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Apply afb's patch from #168 to use $CC instead of "gcc" for toobj and linker.
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2 changed files with 18 additions and 4 deletions
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@ -204,18 +204,25 @@ int linkObjToExecutable(const char* argv0)
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// error string
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std::string errstr;
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const char *cc;
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#if !_WIN32
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cc = getenv("CC");
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if (!cc)
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#endif
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cc = "gcc";
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// find gcc for linking
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llvm::sys::Path gcc = llvm::sys::Program::FindProgramByName("gcc");
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llvm::sys::Path gcc = llvm::sys::Program::FindProgramByName(cc);
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if (gcc.isEmpty())
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{
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gcc.set("gcc");
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gcc.set(cc);
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}
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// build arguments
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std::vector<const char*> args;
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// first the program name ??
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args.push_back("gcc");
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args.push_back(cc);
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// object files
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for (int i = 0; i < global.params.objfiles->dim; i++)
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@ -326,7 +326,14 @@ void assemble(const llvm::sys::Path& asmpath, const llvm::sys::Path& objpath)
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{
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using namespace llvm;
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sys::Path gcc = llvm::sys::Program::FindProgramByName("gcc");
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const char *cc;
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#if !_WIN32
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cc = getenv("CC");
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if (!cc)
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#endif
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cc = "gcc";
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sys::Path gcc = llvm::sys::Program::FindProgramByName(cc);
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if (gcc.empty())
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{
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error("failed to locate gcc");
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