/* * Copyright © 2014 David FORT * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided that * the above copyright notice appear in all copies and that both that copyright * notice and this permission notice appear in supporting documentation, and * that the name of the copyright holders not be used in advertising or * publicity pertaining to distribution of the software without specific, * written prior permission. The copyright holders make no representations * about the suitability of this software for any purpose. It is provided "as * is" without express or implied warranty. * * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE * OF THIS SOFTWARE. */ #include #include #include #include #include #include #include #include "uwac-priv.h" #include "uwac-utils.h" #include "uwac-os.h" #define UWAC_INITIAL_BUFFERS 3 static int bppFromShmFormat(enum wl_shm_format format) { switch (format) { case WL_SHM_FORMAT_ARGB8888: case WL_SHM_FORMAT_XRGB8888: default: return 4; } } static void buffer_release(void* data, struct wl_buffer* buffer) { UwacBufferReleaseData* releaseData = data; UwacBuffer* uwacBuffer = &releaseData->window->buffers[releaseData->bufferIdx]; uwacBuffer->used = false; } static const struct wl_buffer_listener buffer_listener = { buffer_release }; static void UwacWindowDestroyBuffers(UwacWindow* w) { int i; for (i = 0; i < w->nbuffers; i++) { UwacBuffer* buffer = &w->buffers[i]; #ifdef HAVE_PIXMAN_REGION pixman_region32_fini(&buffer->damage); #else region16_uninit(&buffer->damage); #endif UwacBufferReleaseData* releaseData = (UwacBufferReleaseData*)wl_buffer_get_user_data(buffer->wayland_buffer); wl_buffer_destroy(buffer->wayland_buffer); free(releaseData); munmap(buffer->data, buffer->size); } w->nbuffers = 0; free(w->buffers); w->buffers = NULL; } static int UwacWindowShmAllocBuffers(UwacWindow* w, int nbuffers, int allocSize, uint32_t width, uint32_t height, enum wl_shm_format format); static void xdg_handle_toplevel_configure(void* data, struct xdg_toplevel* xdg_toplevel, int32_t width, int32_t height, struct wl_array* states) { UwacWindow* window = (UwacWindow*)data; UwacConfigureEvent* event; int ret, surfaceState; enum xdg_toplevel_state* state; surfaceState = 0; wl_array_for_each(state, states) { switch (*state) { case XDG_TOPLEVEL_STATE_MAXIMIZED: surfaceState |= UWAC_WINDOW_MAXIMIZED; break; case XDG_TOPLEVEL_STATE_FULLSCREEN: surfaceState |= UWAC_WINDOW_FULLSCREEN; break; case XDG_TOPLEVEL_STATE_ACTIVATED: surfaceState |= UWAC_WINDOW_ACTIVATED; break; case XDG_TOPLEVEL_STATE_RESIZING: surfaceState |= UWAC_WINDOW_RESIZING; break; default: break; } } window->surfaceStates = surfaceState; event = (UwacConfigureEvent*)UwacDisplayNewEvent(window->display, UWAC_EVENT_CONFIGURE); if (!event) { assert(uwacErrorHandler(window->display, UWAC_ERROR_NOMEMORY, "failed to allocate a configure event\n")); return; } event->window = window; event->states = surfaceState; if (width && height) { event->width = width; event->height = height; UwacWindowDestroyBuffers(window); window->width = width; window->stride = width * bppFromShmFormat(window->format); window->height = height; ret = UwacWindowShmAllocBuffers(window, UWAC_INITIAL_BUFFERS, window->stride * height, width, height, window->format); if (ret != UWAC_SUCCESS) { assert( uwacErrorHandler(window->display, ret, "failed to reallocate a wayland buffers\n")); window->drawingBufferIdx = window->pendingBufferIdx = -1; return; } window->drawingBufferIdx = 0; if (window->pendingBufferIdx != -1) window->pendingBufferIdx = window->drawingBufferIdx; } else { event->width = window->width; event->height = window->height; } } static void xdg_handle_toplevel_close(void* data, struct xdg_toplevel* xdg_toplevel) { UwacCloseEvent* event; UwacWindow* window = (UwacWindow*)data; event = (UwacCloseEvent*)UwacDisplayNewEvent(window->display, UWAC_EVENT_CLOSE); if (!event) { assert(uwacErrorHandler(window->display, UWAC_ERROR_INTERNAL, "failed to allocate a close event\n")); return; } event->window = window; } static const struct xdg_toplevel_listener xdg_toplevel_listener = { xdg_handle_toplevel_configure, xdg_handle_toplevel_close, }; static void xdg_handle_surface_configure(void* data, struct xdg_surface* xdg_surface, uint32_t serial) { xdg_surface_ack_configure(xdg_surface, serial); } static const struct xdg_surface_listener xdg_surface_listener = { .configure = xdg_handle_surface_configure, }; #if BUILD_IVI static void ivi_handle_configure(void* data, struct ivi_surface* surface, int32_t width, int32_t height) { UwacWindow* window = (UwacWindow*)data; UwacConfigureEvent* event; int ret; event = (UwacConfigureEvent*)UwacDisplayNewEvent(window->display, UWAC_EVENT_CONFIGURE); if (!event) { assert(uwacErrorHandler(window->display, UWAC_ERROR_NOMEMORY, "failed to allocate a configure event\n")); return; } event->window = window; event->states = 0; if (width && height) { event->width = width; event->height = height; UwacWindowDestroyBuffers(window); window->width = width; window->stride = width * bppFromShmFormat(window->format); window->height = height; ret = UwacWindowShmAllocBuffers(window, UWAC_INITIAL_BUFFERS, window->stride * height, width, height, window->format); if (ret != UWAC_SUCCESS) { assert( uwacErrorHandler(window->display, ret, "failed to reallocate a wayland buffers\n")); window->drawingBufferIdx = window->pendingBufferIdx = -1; return; } window->drawingBufferIdx = 0; if (window->pendingBufferIdx != -1) window->pendingBufferIdx = window->drawingBufferIdx; } else { event->width = window->width; event->height = window->height; } } static const struct ivi_surface_listener ivi_surface_listener = { ivi_handle_configure, }; #endif static void shell_ping(void* data, struct wl_shell_surface* surface, uint32_t serial) { wl_shell_surface_pong(surface, serial); } static void shell_configure(void* data, struct wl_shell_surface* surface, uint32_t edges, int32_t width, int32_t height) { UwacWindow* window = (UwacWindow*)data; UwacConfigureEvent* event; int ret; event = (UwacConfigureEvent*)UwacDisplayNewEvent(window->display, UWAC_EVENT_CONFIGURE); if (!event) { assert(uwacErrorHandler(window->display, UWAC_ERROR_NOMEMORY, "failed to allocate a configure event\n")); return; } event->window = window; event->states = 0; if (width && height) { event->width = width; event->height = height; UwacWindowDestroyBuffers(window); window->width = width; window->stride = width * bppFromShmFormat(window->format); window->height = height; ret = UwacWindowShmAllocBuffers(window, UWAC_INITIAL_BUFFERS, window->stride * height, width, height, window->format); if (ret != UWAC_SUCCESS) { assert( uwacErrorHandler(window->display, ret, "failed to reallocate a wayland buffers\n")); window->drawingBufferIdx = window->pendingBufferIdx = -1; return; } window->drawingBufferIdx = 0; if (window->pendingBufferIdx != -1) window->pendingBufferIdx = window->drawingBufferIdx; } else { event->width = window->width; event->height = window->height; } } static void shell_popup_done(void* data, struct wl_shell_surface* surface) { } static const struct wl_shell_surface_listener shell_listener = { shell_ping, shell_configure, shell_popup_done }; int UwacWindowShmAllocBuffers(UwacWindow* w, int nbuffers, int allocSize, uint32_t width, uint32_t height, enum wl_shm_format format) { int ret = UWAC_SUCCESS; UwacBuffer* newBuffers; int i, fd; void* data; struct wl_shm_pool* pool; size_t pagesize = sysconf(_SC_PAGESIZE); newBuffers = xrealloc(w->buffers, (w->nbuffers + nbuffers) * sizeof(UwacBuffer)); if (!newBuffers) return UWAC_ERROR_NOMEMORY; /* round up to a multiple of PAGESIZE to page align data for each buffer */ allocSize = (allocSize + pagesize - 1) & ~(pagesize - 1); w->buffers = newBuffers; memset(w->buffers + w->nbuffers, 0, sizeof(UwacBuffer) * nbuffers); fd = uwac_create_anonymous_file(allocSize * nbuffers * 1ULL); if (fd < 0) { return UWAC_ERROR_INTERNAL; } data = mmap(NULL, allocSize * nbuffers * 1ULL, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0); if (data == MAP_FAILED) { ret = UWAC_ERROR_NOMEMORY; goto error_mmap; } pool = wl_shm_create_pool(w->display->shm, fd, allocSize * nbuffers); if (!pool) { munmap(data, allocSize * nbuffers * 1ULL); ret = UWAC_ERROR_NOMEMORY; goto error_mmap; } for (i = 0; i < nbuffers; i++) { int bufferIdx = w->nbuffers + i; UwacBuffer* buffer = &w->buffers[bufferIdx]; #ifdef HAVE_PIXMAN_REGION pixman_region32_init(&buffer->damage); #else region16_init(&buffer->damage); #endif buffer->data = data + (allocSize * i); buffer->size = allocSize; buffer->wayland_buffer = wl_shm_pool_create_buffer(pool, allocSize * i, width, height, w->stride, format); UwacBufferReleaseData* listener_data = xmalloc(sizeof(UwacBufferReleaseData)); listener_data->window = w; listener_data->bufferIdx = bufferIdx; wl_buffer_add_listener(buffer->wayland_buffer, &buffer_listener, listener_data); } wl_shm_pool_destroy(pool); w->nbuffers += nbuffers; error_mmap: close(fd); return ret; } static UwacBuffer* UwacWindowFindFreeBuffer(UwacWindow* w, ssize_t* index) { ssize_t i; int ret; if (index) *index = -1; for (i = 0; i < w->nbuffers; i++) { if (!w->buffers[i].used) { w->buffers[i].used = true; if (index) *index = i; return &w->buffers[i]; } } ret = UwacWindowShmAllocBuffers(w, 2, w->stride * w->height, w->width, w->height, w->format); if (ret != UWAC_SUCCESS) { w->display->last_error = ret; return NULL; } w->buffers[i].used = true; if (index) *index = i; return &w->buffers[i]; } static UwacReturnCode UwacWindowSetDecorations(UwacWindow* w) { if (!w || !w->display) return UWAC_ERROR_INTERNAL; if (w->display->deco_manager) { w->deco = zxdg_decoration_manager_v1_get_toplevel_decoration(w->display->deco_manager, w->xdg_toplevel); if (!w->deco) { uwacErrorHandler(w->display, UWAC_NOT_FOUND, "Current window manager does not allow decorating with SSD"); } else zxdg_toplevel_decoration_v1_set_mode(w->deco, ZXDG_TOPLEVEL_DECORATION_V1_MODE_SERVER_SIDE); } else if (w->display->kde_deco_manager) { w->kde_deco = org_kde_kwin_server_decoration_manager_create(w->display->kde_deco_manager, w->surface); if (!w->kde_deco) { uwacErrorHandler(w->display, UWAC_NOT_FOUND, "Current window manager does not allow decorating with SSD"); } else org_kde_kwin_server_decoration_request_mode(w->kde_deco, ORG_KDE_KWIN_SERVER_DECORATION_MODE_SERVER); } return UWAC_SUCCESS; } UwacWindow* UwacCreateWindowShm(UwacDisplay* display, uint32_t width, uint32_t height, enum wl_shm_format format) { UwacWindow* w; int allocSize, ret; if (!display) { return NULL; } w = xzalloc(sizeof(*w)); if (!w) { display->last_error = UWAC_ERROR_NOMEMORY; return NULL; } w->display = display; w->format = format; w->width = width; w->height = height; w->stride = width * bppFromShmFormat(format); allocSize = w->stride * height; ret = UwacWindowShmAllocBuffers(w, UWAC_INITIAL_BUFFERS, allocSize, width, height, format); if (ret != UWAC_SUCCESS) { display->last_error = ret; goto out_error_free; } w->buffers[0].used = true; w->drawingBufferIdx = 0; w->pendingBufferIdx = -1; w->surface = wl_compositor_create_surface(display->compositor); if (!w->surface) { display->last_error = UWAC_ERROR_NOMEMORY; goto out_error_surface; } wl_surface_set_user_data(w->surface, w); if (display->xdg_base) { w->xdg_surface = xdg_wm_base_get_xdg_surface(display->xdg_base, w->surface); if (!w->xdg_surface) { display->last_error = UWAC_ERROR_NOMEMORY; goto out_error_shell; } xdg_surface_add_listener(w->xdg_surface, &xdg_surface_listener, w); w->xdg_toplevel = xdg_surface_get_toplevel(w->xdg_surface); if (!w->xdg_toplevel) { display->last_error = UWAC_ERROR_NOMEMORY; goto out_error_shell; } assert(w->xdg_surface); xdg_toplevel_add_listener(w->xdg_toplevel, &xdg_toplevel_listener, w); wl_surface_commit(w->surface); wl_display_roundtrip(w->display->display); } #if BUILD_IVI else if (display->ivi_application) { w->ivi_surface = ivi_application_surface_create(display->ivi_application, 1, w->surface); assert(w->ivi_surface); ivi_surface_add_listener(w->ivi_surface, &ivi_surface_listener, w); } #endif #if BUILD_FULLSCREEN_SHELL else if (display->fullscreen_shell) { zwp_fullscreen_shell_v1_present_surface(display->fullscreen_shell, w->surface, ZWP_FULLSCREEN_SHELL_V1_PRESENT_METHOD_CENTER, NULL); } #endif else { w->shell_surface = wl_shell_get_shell_surface(display->shell, w->surface); assert(w->shell_surface); wl_shell_surface_add_listener(w->shell_surface, &shell_listener, w); wl_shell_surface_set_toplevel(w->shell_surface); } wl_list_insert(display->windows.prev, &w->link); display->last_error = UWAC_SUCCESS; UwacWindowSetDecorations(w); return w; out_error_shell: wl_surface_destroy(w->surface); out_error_surface: UwacWindowDestroyBuffers(w); out_error_free: free(w); return NULL; } UwacReturnCode UwacDestroyWindow(UwacWindow** pwindow) { UwacWindow* w; assert(pwindow); w = *pwindow; UwacWindowDestroyBuffers(w); if (w->deco) zxdg_toplevel_decoration_v1_destroy(w->deco); if (w->kde_deco) org_kde_kwin_server_decoration_destroy(w->kde_deco); if (w->xdg_surface) xdg_surface_destroy(w->xdg_surface); #if BUILD_IVI if (w->ivi_surface) ivi_surface_destroy(w->ivi_surface); #endif if (w->opaque_region) wl_region_destroy(w->opaque_region); if (w->input_region) wl_region_destroy(w->input_region); wl_surface_destroy(w->surface); wl_list_remove(&w->link); free(w); *pwindow = NULL; return UWAC_SUCCESS; } UwacReturnCode UwacWindowSetOpaqueRegion(UwacWindow* window, uint32_t x, uint32_t y, uint32_t width, uint32_t height) { assert(window); if (window->opaque_region) wl_region_destroy(window->opaque_region); window->opaque_region = wl_compositor_create_region(window->display->compositor); if (!window->opaque_region) return UWAC_ERROR_NOMEMORY; wl_region_add(window->opaque_region, x, y, width, height); wl_surface_set_opaque_region(window->surface, window->opaque_region); return UWAC_SUCCESS; } UwacReturnCode UwacWindowSetInputRegion(UwacWindow* window, uint32_t x, uint32_t y, uint32_t width, uint32_t height) { assert(window); if (window->input_region) wl_region_destroy(window->input_region); window->input_region = wl_compositor_create_region(window->display->compositor); if (!window->input_region) return UWAC_ERROR_NOMEMORY; wl_region_add(window->input_region, x, y, width, height); wl_surface_set_input_region(window->surface, window->input_region); return UWAC_SUCCESS; } void* UwacWindowGetDrawingBuffer(UwacWindow* window) { UwacBuffer* buffer; if (window->drawingBufferIdx < 0) return NULL; buffer = &window->buffers[window->drawingBufferIdx]; if (!buffer) return NULL; return buffer->data; } static void frame_done_cb(void* data, struct wl_callback* callback, uint32_t time); static const struct wl_callback_listener frame_listener = { frame_done_cb }; #ifdef HAVE_PIXMAN_REGION static void damage_surface(UwacWindow* window, UwacBuffer* buffer) { uint32_t nrects, i; const pixman_box32_t* box = pixman_region32_rectangles(&buffer->damage, &nrects); for (i = 0; i < nrects; i++, box++) wl_surface_damage(window->surface, box->x1, box->y1, (box->x2 - box->x1), (box->y2 - box->y1)); pixman_region32_clear(&buffer->damage); } #else static void damage_surface(UwacWindow* window, UwacBuffer* buffer) { UINT32 nrects, i; const RECTANGLE_16* box = region16_rects(&buffer->damage, &nrects); for (i = 0; i < nrects; i++, box++) wl_surface_damage(window->surface, box->left, box->top, (box->right - box->left), (box->bottom - box->top)); region16_clear(&buffer->damage); } #endif static void UwacSubmitBufferPtr(UwacWindow* window, UwacBuffer* buffer) { wl_surface_attach(window->surface, buffer->wayland_buffer, 0, 0); damage_surface(window, buffer); struct wl_callback* frame_callback = wl_surface_frame(window->surface); wl_callback_add_listener(frame_callback, &frame_listener, window); wl_surface_commit(window->surface); buffer->dirty = false; } static void frame_done_cb(void* data, struct wl_callback* callback, uint32_t time) { UwacWindow* window = (UwacWindow*)data; UwacFrameDoneEvent* event; wl_callback_destroy(callback); window->pendingBufferIdx = -1; event = (UwacFrameDoneEvent*)UwacDisplayNewEvent(window->display, UWAC_EVENT_FRAME_DONE); if (event) event->window = window; } #ifdef HAVE_PIXMAN_REGION UwacReturnCode UwacWindowAddDamage(UwacWindow* window, uint32_t x, uint32_t y, uint32_t width, uint32_t height) { UwacBuffer* buf = &window->buffers[window->drawingBufferIdx]; if (!pixman_region32_union_rect(&buf->damage, &buf->damage, x, y, width, height)) return UWAC_ERROR_INTERNAL; buf->dirty = true; return UWAC_SUCCESS; } #else UwacReturnCode UwacWindowAddDamage(UwacWindow* window, uint32_t x, uint32_t y, uint32_t width, uint32_t height) { RECTANGLE_16 box; UwacBuffer* buf; box.left = x; box.top = y; box.right = x + width; box.bottom = y + height; if (window->drawingBufferIdx < 0) return UWAC_ERROR_INTERNAL; buf = &window->buffers[window->drawingBufferIdx]; if (!buf) return UWAC_ERROR_INTERNAL; if (!region16_union_rect(&buf->damage, &buf->damage, &box)) return UWAC_ERROR_INTERNAL; buf->dirty = true; return UWAC_SUCCESS; } #endif UwacReturnCode UwacWindowGetDrawingBufferGeometry(UwacWindow* window, UwacSize* geometry, size_t* stride) { if (!window || (window->drawingBufferIdx < 0)) return UWAC_ERROR_INTERNAL; if (geometry) { geometry->width = window->width; geometry->height = window->height; } if (stride) *stride = window->stride; return UWAC_SUCCESS; } UwacReturnCode UwacWindowSubmitBuffer(UwacWindow* window, bool copyContentForNextFrame) { UwacBuffer* currentDrawingBuffer; UwacBuffer* nextDrawingBuffer; UwacBuffer* pendingBuffer; if (window->drawingBufferIdx < 0) return UWAC_ERROR_INTERNAL; currentDrawingBuffer = &window->buffers[window->drawingBufferIdx]; if ((window->pendingBufferIdx >= 0) || !currentDrawingBuffer->dirty) return UWAC_SUCCESS; window->pendingBufferIdx = window->drawingBufferIdx; nextDrawingBuffer = UwacWindowFindFreeBuffer(window, &window->drawingBufferIdx); pendingBuffer = &window->buffers[window->pendingBufferIdx]; if ((!nextDrawingBuffer) || (window->drawingBufferIdx < 0)) return UWAC_ERROR_NOMEMORY; if (copyContentForNextFrame) memcpy(nextDrawingBuffer->data, pendingBuffer->data, window->stride * window->height * 1ULL); UwacSubmitBufferPtr(window, pendingBuffer); return UWAC_SUCCESS; } UwacReturnCode UwacWindowGetGeometry(UwacWindow* window, UwacSize* geometry) { assert(window); assert(geometry); geometry->width = window->width; geometry->height = window->height; return UWAC_SUCCESS; } UwacReturnCode UwacWindowSetFullscreenState(UwacWindow* window, UwacOutput* output, bool isFullscreen) { if (window->xdg_toplevel) { if (isFullscreen) { xdg_toplevel_set_fullscreen(window->xdg_toplevel, output ? output->output : NULL); } else { xdg_toplevel_unset_fullscreen(window->xdg_toplevel); } } else if (window->shell_surface) { if (isFullscreen) { wl_shell_surface_set_fullscreen(window->shell_surface, WL_SHELL_SURFACE_FULLSCREEN_METHOD_DEFAULT, 0, output ? output->output : NULL); } else { wl_shell_surface_set_toplevel(window->shell_surface); } } return UWAC_SUCCESS; } void UwacWindowSetTitle(UwacWindow* window, const char* name) { if (window->xdg_toplevel) xdg_toplevel_set_title(window->xdg_toplevel, name); else if (window->shell_surface) wl_shell_surface_set_title(window->shell_surface, name); } void UwacWindowSetAppId(UwacWindow* window, const char* app_id) { if (window->xdg_toplevel) xdg_toplevel_set_app_id(window->xdg_toplevel, app_id); }