Emulation for @weak global variables is still left out but should be
analogous.
The test adaptations are mostly a revert of 3893840f. The testcase has
shown that @weak hasn't worked properly for ELF (linker apparently
prefers the version in the 1st object file, independent of whether it's
weak or not), because the functions are emitted in COMDATs.
clang emits COMDATs for templates and inline functions only, not for
regular functions.
Use the real LL type representing the TypeInfo (sub)class directly and
from the beginning, i.e., already for the declaration, instead of
building an extra LL struct type (firstly opaque, then finalized when
defining the TypeInfo via RTTIBuilder).
To get this to work in all cases, the dummy TypeInfo for opaque structs
is now a complete TypeInfo_Struct, with all 11/13 fields zero-
initialized. Previously, it was a special TypeInfo (no extra
TypeInfo_Struct fields) with TypeInfo_Struct vtable, something which DMD
also emits.
Also refactor the RTTIBuilder finalize() interface - e.g., don't set the
linkage there (had to be reverted for ModuleInfos) and only take the
global variable to be defined. Cast the field initializers if required,
e.g., null pointers to appropriately typed function pointers for
TypeInfo_Struct etc.
Improve robustness for TypeInfos of speculative types by only eliding
their TypeInfo definition, not the declaration of the LL global
altogether.
`DtoTypeInfoOf()` expects the LL global to be created and otherwise
fails with an assertion or segfault (e.g., issue #2357). So now only
linker errors should result in case the TypeInfo definition is missing.
Also normalize the calls to `DtoTypeInfoOf()` and revise the following
pointer bitcasts, as the LL type of forward-declared TypeInfo globals
may be opaque.
The part needing most attention was ddmd.root.ctfloat, ddmd.target (incl.
gen/target.cpp) and ddmd.builtin. The front-end is now prepared for
elaborate compile-time floating-point types to allow for proper cross-
compilation.
This version still uses the host's `real` type for compile-time reals,
except for MSVC hosts, which still use 64-bit doubles (when compiled with
DMD host compiler too).
Some other changes:
* semantic*() of Statements extracted from statement.d to statementsem.d
* mangle() -> mangleToBuffer()
* Identifier::string -> toChars()
* Token::float80value => floatvalue
* Dsymbol::isAggregateMember() => isMember()
* BoolExp is no more
* ddmd.root.ctfloat: LDC-specific CTFE builtins
Trying to get the alignment right by using the first non-default one
in the following order of descending priority:
VarDeclaration::alignment [variables only of course]
Type::alignment()
Type::alignsize()
This fixes `align(x) struct S { ... }`.
Starting with LLVM 3.7, linkage and COMDAT are 2 different concepts.
This means that LinkageODROnce does not put the object into a COMDAT.
On Windows this resulted in linker error messages.
This PR places all template functions, TypeInfo objects and other
objects into a COMDAT.
Now with *almost* working EH codegen. Does not compile Phobos yet
because we run into the "instruction does not dominate all uses"
issue when an r-value result of toElemDtor is used and we need to
run cleanups in between. Should easily be fixed by promoting those
values to allocas.
Most of the changes outside of ir/irfunction.{h, cpp} are just
because CreateCallOrInvoke moved locations. I took the
opportunity to also make use of the different arg count
overloads where possible.
This fixes structs with members of structs with real fields. Did not
fail the test suite unless building with assertions before, but
crashed building real-world applications (and obviously led to wrong
struct layouts).
We already generated the memsets for zeroing the padding,
but because we relied on the native LLVM type allignment
where possible instead of generating explicit padding
values, LLVM did not always copy those bytes around (e.g.
when spilling/reloading registers).
The remaining ones should also be easy to remove with a
closer look at the situation.
Ideally, we would get rid of all of them at some point and
use safe wrapper functions for accessing the IrDsymbol
associated with a given declaration (which would emit the
declarations on the fly if not already present).
This commit fundamentally changes the way symbol emission in
LDC works: Previously, whenever a declaration was used in some
way, the compiler would check whether it actually needs to be
defined in the currently processed module, based only on the
symbol itself. This lack of contextual information proved to
be a major problem in correctly handling emission of templates
(see e.g. #454).
Now, the DtoResolve…() family of functions and similar only
ever declare the symbols, and definition is handled by doing
a single pass over Module::members for the root module. This
is the same strategy that DMD uses as well, which should
also reduce the maintainance burden down the road (which is
important as during the last few releases, there was pretty
much always a symbol emission related problem slowing us
down).
Our old approach might have been a bit better tuned w.r.t.
avoiding emission of unneeded template instances, but 2.064
will bring improvements here (DMD: FuncDeclaration::toObjFile).
Barring such issues, the change shoud also marginally improve
compile times because of declarations no longer being emitted
when they are not needed.
In the future, we should also consider refactoring the code
so that it no longer directly accesses Dsymbol::ir but uses
wrapper functions that ensure that the appropriate
DtoResolve…() function has been called.
GitHub: Fixes#454.
1. Main include corresponding to .cpp file, if any.
2. DMD and LDC includes.
3. LLVM includes.
4. System includes.
Also updated a few include guards to match the default format.
This is based on Item 2 of "More Effective C++". In general, the C++ cast operators are more expressive and easy to find,
e.g. by grep. Using const_cast also shuts up some compiler warnings.
Fixed problem with DtoConstSize_t taking a size_t argument, this is not enough for cross compiling from 32bit host to a 64bit target. It now takes uint64_t. There's probably a lot of similar case around to code ...