signals: require and always use sigaction()

tftpd already requires sigaction() to compile, so there is no reason
to use anything else. It also allows for nicer combination of flags.

Signed-off-by: H. Peter Anvin <hpa@zytor.com>
This commit is contained in:
H. Peter Anvin 2024-06-10 14:36:28 -07:00
parent e52af4207a
commit 33051a296c
6 changed files with 22 additions and 55 deletions

View file

@ -1,42 +1,19 @@
/*
* signal.c
*
* Use sigaction() to simulate BSD signal()
* User-friendly wrapper around sigaction().
*/
#include "config.h"
#ifdef HAVE_SIGACTION
sighandler_t tftp_signal(int signum, sighandler_t handler)
int tftp_signal(int signum, sighandler_t handler, int flags)
{
struct sigaction action, oldaction;
struct sigaction sa;
memset(&action, 0, sizeof action);
action.sa_handler = handler;
sigemptyset(&action.sa_mask);
sigaddset(&action.sa_mask, signum);
action.sa_flags = SA_RESTART;
memset(&sa, 0, sizeof sa);
sa.sa_handler = handler;
sigemptyset(&sa.sa_mask);
sa.sa_flags = flags;
if (sigaction(signum, &action, &oldaction))
return SIG_ERR;
return oldaction.sa_handler;
return sigaction(signum, &sa, NULL);
}
#elif defined(HAVE_BSD_SIGNAL)
sighandler_t tftp_signal(int signum, sighandler_t handler)
{
return bsd_signal(signum, handler);
}
#else
/* This is dangerous at best. Let's hope it works. */
sighandler_t tftp_signal(int signum, sighandler_t handler)
{
return signal(signum, handler);
}
#endif