import data; import gstatemanager; void main() { validateRaylibBinding(); // init InitWindow(windowWidth, windowHeight, "Mission X"); scope(exit) CloseWindow(); // set frames per second SetTargetFPS(60); while(!WindowShouldClose()) { // process events // update // calling the dummy function GStateManager.getInstance().hello_world(); // render BeginDrawing(); scope(exit) EndDrawing(); ClearBackground(Colors.WHITE); // .. draw .. } }