2018-10-03 14:34:43 +00:00
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//
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// libtgvoip is free and unencumbered public domain software.
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// For more information, see http://unlicense.org or the UNLICENSE file
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// you should have received with this source code distribution.
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//
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#ifndef LIBTGVOIP_AUDIOUNITIO_H
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#define LIBTGVOIP_AUDIOUNITIO_H
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#include <AudioUnit/AudioUnit.h>
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#include <AudioToolbox/AudioToolbox.h>
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#include "../../threading.h"
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#include <string>
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#include "../../audio/AudioIO.h"
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namespace tgvoip{ namespace audio{
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class AudioInputAudioUnit;
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class AudioOutputAudioUnit;
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class AudioUnitIO : public AudioIO{
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public:
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2019-02-06 18:22:38 +00:00
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AudioUnitIO(std::string inputDeviceID, std::string outputDeviceID);
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2018-10-03 14:34:43 +00:00
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~AudioUnitIO();
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void EnableInput(bool enabled);
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void EnableOutput(bool enabled);
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virtual AudioInput* GetInput();
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virtual AudioOutput* GetOutput();
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#if TARGET_OS_OSX
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void SetCurrentDevice(bool input, std::string deviceID);
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2019-02-06 18:22:38 +00:00
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void SetDuckingEnabled(bool enabled);
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2018-10-03 14:34:43 +00:00
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#endif
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private:
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static OSStatus BufferCallback(void *inRefCon, AudioUnitRenderActionFlags *ioActionFlags, const AudioTimeStamp *inTimeStamp, UInt32 inBusNumber, UInt32 inNumberFrames, AudioBufferList *ioData);
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void BufferCallback(AudioUnitRenderActionFlags *ioActionFlags, const AudioTimeStamp *inTimeStamp, UInt32 bus, UInt32 numFrames, AudioBufferList* ioData);
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void StartIfNeeded();
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#if TARGET_OS_OSX
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static OSStatus DefaultDeviceChangedCallback(AudioObjectID inObjectID, UInt32 inNumberAddresses, const AudioObjectPropertyAddress *inAddresses, void *inClientData);
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std::string currentInputDevice;
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std::string currentOutputDevice;
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2019-02-06 18:22:38 +00:00
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bool duckingEnabled=true;
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bool actualDuckingEnabled=true;
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AudioDeviceID currentOutputDeviceID;
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2018-10-03 14:34:43 +00:00
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#endif
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AudioComponentInstance unit;
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AudioInputAudioUnit* input;
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AudioOutputAudioUnit* output;
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AudioBufferList inBufferList;
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bool inputEnabled;
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bool outputEnabled;
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bool started;
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};
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}}
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#endif /* LIBTGVOIP_AUDIOUNITIO_H */
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