tg2sip/libtgvoip/audio/AudioIOCallback.h

63 lines
1.5 KiB
C++

//
// libtgvoip is free and unencumbered public domain software.
// For more information, see http://unlicense.org or the UNLICENSE file
// you should have received with this source code distribution.
//
#ifndef LIBTGVOIP_AUDIO_IO_CALLBACK
#define LIBTGVOIP_AUDIO_IO_CALLBACK
#include "AudioIO.h"
#include <functional>
#include "../threading.h"
namespace tgvoip{
namespace audio{
class AudioInputCallback : public AudioInput{
public:
AudioInputCallback();
virtual ~AudioInputCallback();
virtual void Start() override;
virtual void Stop() override;
void SetDataCallback(std::function<void(int16_t*, size_t)> c);
private:
void RunThread();
bool running=false;
bool recording=false;
Thread* thread;
std::function<void(int16_t*, size_t)> dataCallback;
};
class AudioOutputCallback : public AudioOutput{
public:
AudioOutputCallback();
virtual ~AudioOutputCallback();
virtual void Start() override;
virtual void Stop() override;
virtual bool IsPlaying() override;
void SetDataCallback(std::function<void(int16_t*, size_t)> c);
private:
void RunThread();
bool running=false;
bool playing=false;
Thread* thread;
std::function<void(int16_t*, size_t)> dataCallback;
};
class AudioIOCallback : public AudioIO{
public:
AudioIOCallback();
virtual ~AudioIOCallback();
virtual AudioInput* GetInput() override;
virtual AudioOutput* GetOutput() override;
private:
AudioInputCallback* input;
AudioOutputCallback* output;
};
}
}
#endif /* LIBTGVOIP_AUDIO_IO_CALLBACK */