tango 0.99.9 patch to include updated EH runtime code, which is
needed for LLVM 2.7 as well.
Applied function type from D1 frontend that got removed in D2, it's critical for member function type to be correct.
Fixed a bunch of type discrepancies in druntime object.di vs. genobj.d .
Disabled (#if 0) some potentally very large type dumps for -vv .
Updated classinfo and typeinfo generation for D2, almost complete now.
Added finer grained checks for vtbl type mismatching, aids debugging.
function definition issue. Please test!
Also change linkage of __interfaceInfos to external (same as __Class, __vtbl,
__init). The other change might make this superfluous.
(b) don't override the delete operator (on top of the regular conditions for
stack allocation that also apply to arrays, structs, etc.).
The "no destructor" clause is not strictly necessary, but calling them at the
right time would be tricky to say the least; it would involve, among other
things, "manually" inserting a try-finally block around anything that might
throw exceptions not caught in the current function.
Note: objects with custom new operators are automatically ignored because they
don't use the regular allocation runtime call, so there's no need to pay special
attention to them.