/** * FreeRDP: A Remote Desktop Protocol Implementation * FreeRDP Proxy Server * * Copyright 2019 Mati Shabtay * Copyright 2019 Kobi Mizrachi * Copyright 2019 Idan Freiberg * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef FREERDP_SERVER_PROXY_PFCONTEXT_H #define FREERDP_SERVER_PROXY_PFCONTEXT_H #include #include #include #include #include #include #include #include #include #include #include #include "pf_config.h" #include "pf_server.h" typedef struct proxy_data proxyData; /** * Wraps rdpContext and holds the state for the proxy's server. */ struct p_server_context { rdpContext context; proxyData* pdata; HANDLE vcm; HANDLE dynvcReady; RailServerContext* rail; RdpgfxServerContext* gfx; DispServerContext* disp; CliprdrServerContext* cliprdr; RdpsndServerContext* rdpsnd; HANDLE* vc_handles; /* static virtual channels open handles */ wHashTable* vc_ids; /* channel_name -> channel_id map */ }; typedef struct p_server_context pServerContext; /** * Wraps rdpContext and holds the state for the proxy's client. */ struct p_client_context { rdpContext context; proxyData* pdata; RdpeiClientContext* rdpei; RdpgfxClientContext* gfx_proxy; RdpgfxClientContext* gfx_decoder; DispClientContext* disp; CliprdrClientContext* cliprdr; RailClientContext* rail; /* * In a case when freerdp_connect fails, * Used for NLA fallback feature, to check if the server should close the connection. * When it is set to TRUE, proxy's client knows it shouldn't signal the server thread to * closed the connection when pf_client_post_disconnect is called, because it is trying to * connect reconnect without NLA. It must be set to TRUE before the first try, and to FALSE * after the connection fully established, to ensure graceful shutdown of the connection * when it will be closed. */ BOOL allow_next_conn_failure; /* session capture */ char* frames_dir; UINT64 frames_count; wHashTable* vc_ids; /* channel_name -> channel_id map */ BOOL input_state_sync_pending; UINT32 input_state; }; typedef struct p_client_context pClientContext; /** * Holds data common to both sides of a proxy's session. */ struct proxy_data { proxyConfig* config; pServerContext* ps; pClientContext* pc; HANDLE abort_event; HANDLE client_thread; HANDLE gfx_server_ready; char* session_id; /* used to external modules to store per-session info */ wHashTable* modules_info; }; BOOL pf_context_copy_settings(rdpSettings* dst, const rdpSettings* src); BOOL pf_context_init_server_context(freerdp_peer* client); pClientContext* pf_context_create_client_context(rdpSettings* clientSettings); proxyData* proxy_data_new(void); void proxy_data_set_client_context(proxyData* pdata, pClientContext* context); void proxy_data_set_server_context(proxyData* pdata, pServerContext* context); void proxy_data_free(proxyData* pdata); BOOL proxy_data_shall_disconnect(proxyData* pdata); void proxy_data_abort_connect(proxyData* pdata); #endif /* FREERDP_SERVER_PROXY_PFCONTEXT_H */