/* * Copyright (c) 2013 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef COMMON_AUDIO_RESAMPLER_INCLUDE_PUSH_RESAMPLER_H_ #define COMMON_AUDIO_RESAMPLER_INCLUDE_PUSH_RESAMPLER_H_ #include #include namespace webrtc { class PushSincResampler; // Wraps PushSincResampler to provide stereo support. // TODO(ajm): add support for an arbitrary number of channels. template class PushResampler { public: PushResampler(); virtual ~PushResampler(); // Must be called whenever the parameters change. Free to be called at any // time as it is a no-op if parameters have not changed since the last call. int InitializeIfNeeded(int src_sample_rate_hz, int dst_sample_rate_hz, size_t num_channels); // Returns the total number of samples provided in destination (e.g. 32 kHz, // 2 channel audio gives 640 samples). int Resample(const T* src, size_t src_length, T* dst, size_t dst_capacity); private: int src_sample_rate_hz_; int dst_sample_rate_hz_; size_t num_channels_; struct ChannelResampler { std::unique_ptr resampler; std::vector source; std::vector destination; }; std::vector channel_resamplers_; }; } // namespace webrtc #endif // COMMON_AUDIO_RESAMPLER_INCLUDE_PUSH_RESAMPLER_H_