tg2sip/libtgvoip/os/windows/WindowsSandboxUtils.cpp

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//
// libtgvoip is free and unencumbered public domain software.
// For more information, see http://unlicense.org or the UNLICENSE file
// you should have received with this source code distribution.
//
#include "WindowsSandboxUtils.h"
#include <audioclient.h>
#include <windows.h>
#ifdef TGVOIP_WP_SILVERLIGHT
#include <phoneaudioclient.h>
#endif
using namespace tgvoip;
using namespace Microsoft::WRL;
IAudioClient2* WindowsSandboxUtils::ActivateAudioDevice(const wchar_t* devID, HRESULT* callRes, HRESULT* actRes) {
#ifndef TGVOIP_WP_SILVERLIGHT
// Did I say that I hate pointlessly asynchronous things?
HANDLE event = CreateEventEx(NULL, NULL, 0, EVENT_ALL_ACCESS);
ActivationHandler activationHandler(event);
IActivateAudioInterfaceAsyncOperation* actHandler;
HRESULT cr = ActivateAudioInterfaceAsync(devID, __uuidof(IAudioClient2), NULL, (IActivateAudioInterfaceCompletionHandler*)&activationHandler, &actHandler);
if (callRes)
*callRes = cr;
DWORD resulttt = WaitForSingleObjectEx(event, INFINITE, false);
DWORD last = GetLastError();
CloseHandle(event);
if (actRes)
*actRes = activationHandler.actResult;
return activationHandler.client;
#else
IAudioClient2* client;
HRESULT res=ActivateAudioInterface(devID, __uuidof(IAudioClient2), (void**)&client);
if(callRes)
*callRes=S_OK;
if(actRes)
*actRes=res;
return client;
#endif
}
#ifndef TGVOIP_WP_SILVERLIGHT
ActivationHandler::ActivationHandler(HANDLE _event) : event(_event)
{
}
STDMETHODIMP ActivationHandler::ActivateCompleted(IActivateAudioInterfaceAsyncOperation * operation)
{
HRESULT hr = S_OK;
HRESULT hrActivateResult = S_OK;
IUnknown *punkAudioInterface = nullptr;
hr = operation->GetActivateResult(&hrActivateResult, &punkAudioInterface);
if (SUCCEEDED(hr) && SUCCEEDED(hrActivateResult))
{
punkAudioInterface->QueryInterface(IID_PPV_ARGS(&client));
}
SetEvent(event);
return hr;
}
#endif