dmd/compiler/test/compilable/extra-files/header2i.di

291 lines
3.5 KiB
D

=== ${RESULTS_DIR}/compilable/testheader2i.di
// D import file generated from 'compilable/extra-files/header2.d'
class C
{
}
void foo(const C c, const(char)[] s, const int* q, const(int*) p)
{
}
void bar(in void* p)
{
}
void f(void function() f2);
class C2;
void foo2(const C2 c);
struct Foo3
{
int k;
@nogc @live @trusted @disable ~this()
{
k = 1;
}
this(this)
{
k = 2;
}
}
class C3
{
@property int get()
{
return 0;
}
}
T foo3(T)()
{
}
struct S4A(T)
{
T x;
@safe ~this()
{
}
}
struct S4B(T) if (1)
{
T x;
}
union U4A(T)
{
T x;
}
union U4B(T) if (2 * 4 == 8)
{
T x;
}
class C4A(T)
{
T x;
}
class C4B(T) if (true)
{
T x;
}
class C4C(T) if (!false) : C4A!int
{
T x;
}
class C4D(T) if (!false) : C4B!long, C4C!(int[])
{
T x;
}
interface I4(T) if ((int[1]).length == 1)
{
T x;
}
template MyClass4(T) if (is(typeof(T.subtype)))
{
alias HelperSymbol = T.subtype;
class MyClass4
{
}
}
enum isInt(T) = is(T == int);
enum bool isString(T) = is(T == string);
static immutable typeName(T) = T.stringof;
int storageFor(T) = 0;
enum int templateVariableFoo(T) = T.stringof.length;
template templateVariableBar(T) if (is(T == int))
{
enum int templateVariableBar = T.stringof.length;
}
auto flit = 3 / 2.0;
void foo11217()(const int[] arr)
{
}
void foo11217()(immutable int[] arr)
{
}
void foo11217()(ref int[] arr)
{
}
void foo11217()(lazy int[] arr)
{
}
void foo11217()(auto ref int[] arr)
{
}
void foo11217()(scope int[] arr)
{
}
void foo11217()(in int[] arr)
{
}
void foo11217()(inout int[] arr)
{
}
void test13275()
{
if (auto n = 1)
{
}
if (const n = 1)
{
}
if (immutable n = 1)
{
}
if (shared n = 1)
{
}
if (const shared n = 1)
{
}
if (int n = 1)
{
}
if (const int n = 1)
{
}
if (immutable int n = 1)
{
}
if (shared int n = 1)
{
}
if (const shared int n = 1)
{
}
if (const(int) n = 1)
{
}
if (immutable(int) n = 1)
{
}
if (shared(int) n = 1)
{
}
if (shared const(int) n = 1)
{
}
foreach (e; [1, 2])
{
}
foreach (const e; [1, 2])
{
}
foreach (immutable e; [1, 2])
{
}
foreach (shared e; [1, 2])
{
}
foreach (const shared e; [1, 2])
{
}
foreach (int e; [1, 2])
{
}
foreach (const int e; [1, 2])
{
}
foreach (immutable int e; [1, 2])
{
}
foreach (shared int e; [1, 2])
{
}
foreach (const shared int e; [1, 2])
{
}
foreach (int e; [1, 2])
{
}
foreach (const(int) e; [1, 2])
{
}
foreach (immutable(int) e; [1, 2])
{
}
foreach (shared(int) e; [1, 2])
{
}
foreach (shared const(int) e; [1, 2])
{
}
}
align (1) struct S9766
{
align {}
align (true ? 2 : 3)
{
int var1;
align int var2;
}
}
align (2) struct S12200_1
{
align {}
}
align (2) struct S12200_2
{
align (1) {}
}
pure nothrow @trusted inout(T)[] overlap(T)(inout(T)[] r1, inout(T)[] r2)
{
alias U = inout(T);
static nothrow U* max(U* a, U* b)
{
return a > b ? a : b;
}
static nothrow U* min(U* a, U* b)
{
return a < b ? a : b;
}
auto b = max(r1.ptr, r2.ptr);
auto e = min(r1.ptr + r1.length, r2.ptr + r2.length);
return b < e ? b[0..e - b] : null;
}
void gun()()
{
int[] res;
while (auto va = fun())
{
}
while (true)
if (auto va = fun())
{
}
else
break;
}
pragma (inline, true)int fun(int a, int b)
{
return 3;
}
void leFoo()()
{
sign = a == 2 ? false : (y < 0) ^ sign;
sign = a == 2 ? false : sign ^ (y < 0);
sign = 2 + 3 | 7 + 5;
}
interface LeInterface
{
}
class LeClass
{
this()
{
auto foo = new class LeInterface
{
}
;
}
}
const levar = new class LeClass, LeInterface
{
}
;
class CC
{
@safe void fun()()
{
() pure @trusted
{
}
();
}
}
private struct Export
{
}