389 lines
9.6 KiB
C
389 lines
9.6 KiB
C
/*
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opensl_io.c:
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Android OpenSL input/output module
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Copyright (c) 2012, Victor Lazzarini
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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* Redistributions of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright
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notice, this list of conditions and the following disclaimer in the
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documentation and/or other materials provided with the distribution.
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* Neither the name of the <organization> nor the
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names of its contributors may be used to endorse or promote products
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derived from this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
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DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <assert.h>
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#include "audin_main.h"
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#include "opensl_io.h"
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#define CONV16BIT 32768
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#define CONVMYFLT (1. / 32768.)
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typedef struct
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{
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size_t size;
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void* data;
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} queue_element;
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struct opensl_stream
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{
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// engine interfaces
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SLObjectItf engineObject;
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SLEngineItf engineEngine;
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// device interfaces
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SLDeviceVolumeItf deviceVolume;
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// recorder interfaces
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SLObjectItf recorderObject;
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SLRecordItf recorderRecord;
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SLAndroidSimpleBufferQueueItf recorderBufferQueue;
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unsigned int inchannels;
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unsigned int sr;
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unsigned int buffersize;
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unsigned int bits_per_sample;
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queue_element* prep;
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queue_element* next;
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void* context;
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opensl_receive_t receive;
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};
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static void bqRecorderCallback(SLAndroidSimpleBufferQueueItf bq, void* context);
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// creates the OpenSL ES audio engine
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static SLresult openSLCreateEngine(OPENSL_STREAM* p)
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{
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SLresult result;
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// create engine
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result = slCreateEngine(&(p->engineObject), 0, NULL, 0, NULL, NULL);
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if (result != SL_RESULT_SUCCESS)
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goto engine_end;
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// realize the engine
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result = (*p->engineObject)->Realize(p->engineObject, SL_BOOLEAN_FALSE);
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if (result != SL_RESULT_SUCCESS)
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goto engine_end;
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// get the engine interface, which is needed in order to create other objects
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result = (*p->engineObject)->GetInterface(p->engineObject, SL_IID_ENGINE, &(p->engineEngine));
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if (result != SL_RESULT_SUCCESS)
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goto engine_end;
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// get the volume interface - important, this is optional!
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result =
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(*p->engineObject)->GetInterface(p->engineObject, SL_IID_DEVICEVOLUME, &(p->deviceVolume));
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if (result != SL_RESULT_SUCCESS)
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{
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p->deviceVolume = NULL;
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result = SL_RESULT_SUCCESS;
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}
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engine_end:
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assert(SL_RESULT_SUCCESS == result);
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return result;
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}
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// Open the OpenSL ES device for input
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static SLresult openSLRecOpen(OPENSL_STREAM* p)
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{
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SLresult result;
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SLuint32 sr = p->sr;
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SLuint32 channels = p->inchannels;
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assert(!p->recorderObject);
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if (channels)
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{
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switch (sr)
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{
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case 8000:
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sr = SL_SAMPLINGRATE_8;
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break;
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case 11025:
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sr = SL_SAMPLINGRATE_11_025;
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break;
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case 16000:
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sr = SL_SAMPLINGRATE_16;
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break;
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case 22050:
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sr = SL_SAMPLINGRATE_22_05;
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break;
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case 24000:
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sr = SL_SAMPLINGRATE_24;
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break;
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case 32000:
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sr = SL_SAMPLINGRATE_32;
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break;
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case 44100:
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sr = SL_SAMPLINGRATE_44_1;
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break;
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case 48000:
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sr = SL_SAMPLINGRATE_48;
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break;
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case 64000:
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sr = SL_SAMPLINGRATE_64;
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break;
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case 88200:
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sr = SL_SAMPLINGRATE_88_2;
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break;
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case 96000:
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sr = SL_SAMPLINGRATE_96;
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break;
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case 192000:
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sr = SL_SAMPLINGRATE_192;
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break;
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default:
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return -1;
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}
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// configure audio source
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SLDataLocator_IODevice loc_dev = { SL_DATALOCATOR_IODEVICE, SL_IODEVICE_AUDIOINPUT,
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SL_DEFAULTDEVICEID_AUDIOINPUT, NULL };
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SLDataSource audioSrc = { &loc_dev, NULL };
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// configure audio sink
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int speakers;
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if (channels > 1)
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speakers = SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT;
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else
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speakers = SL_SPEAKER_FRONT_CENTER;
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SLDataLocator_AndroidSimpleBufferQueue loc_bq = { SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE,
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2 };
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SLDataFormat_PCM format_pcm;
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format_pcm.formatType = SL_DATAFORMAT_PCM;
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format_pcm.numChannels = channels;
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format_pcm.samplesPerSec = sr;
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format_pcm.channelMask = speakers;
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format_pcm.endianness = SL_BYTEORDER_LITTLEENDIAN;
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if (16 == p->bits_per_sample)
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{
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format_pcm.bitsPerSample = SL_PCMSAMPLEFORMAT_FIXED_16;
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format_pcm.containerSize = 16;
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}
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else if (8 == p->bits_per_sample)
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{
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format_pcm.bitsPerSample = SL_PCMSAMPLEFORMAT_FIXED_8;
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format_pcm.containerSize = 8;
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}
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else
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assert(0);
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SLDataSink audioSnk = { &loc_bq, &format_pcm };
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// create audio recorder
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// (requires the RECORD_AUDIO permission)
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const SLInterfaceID id[] = { SL_IID_ANDROIDSIMPLEBUFFERQUEUE };
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const SLboolean req[] = { SL_BOOLEAN_TRUE };
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result = (*p->engineEngine)
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->CreateAudioRecorder(p->engineEngine, &(p->recorderObject), &audioSrc,
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&audioSnk, 1, id, req);
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assert(!result);
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if (SL_RESULT_SUCCESS != result)
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goto end_recopen;
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// realize the audio recorder
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result = (*p->recorderObject)->Realize(p->recorderObject, SL_BOOLEAN_FALSE);
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assert(!result);
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if (SL_RESULT_SUCCESS != result)
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goto end_recopen;
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// get the record interface
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result = (*p->recorderObject)
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->GetInterface(p->recorderObject, SL_IID_RECORD, &(p->recorderRecord));
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assert(!result);
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if (SL_RESULT_SUCCESS != result)
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goto end_recopen;
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// get the buffer queue interface
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result = (*p->recorderObject)
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->GetInterface(p->recorderObject, SL_IID_ANDROIDSIMPLEBUFFERQUEUE,
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&(p->recorderBufferQueue));
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assert(!result);
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if (SL_RESULT_SUCCESS != result)
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goto end_recopen;
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// register callback on the buffer queue
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result = (*p->recorderBufferQueue)
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->RegisterCallback(p->recorderBufferQueue, bqRecorderCallback, p);
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assert(!result);
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if (SL_RESULT_SUCCESS != result)
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goto end_recopen;
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end_recopen:
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return result;
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}
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else
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return SL_RESULT_SUCCESS;
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}
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// close the OpenSL IO and destroy the audio engine
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static void openSLDestroyEngine(OPENSL_STREAM* p)
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{
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// destroy audio recorder object, and invalidate all associated interfaces
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if (p->recorderObject != NULL)
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{
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(*p->recorderObject)->Destroy(p->recorderObject);
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p->recorderObject = NULL;
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p->recorderRecord = NULL;
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p->recorderBufferQueue = NULL;
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}
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// destroy engine object, and invalidate all associated interfaces
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if (p->engineObject != NULL)
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{
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(*p->engineObject)->Destroy(p->engineObject);
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p->engineObject = NULL;
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p->engineEngine = NULL;
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}
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}
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static queue_element* opensles_queue_element_new(size_t size)
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{
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queue_element* q = calloc(1, sizeof(queue_element));
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if (!q)
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goto fail;
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q->size = size;
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q->data = malloc(size);
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if (!q->data)
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goto fail;
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return q;
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fail:
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free(q);
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return NULL;
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}
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static void opensles_queue_element_free(void* obj)
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{
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queue_element* e = (queue_element*)obj;
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if (e)
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free(e->data);
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free(e);
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}
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// open the android audio device for input
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OPENSL_STREAM* android_OpenRecDevice(void* context, opensl_receive_t receive, int sr,
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int inchannels, int bufferframes, int bits_per_sample)
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{
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OPENSL_STREAM* p;
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if (!context || !receive)
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return NULL;
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p = (OPENSL_STREAM*)calloc(1, sizeof(OPENSL_STREAM));
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if (!p)
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return NULL;
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p->context = context;
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p->receive = receive;
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p->inchannels = inchannels;
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p->sr = sr;
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p->buffersize = bufferframes;
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p->bits_per_sample = bits_per_sample;
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if ((p->bits_per_sample != 8) && (p->bits_per_sample != 16))
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goto fail;
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if (openSLCreateEngine(p) != SL_RESULT_SUCCESS)
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goto fail;
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if (openSLRecOpen(p) != SL_RESULT_SUCCESS)
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goto fail;
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/* Create receive buffers, prepare them and start recording */
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p->prep = opensles_queue_element_new(p->buffersize * p->bits_per_sample / 8);
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p->next = opensles_queue_element_new(p->buffersize * p->bits_per_sample / 8);
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if (!p->prep || !p->next)
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goto fail;
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(*p->recorderBufferQueue)->Enqueue(p->recorderBufferQueue, p->next->data, p->next->size);
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(*p->recorderBufferQueue)->Enqueue(p->recorderBufferQueue, p->prep->data, p->prep->size);
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(*p->recorderRecord)->SetRecordState(p->recorderRecord, SL_RECORDSTATE_RECORDING);
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return p;
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fail:
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android_CloseRecDevice(p);
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return NULL;
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}
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// close the android audio device
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void android_CloseRecDevice(OPENSL_STREAM* p)
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{
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if (p == NULL)
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return;
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opensles_queue_element_free(p->next);
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opensles_queue_element_free(p->prep);
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openSLDestroyEngine(p);
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free(p);
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}
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// this callback handler is called every time a buffer finishes recording
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static void bqRecorderCallback(SLAndroidSimpleBufferQueueItf bq, void* context)
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{
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OPENSL_STREAM* p = (OPENSL_STREAM*)context;
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queue_element* e;
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if (!p)
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return;
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e = p->next;
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if (!e)
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return;
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if (!p->context || !p->receive)
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WLog_WARN(TAG, "Missing receive callback=%p, context=%p", p->receive, p->context);
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else
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p->receive(p->context, e->data, e->size);
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p->next = p->prep;
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p->prep = e;
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(*p->recorderBufferQueue)->Enqueue(p->recorderBufferQueue, e->data, e->size);
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}
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