2018-10-03 14:34:43 +00:00
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/*
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* Copyright (c) 2011 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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/*
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* This file contains the function WebRtcSpl_Sqrt().
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* The description header can be found in signal_processing_library.h
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*
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*/
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2019-02-06 18:22:38 +00:00
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#include "rtc_base/checks.h"
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#include "common_audio/signal_processing/include/signal_processing_library.h"
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2018-10-03 14:34:43 +00:00
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int32_t WebRtcSpl_SqrtLocal(int32_t in);
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int32_t WebRtcSpl_SqrtLocal(int32_t in)
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{
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int16_t x_half, t16;
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int32_t A, B, x2;
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/* The following block performs:
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y=in/2
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x=y-2^30
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x_half=x/2^31
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t = 1 + (x_half) - 0.5*((x_half)^2) + 0.5*((x_half)^3) - 0.625*((x_half)^4)
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+ 0.875*((x_half)^5)
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*/
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B = in / 2;
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B = B - ((int32_t)0x40000000); // B = in/2 - 1/2
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x_half = (int16_t)(B >> 16); // x_half = x/2 = (in-1)/2
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B = B + ((int32_t)0x40000000); // B = 1 + x/2
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B = B + ((int32_t)0x40000000); // Add 0.5 twice (since 1.0 does not exist in Q31)
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x2 = ((int32_t)x_half) * ((int32_t)x_half) * 2; // A = (x/2)^2
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A = -x2; // A = -(x/2)^2
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B = B + (A >> 1); // B = 1 + x/2 - 0.5*(x/2)^2
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A >>= 16;
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A = A * A * 2; // A = (x/2)^4
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t16 = (int16_t)(A >> 16);
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B += -20480 * t16 * 2; // B = B - 0.625*A
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// After this, B = 1 + x/2 - 0.5*(x/2)^2 - 0.625*(x/2)^4
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A = x_half * t16 * 2; // A = (x/2)^5
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t16 = (int16_t)(A >> 16);
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B += 28672 * t16 * 2; // B = B + 0.875*A
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// After this, B = 1 + x/2 - 0.5*(x/2)^2 - 0.625*(x/2)^4 + 0.875*(x/2)^5
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t16 = (int16_t)(x2 >> 16);
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A = x_half * t16 * 2; // A = x/2^3
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B = B + (A >> 1); // B = B + 0.5*A
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// After this, B = 1 + x/2 - 0.5*(x/2)^2 + 0.5*(x/2)^3 - 0.625*(x/2)^4 + 0.875*(x/2)^5
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B = B + ((int32_t)32768); // Round off bit
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return B;
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}
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int32_t WebRtcSpl_Sqrt(int32_t value)
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{
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/*
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Algorithm:
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Six term Taylor Series is used here to compute the square root of a number
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y^0.5 = (1+x)^0.5 where x = y-1
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= 1+(x/2)-0.5*((x/2)^2+0.5*((x/2)^3-0.625*((x/2)^4+0.875*((x/2)^5)
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0.5 <= x < 1
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Example of how the algorithm works, with ut=sqrt(in), and
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with in=73632 and ut=271 (even shift value case):
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in=73632
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y= in/131072
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x=y-1
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t = 1 + (x/2) - 0.5*((x/2)^2) + 0.5*((x/2)^3) - 0.625*((x/2)^4) + 0.875*((x/2)^5)
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ut=t*(1/sqrt(2))*512
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or:
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in=73632
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in2=73632*2^14
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y= in2/2^31
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x=y-1
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t = 1 + (x/2) - 0.5*((x/2)^2) + 0.5*((x/2)^3) - 0.625*((x/2)^4) + 0.875*((x/2)^5)
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ut=t*(1/sqrt(2))
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ut2=ut*2^9
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which gives:
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in = 73632
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in2 = 1206386688
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y = 0.56176757812500
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x = -0.43823242187500
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t = 0.74973506527313
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ut = 0.53014274874797
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ut2 = 2.714330873589594e+002
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or:
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in=73632
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in2=73632*2^14
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y=in2/2
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x=y-2^30
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x_half=x/2^31
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t = 1 + (x_half) - 0.5*((x_half)^2) + 0.5*((x_half)^3) - 0.625*((x_half)^4)
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+ 0.875*((x_half)^5)
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ut=t*(1/sqrt(2))
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ut2=ut*2^9
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which gives:
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in = 73632
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in2 = 1206386688
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y = 603193344
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x = -470548480
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x_half = -0.21911621093750
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t = 0.74973506527313
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ut = 0.53014274874797
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ut2 = 2.714330873589594e+002
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*/
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int16_t x_norm, nshift, t16, sh;
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int32_t A;
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int16_t k_sqrt_2 = 23170; // 1/sqrt2 (==5a82)
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A = value;
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// The convention in this function is to calculate sqrt(abs(A)). Negate the
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// input if it is negative.
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if (A < 0) {
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if (A == WEBRTC_SPL_WORD32_MIN) {
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// This number cannot be held in an int32_t after negating.
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// Map it to the maximum positive value.
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A = WEBRTC_SPL_WORD32_MAX;
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} else {
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A = -A;
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}
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} else if (A == 0) {
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return 0; // sqrt(0) = 0
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}
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sh = WebRtcSpl_NormW32(A); // # shifts to normalize A
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A = WEBRTC_SPL_LSHIFT_W32(A, sh); // Normalize A
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if (A < (WEBRTC_SPL_WORD32_MAX - 32767))
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{
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A = A + ((int32_t)32768); // Round off bit
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} else
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{
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A = WEBRTC_SPL_WORD32_MAX;
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}
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x_norm = (int16_t)(A >> 16); // x_norm = AH
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nshift = (sh / 2);
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RTC_DCHECK_GE(nshift, 0);
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A = (int32_t)WEBRTC_SPL_LSHIFT_W32((int32_t)x_norm, 16);
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A = WEBRTC_SPL_ABS_W32(A); // A = abs(x_norm<<16)
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A = WebRtcSpl_SqrtLocal(A); // A = sqrt(A)
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if (2 * nshift == sh) {
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// Even shift value case
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t16 = (int16_t)(A >> 16); // t16 = AH
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A = k_sqrt_2 * t16 * 2; // A = 1/sqrt(2)*t16
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A = A + ((int32_t)32768); // Round off
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A = A & ((int32_t)0x7fff0000); // Round off
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A >>= 15; // A = A>>16
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} else
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{
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A >>= 16; // A = A>>16
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}
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A = A & ((int32_t)0x0000ffff);
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A >>= nshift; // De-normalize the result.
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return A;
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}
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