/* * Copyright 2004 The WebRTC Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef RTC_BASE_CRITICALSECTION_H_ #define RTC_BASE_CRITICALSECTION_H_ #include "rtc_base/checks.h" #include "rtc_base/constructormagic.h" #include "rtc_base/platform_thread_types.h" #include "rtc_base/thread_annotations.h" #if defined(WEBRTC_WIN) // clang-format off // clang formating would change include order. // Include winsock2.h before including to maintain consistency with // win32.h. To include win32.h directly, it must be broken out into its own // build target. #include #include #include // must come after windows headers. // clang-format on #endif // defined(WEBRTC_WIN) #if defined(WEBRTC_POSIX) #include #endif // See notes in the 'Performance' unit test for the effects of this flag. #define USE_NATIVE_MUTEX_ON_MAC 0 #if defined(WEBRTC_MAC) && !USE_NATIVE_MUTEX_ON_MAC #include #endif #define CS_DEBUG_CHECKS RTC_DCHECK_IS_ON #if CS_DEBUG_CHECKS #define CS_DEBUG_CODE(x) x #else // !CS_DEBUG_CHECKS #define CS_DEBUG_CODE(x) #endif // !CS_DEBUG_CHECKS namespace rtc { // Locking methods (Enter, TryEnter, Leave)are const to permit protecting // members inside a const context without requiring mutable CriticalSections // everywhere. class RTC_LOCKABLE CriticalSection { public: CriticalSection(); ~CriticalSection(); void Enter() const RTC_EXCLUSIVE_LOCK_FUNCTION(); bool TryEnter() const RTC_EXCLUSIVE_TRYLOCK_FUNCTION(true); void Leave() const RTC_UNLOCK_FUNCTION(); private: // Use only for RTC_DCHECKing. bool CurrentThreadIsOwner() const; #if defined(WEBRTC_WIN) mutable CRITICAL_SECTION crit_; #elif defined(WEBRTC_POSIX) #if defined(WEBRTC_MAC) && !USE_NATIVE_MUTEX_ON_MAC // Number of times the lock has been locked + number of threads waiting. // TODO(tommi): We could use this number and subtract the recursion count // to find places where we have multiple threads contending on the same lock. mutable volatile int lock_queue_; // |recursion_| represents the recursion count + 1 for the thread that owns // the lock. Only modified by the thread that owns the lock. mutable int recursion_; // Used to signal a single waiting thread when the lock becomes available. mutable dispatch_semaphore_t semaphore_; // The thread that currently holds the lock. Required to handle recursion. mutable PlatformThreadRef owning_thread_; #else mutable pthread_mutex_t mutex_; #endif mutable PlatformThreadRef thread_; // Only used by RTC_DCHECKs. mutable int recursion_count_; // Only used by RTC_DCHECKs. #else // !defined(WEBRTC_WIN) && !defined(WEBRTC_POSIX) #error Unsupported platform. #endif }; // CritScope, for serializing execution through a scope. class RTC_SCOPED_LOCKABLE CritScope { public: explicit CritScope(const CriticalSection* cs) RTC_EXCLUSIVE_LOCK_FUNCTION(cs); ~CritScope() RTC_UNLOCK_FUNCTION(); private: const CriticalSection* const cs_; RTC_DISALLOW_COPY_AND_ASSIGN(CritScope); }; // Tries to lock a critical section on construction via // CriticalSection::TryEnter, and unlocks on destruction if the // lock was taken. Never blocks. // // IMPORTANT: Unlike CritScope, the lock may not be owned by this thread in // subsequent code. Users *must* check locked() to determine if the // lock was taken. If you're not calling locked(), you're doing it wrong! class TryCritScope { public: explicit TryCritScope(const CriticalSection* cs); ~TryCritScope(); #if defined(WEBRTC_WIN) _Check_return_ bool locked() const; #elif defined(WEBRTC_POSIX) bool locked() const __attribute__((__warn_unused_result__)); #else // !defined(WEBRTC_WIN) && !defined(WEBRTC_POSIX) #error Unsupported platform. #endif private: const CriticalSection* const cs_; const bool locked_; mutable bool lock_was_called_; // Only used by RTC_DCHECKs. RTC_DISALLOW_COPY_AND_ASSIGN(TryCritScope); }; // A POD lock used to protect global variables. Do NOT use for other purposes. // No custom constructor or private data member should be added. class RTC_LOCKABLE GlobalLockPod { public: void Lock() RTC_EXCLUSIVE_LOCK_FUNCTION(); void Unlock() RTC_UNLOCK_FUNCTION(); volatile int lock_acquired; }; class GlobalLock : public GlobalLockPod { public: GlobalLock(); }; // GlobalLockScope, for serializing execution through a scope. class RTC_SCOPED_LOCKABLE GlobalLockScope { public: explicit GlobalLockScope(GlobalLockPod* lock) RTC_EXCLUSIVE_LOCK_FUNCTION(lock); ~GlobalLockScope() RTC_UNLOCK_FUNCTION(); private: GlobalLockPod* const lock_; RTC_DISALLOW_COPY_AND_ASSIGN(GlobalLockScope); }; } // namespace rtc #endif // RTC_BASE_CRITICALSECTION_H_