As *the* way to access the IrType associated with a Type via its `ctype`
field. Most importantly, it makes sure all access is redirected to the
*unqualified* type's `ctype`, which allows to get rid of the 'multiple
types' workaround for aggregates in DtoType(). Those were e.g. hit for
`shared struct SpinLock`, where the struct's type includes the `shared`
modifier...
Compiling the rt.util.typeinfo unittests leads to base-typed forward
declarations of built-in TypeInfos colliding with the init symbols for
their TypeInfo_* classes in rt.util.typeinfo.
We've already had a workaround for this in one place (typinf.cpp);
extend it to the other side as well (iraggr.cpp).
Also make sure to emit the TypeInfo metadata even if the IR symbol
already exists as init symbol.
And finally, keep init symbols of built-in TypeInfo classes mutable just
like any other TypeInfo, so that e.g. synchronized() can be used on the
implicit monitor.
Making it obvious which of the two operations is performed, reducing
call args and making sure a global isn't defined multiple times via
`defineGlobal()`.
The only [intended] functional change is in gen/trycatchfinally.cpp,
where I inserted a check for an existing __cpp_type_info_ptr global when
emitting a catch for C++ exceptions.
The part needing most attention was ddmd.root.ctfloat, ddmd.target (incl.
gen/target.cpp) and ddmd.builtin. The front-end is now prepared for
elaborate compile-time floating-point types to allow for proper cross-
compilation.
This version still uses the host's `real` type for compile-time reals,
except for MSVC hosts, which still use 64-bit doubles (when compiled with
DMD host compiler too).
Some other changes:
* semantic*() of Statements extracted from statement.d to statementsem.d
* mangle() -> mangleToBuffer()
* Identifier::string -> toChars()
* Token::float80value => floatvalue
* Dsymbol::isAggregateMember() => isMember()
* BoolExp is no more
* ddmd.root.ctfloat: LDC-specific CTFE builtins
There's no <Type>_init type for aggregates (structs and classes) anymore,
effectively eliminating a *lot* of named LLVM types, some bitcasts as well
as replacements of globals etc.
To get there, it was even required to use the regular type for compatible
literals too, otherwise structs embedded as fields in other aggregates had
an anonymous type (well, the LLVM constant for the field initializer had)
and so the container initializer wasn't compatible with the regular type
anymore.
What was also necessary was a fix wrt. static arrays of bools (LLVM
constant of type `[N x i1]` vs. `[N x i8]` for regular type).
I also had to change the initializer for `char[2][3] x = 0xff` from
`[6 x i8]` to `[3 x [2 x i8]]`, i.e., NOT flattening multi-dimensional
inits from a scalar.
So only literals with overlapping (union) fields and an explicit
initializer initializing dominated non-alias union fields should still
have a mismatching anonymous type - i.e., very, very few cases.
By refactoring IrAggr::addFieldInitializers() and making it use an
extended and refactored AggrTypeBuilder::addAggregate().
AggrTypeBuilder::addAggregate() can now optionally detect alias fields
in unions (same offset and LL type as a dominant union field) and add
those to the variable-to-GEP-index mapping.
These alias fields can then be indexed directly with a GEP instead of
resorting to casting the pointer and applying the byte offset.
This is as per DMD a54e89d, but has not been tested all too carefully
yet – there still seem to be issues with extern(C++) interfaces (see
test suite).
Also adds the CMake infrastructure to compile and link the D source files.
The build is partially broken:
- A few files in Phobos and druntime do not build
- MSVC build is broken because of unresolved symbols involving reals
Trying to get the alignment right by using the first non-default one
in the following order of descending priority:
VarDeclaration::alignment [variables only of course]
Type::alignment()
Type::alignsize()
This fixes `align(x) struct S { ... }`.
We already generated the memsets for zeroing the padding,
but because we relied on the native LLVM type allignment
where possible instead of generating explicit padding
values, LLVM did not always copy those bytes around (e.g.
when spilling/reloading registers).
The previous approach was to add i64, i32, i16, i8 members depending
on alignment and required space. This seems to cause several problems.
Solution is to use a byte array. This makes to code more compact, too.
Fixes issue #989.
The `union` is not created as packed type. This seems to create problems with the default initializer:
struct Foo
{
static union Bar
{
bool b;
ulong l;
}
Bar bar;
}
static this()
{
Foo foo = Foo();
}
creates an error. If you change the order inside the union
static union Bar
{
ulong l;
bool b;
}
then the code works.
Also cleans up the creation of the additonal zeroes for the initializer.
This could happen when having e.g. a ClassReferenceExp in
addition to the default initializer. Unfortunately, I could
not easily distill a test case for this issue from a large
application I was working on.