/* * File: instance.h * Author: Alexander Zhirov * Connection with me (telegram messenger): @alexanderzhirov * * Created on 2020.06.28 */ #ifndef client_instance #define client_instance #include typedef struct cl_sample_instance { ALLEGRO_SAMPLE_INSTANCE* al_instance; ALLEGRO_PLAYMODE playmode; ALLEGRO_SAMPLE* al_sample; float gain; } CLIENT_SAMPLE_INSTANCE; typedef struct cl_sound { CLIENT_SAMPLE_INSTANCE** instance; int instance_size; int current_instance; } CLIENT_SOUND; CLIENT_SOUND* cl_create_sound(CLIENT_SOUND* sound, int instance_size); void cl_free_sound(CLIENT_SOUND* sound); void cl_destroy_sound(CLIENT_SOUND* sound); void cl_add_instance(CLIENT_SAMPLE_INSTANCE* instance, ALLEGRO_SAMPLE* sample, ALLEGRO_PLAYMODE playmode, float gain); #endif