489 lines
9.9 KiB
C
489 lines
9.9 KiB
C
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/**
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* WinPR: Windows Portable Runtime
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* System.Collections.ArrayList
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*
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* Copyright 2012 Marc-Andre Moreau <marcandre.moreau@gmail.com>
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <winpr/crt.h>
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#include <winpr/collections.h>
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/**
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* C equivalent of the C# ArrayList Class:
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* http://msdn.microsoft.com/en-us/library/system.collections.arraylist.aspx
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*/
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/**
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* Properties
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*/
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/**
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* Gets or sets the number of elements that the ArrayList can contain.
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*/
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int ArrayList_Capacity(wArrayList* arrayList)
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{
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return arrayList->capacity;
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}
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/**
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* Gets the number of elements actually contained in the ArrayList.
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*/
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int ArrayList_Count(wArrayList* arrayList)
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{
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return arrayList->size;
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}
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/**
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* Gets the internal list of items contained in the ArrayList.
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*/
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int ArrayList_Items(wArrayList* arrayList, ULONG_PTR** ppItems)
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{
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*ppItems = (ULONG_PTR*)arrayList->array;
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return arrayList->size;
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}
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/**
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* Gets a value indicating whether the ArrayList has a fixed size.
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*/
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BOOL ArrayList_IsFixedSized(wArrayList* arrayList)
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{
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return FALSE;
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}
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/**
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* Gets a value indicating whether the ArrayList is read-only.
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*/
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BOOL ArrayList_IsReadOnly(wArrayList* arrayList)
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{
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return FALSE;
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}
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/**
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* Gets a value indicating whether access to the ArrayList is synchronized (thread safe).
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*/
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BOOL ArrayList_IsSynchronized(wArrayList* arrayList)
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{
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return arrayList->synchronized;
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}
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/**
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* Lock access to the ArrayList
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*/
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void ArrayList_Lock(wArrayList* arrayList)
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{
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EnterCriticalSection(&arrayList->lock);
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}
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/**
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* Unlock access to the ArrayList
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*/
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void ArrayList_Unlock(wArrayList* arrayList)
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{
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LeaveCriticalSection(&arrayList->lock);
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}
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/**
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* Gets the element at the specified index.
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*/
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void* ArrayList_GetItem(wArrayList* arrayList, int index)
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{
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void* obj = NULL;
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if ((index >= 0) && (index < arrayList->size))
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{
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obj = arrayList->array[index];
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}
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return obj;
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}
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/**
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* Sets the element at the specified index.
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*/
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void ArrayList_SetItem(wArrayList* arrayList, int index, void* obj)
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{
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if ((index >= 0) && (index < arrayList->size))
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{
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arrayList->array[index] = obj;
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}
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}
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/**
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* Methods
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*/
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/**
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* Shift a section of the list.
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*/
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static BOOL ArrayList_Shift(wArrayList* arrayList, int index, int count)
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{
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if (count > 0)
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{
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if (arrayList->size + count > arrayList->capacity)
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{
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void** newArray;
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int newCapacity = arrayList->capacity * arrayList->growthFactor;
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newArray = (void**)realloc(arrayList->array, sizeof(void*) * newCapacity);
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if (!newArray)
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return FALSE;
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arrayList->array = newArray;
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arrayList->capacity = newCapacity;
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}
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MoveMemory(&arrayList->array[index + count], &arrayList->array[index],
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(arrayList->size - index) * sizeof(void*));
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arrayList->size += count;
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}
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else if (count < 0)
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{
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int chunk = arrayList->size - index + count;
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if (chunk > 0)
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MoveMemory(&arrayList->array[index], &arrayList->array[index - count],
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chunk * sizeof(void*));
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arrayList->size += count;
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}
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return TRUE;
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}
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/**
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* Removes all elements from the ArrayList.
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*/
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void ArrayList_Clear(wArrayList* arrayList)
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{
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int index;
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if (arrayList->synchronized)
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EnterCriticalSection(&arrayList->lock);
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for (index = 0; index < arrayList->size; index++)
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{
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if (arrayList->object.fnObjectFree)
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arrayList->object.fnObjectFree(arrayList->array[index]);
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arrayList->array[index] = NULL;
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}
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arrayList->size = 0;
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if (arrayList->synchronized)
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LeaveCriticalSection(&arrayList->lock);
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}
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/**
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* Determines whether an element is in the ArrayList.
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*/
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BOOL ArrayList_Contains(wArrayList* arrayList, void* obj)
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{
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int index;
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BOOL rc = FALSE;
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if (arrayList->synchronized)
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EnterCriticalSection(&arrayList->lock);
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for (index = 0; index < arrayList->size; index++)
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{
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rc = arrayList->object.fnObjectEquals(arrayList->array[index], obj);
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if (rc)
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break;
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}
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if (arrayList->synchronized)
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LeaveCriticalSection(&arrayList->lock);
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return rc;
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}
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/**
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* Adds an object to the end of the ArrayList.
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*/
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int ArrayList_Add(wArrayList* arrayList, void* obj)
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{
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int index = -1;
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if (arrayList->synchronized)
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EnterCriticalSection(&arrayList->lock);
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if (arrayList->size + 1 > arrayList->capacity)
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{
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void** newArray;
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int newCapacity = arrayList->capacity * arrayList->growthFactor;
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newArray = (void**)realloc(arrayList->array, sizeof(void*) * newCapacity);
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if (!newArray)
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goto out;
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arrayList->array = newArray;
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arrayList->capacity = newCapacity;
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}
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arrayList->array[arrayList->size++] = obj;
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index = arrayList->size;
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out:
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if (arrayList->synchronized)
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LeaveCriticalSection(&arrayList->lock);
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return index;
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}
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/*
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* Inserts an element into the ArrayList at the specified index.
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*/
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BOOL ArrayList_Insert(wArrayList* arrayList, int index, void* obj)
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{
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BOOL ret = TRUE;
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if (arrayList->synchronized)
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EnterCriticalSection(&arrayList->lock);
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if ((index >= 0) && (index < arrayList->size))
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{
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if (!ArrayList_Shift(arrayList, index, 1))
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{
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ret = FALSE;
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}
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else
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{
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arrayList->array[index] = obj;
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}
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}
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if (arrayList->synchronized)
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LeaveCriticalSection(&arrayList->lock);
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return ret;
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}
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/**
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* Removes the first occurrence of a specific object from the ArrayList.
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*/
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BOOL ArrayList_Remove(wArrayList* arrayList, void* obj)
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{
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int index;
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BOOL found = FALSE;
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BOOL ret = TRUE;
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if (arrayList->synchronized)
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EnterCriticalSection(&arrayList->lock);
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for (index = 0; index < arrayList->size; index++)
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{
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if (arrayList->object.fnObjectEquals(arrayList->array[index], obj))
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{
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found = TRUE;
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break;
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}
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}
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if (found)
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{
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if (arrayList->object.fnObjectFree)
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arrayList->object.fnObjectFree(arrayList->array[index]);
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ret = ArrayList_Shift(arrayList, index, -1);
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}
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if (arrayList->synchronized)
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LeaveCriticalSection(&arrayList->lock);
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return ret;
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}
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/**
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* Removes the element at the specified index of the ArrayList.
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*/
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BOOL ArrayList_RemoveAt(wArrayList* arrayList, int index)
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{
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BOOL ret = TRUE;
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if (arrayList->synchronized)
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EnterCriticalSection(&arrayList->lock);
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if ((index >= 0) && (index < arrayList->size))
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{
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if (arrayList->object.fnObjectFree)
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arrayList->object.fnObjectFree(arrayList->array[index]);
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ret = ArrayList_Shift(arrayList, index, -1);
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}
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if (arrayList->synchronized)
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LeaveCriticalSection(&arrayList->lock);
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return ret;
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}
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/**
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* Searches for the specified Object and returns the zero-based index of the first occurrence within
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* the entire ArrayList.
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*
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* Searches for the specified Object and returns the zero-based index of the last occurrence within
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* the range of elements in the ArrayList that extends from the first element to the specified
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* index.
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*
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* Searches for the specified Object and returns the zero-based index of the last occurrence within
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* the range of elements in the ArrayList that contains the specified number of elements and ends at
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* the specified index.
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*/
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int ArrayList_IndexOf(wArrayList* arrayList, void* obj, int startIndex, int count)
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{
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int index;
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BOOL found = FALSE;
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if (arrayList->synchronized)
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EnterCriticalSection(&arrayList->lock);
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if (startIndex < 0)
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startIndex = 0;
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if (count < 0)
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count = arrayList->size;
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for (index = startIndex; index < startIndex + count; index++)
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{
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if (arrayList->object.fnObjectEquals(arrayList->array[index], obj))
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{
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found = TRUE;
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break;
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}
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}
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if (!found)
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index = -1;
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if (arrayList->synchronized)
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LeaveCriticalSection(&arrayList->lock);
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return index;
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}
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/**
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* Searches for the specified Object and returns the zero-based index of the last occurrence within
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* the entire ArrayList.
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*
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* Searches for the specified Object and returns the zero-based index of the last occurrence within
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* the range of elements in the ArrayList that extends from the first element to the specified
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* index.
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*
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* Searches for the specified Object and returns the zero-based index of the last occurrence within
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* the range of elements in the ArrayList that contains the specified number of elements and ends at
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* the specified index.
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*/
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int ArrayList_LastIndexOf(wArrayList* arrayList, void* obj, int startIndex, int count)
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{
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int index;
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BOOL found = FALSE;
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if (arrayList->synchronized)
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EnterCriticalSection(&arrayList->lock);
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if (startIndex < 0)
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startIndex = 0;
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if (count < 0)
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count = arrayList->size;
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for (index = startIndex + count - 1; index >= startIndex; index--)
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{
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if (arrayList->object.fnObjectEquals(arrayList->array[index], obj))
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{
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found = TRUE;
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break;
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}
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}
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if (!found)
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index = -1;
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if (arrayList->synchronized)
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LeaveCriticalSection(&arrayList->lock);
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return index;
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}
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static BOOL ArrayList_DefaultCompare(const void* objA, const void* objB)
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{
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return objA == objB ? TRUE : FALSE;
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}
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/**
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* Construction, Destruction
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*/
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wArrayList* ArrayList_New(BOOL synchronized)
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{
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wArrayList* arrayList = NULL;
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arrayList = (wArrayList*)calloc(1, sizeof(wArrayList));
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if (!arrayList)
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return NULL;
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arrayList->synchronized = synchronized;
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arrayList->capacity = 32;
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arrayList->growthFactor = 2;
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arrayList->object.fnObjectEquals = ArrayList_DefaultCompare;
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arrayList->array = (void**)calloc(arrayList->capacity, sizeof(void*));
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if (!arrayList->array)
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goto out_free;
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InitializeCriticalSectionAndSpinCount(&arrayList->lock, 4000);
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return arrayList;
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out_free:
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free(arrayList);
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return NULL;
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}
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void ArrayList_Free(wArrayList* arrayList)
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{
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if (!arrayList)
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return;
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ArrayList_Clear(arrayList);
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DeleteCriticalSection(&arrayList->lock);
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free(arrayList->array);
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free(arrayList);
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}
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