As *the* way to access the IrType associated with a Type via its `ctype`
field. Most importantly, it makes sure all access is redirected to the
*unqualified* type's `ctype`, which allows to get rid of the 'multiple
types' workaround for aggregates in DtoType(). Those were e.g. hit for
`shared struct SpinLock`, where the struct's type includes the `shared`
modifier...
* fix issue 2422
remove overzealous error check - global.errors may be nonzero due to speculative error at this point!
ie. when trying to speculatively make a constant class expression
This is as per DMD a54e89d, but has not been tested all too carefully
yet – there still seem to be issues with extern(C++) interfaces (see
test suite).
Notably, the glue layer side of the changed multiple interface
inheritance layout (DMD a54e89d) has not been implemented yet.
This corresponds to DMD commit 3f6a763c0589dd03c1c206eafd434b593702564e.
Also adds the CMake infrastructure to compile and link the D source files.
The build is partially broken:
- A few files in Phobos and druntime do not build
- MSVC build is broken because of unresolved symbols involving reals
This fixes a regression introduced in caa2f15c8a. The IrDsymbol
metadata is obviously reset in between modules, while IrTypes
are not. Thus, we can never set symbol metadata when resolving
types, as the symbol data will be wrong in all modules following
the one where the type was first resolved.
GitHub: Fixes#739.
Fixes ABI mismatch when e.g. padding a 28 byte union from a
20 byte member, where previously, an i64 would be emitted,
yielding a 32 byte LLVM struct size on ulong.alignof == 8
platforms.
Test case will follow on the 2.064 branch.
This also allows us to enable the assert in IrType::IrType.
Unfortunately, this is mostly a "peace of mind" commit, there
doesn't seem to have been a bug actually caused by the transitory
duplicate IrTypePointer/IrTypeStruct instances.
The remaining xyz2llvm static methods are not exactly pretty,
they should probably just be folded into get.
This is based on Item 2 of "More Effective C++". In general, the C++ cast operators are more expressive and easy to find,
e.g. by grep. Using const_cast also shuts up some compiler warnings.
crucial difference being special handling of `llvm::Type`s so they get printed
by name rather than printing their full representation (which can be positively
*huge*).
This allows re-enabling some logger calls that were disabled due to extreme
verbosity.