learn-dlang/lesson#24 - Observer Design.../ourGame/source/app.d

45 lines
533 B
D

import data;
import gstatemanager;
import menu;
import play;
void main() {
/*// init
InitWindow(windowWidth, windowHeight, "Mission X");
scope(exit) CloseWindow();
// set frames per second
SetTargetFPS(60);
while(!WindowShouldClose()) {
// process events
// update
// calling the dummy function
GStateManager.getInstance().hello_world();
// render
BeginDrawing();
scope(exit) EndDrawing();
ClearBackground(Colors.WHITE);
// .. draw ..
}*/
}