spaceshooter/game/networklist.c

304 lines
9.7 KiB
C
Raw Permalink Normal View History

2023-04-30 20:49:25 +00:00
#include "common.h"
#include "networklist.h"
#include <stdio.h>
#include <allegro5/allegro_primitives.h>
/************************************************************
* HANDLING
***********************************************************/
void networklist_handling(CLIENT_DATA* data)
{
if(data->event.current.type == ALLEGRO_EVENT_KEY_DOWN)
{
switch (data->event.current.keyboard.keycode)
{
case ALLEGRO_KEY_ESCAPE:
{
if(!data->keys[ESCAPE])
{
data->keys[ESCAPE] = true;
cl_change_state(data, NETWORKMODE);
}
break;
}
case ALLEGRO_KEY_LEFT:
data->keys[LEFT] = true;
break;
case ALLEGRO_KEY_RIGHT:
data->keys[RIGHT] = true;
break;
case ALLEGRO_KEY_UP:
data->keys[UP] = true;
cl_select_button(data);
break;
case ALLEGRO_KEY_DOWN:
data->keys[DOWN] = true;
cl_select_button(data);
break;
case ALLEGRO_KEY_ENTER:
data->keys[ENTER] = true;
networklist_push_button(data);
break;
case ALLEGRO_KEY_SPACE:
data->keys[SPACE] = true;
networklist_push_button(data);
break;
case ALLEGRO_KEY_TAB:
networklist_change_selected(data);
break;
}
}
else if(data->event.current.type == ALLEGRO_EVENT_KEY_UP)
{
switch (data->event.current.keyboard.keycode)
{
case ALLEGRO_KEY_ESCAPE:
data->keys[ESCAPE] = false;
break;
case ALLEGRO_KEY_LEFT:
data->keys[LEFT] = false;
break;
case ALLEGRO_KEY_RIGHT:
data->keys[RIGHT] = false;
break;
case ALLEGRO_KEY_UP:
data->keys[UP] = false;
break;
case ALLEGRO_KEY_DOWN:
data->keys[DOWN] = false;
break;
case ALLEGRO_KEY_ENTER:
data->keys[ENTER] = false;
break;
case ALLEGRO_KEY_SPACE:
data->keys[SPACE] = false;
break;
}
}
else if(data->event.current.type == ALLEGRO_EVENT_MOUSE_AXES)
{
cl_update_button(data);
cl_update_list(data);
}
else if(data->event.current.type == ALLEGRO_EVENT_MOUSE_BUTTON_DOWN)
{
networklist_push_button(data);
}
else if(data->event.current.type == ALLEGRO_EVENT_TIMER)
{
data->render = true;
cl_update_background(data, BG1);
cl_update_background(data, BG2);
}
networklist_enet_receive(data);
}
/************************************************************
* DRAW
***********************************************************/
void networklist_draw(CLIENT_DATA* data)
{
cl_draw_background(data, BG1);
cl_draw_background(data, BG2);
cl_draw_header(data);
cl_draw_button(data);
networklist_draw_list(data);
}
/************************************************************
* BUTTON
***********************************************************/
void networklist_init_button(CLIENT_DATA* data, int key_button, int key_font, const char* text)
{
if(data->pairing.interface[NETWORKLIST]->button_size > key_button)
{
CLIENT_FONT* font = data->media.fonts[key_font];
int block_size = data->screen.height / 8;
int index = 0;
cl_add_interface_button(
data->pairing.interface[NETWORKLIST]->button[key_button],
font->al_font, text,
data->screen.width - (750 * data->screen.scale_factor + 60) / 2,
block_size * (index + 6) + (block_size / 4) + (block_size / 2) - font->size,
data->screen.width - (750 * data->screen.scale_factor) - 30,
block_size * (index + 6) + (block_size / 4),
data->screen.width - 30,
block_size * (index + 6) + block_size);
}
}
/************************************************************
* LIST
***********************************************************/
void networklist_init_list(CLIENT_DATA* data, int key_font)
{
CLIENT_LIST* list = &data->pairing.interface[NETWORKLIST]->list;
CLIENT_FONT* font = data->media.fonts[key_font];
int block_size = data->screen.height / 8;
int item_height = ((data->screen.height - 15) - block_size * 2) / 3;
list->sx = 15;
list->sy = block_size * 2;
list->dx = data->screen.width - (750 * data->screen.scale_factor) - 60;
list->dy = data->screen.height - 15;
list->al_font = font->al_font;
for(int i = 0; i < 3; i++)
cl_add_list_item(
&list->item[i],
list->sx,
list->sy + (item_height * i),
list->dx,
list->sy + item_height + (item_height * i),
list->sx + 30,
(list->sy + (item_height * i)) + ((item_height / 2) - (font->size / 2)),
list->dx - font->size - 30,
list->sy + (item_height * i) + (item_height / 2),
font->size);
}
static void networklist_draw_list(CLIENT_DATA* data)
{
CLIENT_LIST* list = &data->pairing.interface[NETWORKLIST]->list;
ALLEGRO_COLOR clr;
al_draw_rectangle(list->sx, list->sy, list->dx, list->dy, al_map_rgba_f(0.2, 0.2, 0.2, 0.2), 3);
for(int i = 0; i < 3; i++)
{
if(i < data->network.count_game)
{
list->item[i].active = true;
CLIENT_LIST_ITEM item = list->item[i];
if(item.selected)
clr = al_map_rgba_f(0.4, 0.4, 0.0, 0.2);
else
clr = al_map_rgba_f(0.2, 0.2, 0.2, 0.2);
al_draw_filled_rectangle(item.sx_item, item.sy_item, item.dx_item, item.dy_item, clr);
al_draw_text(list->al_font, al_map_rgb(255, 255, 255), item.x_h, item.y_h, 0, data->network.games[i].game_name);
if(data->network.games[i].count_connected == 3)
clr = al_map_rgba_f(0.5, 0.0, 0.0, 0.2);
else if(data->network.games[i].count_connected == 2)
clr = al_map_rgba_f(0.5, 0.5, 0.0, 0.2);
else
clr = al_map_rgba_f(0.0, 0.5, 0.0, 0.2);
al_draw_filled_circle(item.x_status, item.y_status, item.r_status, clr);
}
else
list->item[i].active = false;
}
}
/************************************************************
* PROCESSING
***********************************************************/
static void networklist_enet_receive(CLIENT_DATA* data)
{
ENetEvent event;
CLIENT_MESSAGE_LIST* message;
CLIENT_MESSAGE_PARTY* messages;
while(enet_host_service(data->enet.client, &event, 0) > 0)
if(event.type == ENET_EVENT_TYPE_RECEIVE)
{
message = (CLIENT_MESSAGE_LIST*)event.packet->data;
if(message->state == STATE_PARTY)
{
cl_change_state(data, NETWORKPARTY);
break;
}
CLIENT_NETWORK* network = &data->network;
for(int i = 0; i < 3; i++)
{
network->games[i].id = message->games[i].id;
network->games[i].count_connected = message->games[i].count_connected;
strncpy(network->games[i].game_name, message->games[i].game_name, 40);
}
network->count_game = message->count_game;
enet_packet_destroy(event.packet);
}
}
static void networklist_push_button(CLIENT_DATA* data)
{
CLIENT_INTERFACE* interface = data->pairing.interface[NETWORKLIST];
ENetPacket *packet;
CLIENT_MESSAGE_JOINGAME message;
if(interface->selected == SELECTED_LIST)
{
CLIENT_LIST* list = &interface->list;
for(int i = 0; i < 3; i++)
if(list->item[i].selected && data->network.games[i].count_connected < 3)
{
list->item[i].selected = false;
message.id = data->network.games[i].id;
message.state = STATE_PARTY;
packet = enet_packet_create(&message, sizeof(message), ENET_PACKET_FLAG_RELIABLE);
enet_peer_send(data->enet.server, 0, packet);
break;
}
}
else if(interface->selected == SELECTED_BUTTON)
{
for(int i = 0; i < interface->button_size; i++)
if(interface->button[i]->al_font && interface->button[i]->selected)
{
cl_play_sound(data, SAMPLE_ENTER);
switch(i)
{
case BUTTON_NETWORKLIST_OUT:
interface->button[i]->selected = false;
cl_change_state(data, NETWORKMODE);
break;
}
}
}
}
void networklist_change_selected(CLIENT_DATA* data)
{
CLIENT_INTERFACE* interface = data->pairing.interface[NETWORKLIST];
if(interface->selected == SELECTED_BUTTON)
{
interface->selected = SELECTED_LIST;
for(int i = 0; i < interface->button_size; i++)
if(interface->button[i]->selected)
interface->button[i]->selected = false;
}
else if(interface->selected == SELECTED_LIST)
{
interface->selected = SELECTED_BUTTON;
for(int i = 0; i < 3; i++)
if(interface->list.item[i].selected)
interface->list.item[i].selected = false;
}
}